tykejmi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, -18, D:1) a +0 mace (16, -17, D:1) a +0 whip (29, -45, D:1) a +0 club (29, -38, D:1) a +0 short sword (29, -25, D:1) a +0 club (29, 9, D:1) a +0 dagger (41, -20, D:1) a +0 robe (43, -32, D:1) a +2 dagger of draining (49, -47, D:1) a +0 dagger (58, -17, D:1) 2 javelins (62, -27, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones a +0 club a +0 dagger a +0 animal skin a +0 club a +0 dagger (0, 1, D:2) a +0 club a +0 dagger a +0 club a +0 dagger (2, 1, D:2) a +0 club (10, -20, D:2) a +0 dagger (11, -30, D:2) a +0 buckler (20, -7, D:2) 2 stones (26, -16, D:2) a +0 club (31, -4, D:2) a +0 spear (33, -26, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Umon's Antique Weapon Shoppe a +0 falchion of electrocution (247 gold) a +0 morningstar (104 gold) a +4 great sword of protection (774 gold) the +8 spear "Hahel" {holy, rPois rF- Dex+2} (1398 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rPois: It protects you from poison. the +4 long sword of the Slime-mould {flame, Str+2 Dex+3 Stlth-} (1102 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). Stlth: It makes you less stealthy. a +0 club (26 gold) a +0 club (26 gold) (2, 10, D:3) a +0 whip of electrocution (12, 4, D:3) a +0 dagger (13, 3, D:3) a +0 dagger (17, -24, D:3) a +0 trident (18, -2, D:3) a +0 club (22, 37, D:3) a +0 whip 5 poisoned darts (24, 36, D:3) a +0 quarterstaff (25, 4, D:3) a +0 hand axe (27, 8, D:3) a +0 dagger (33, 30, D:3) 5 boomerangs (40, -1, D:3) 3 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, 4, D:4) a +0 robe (12, 7, D:4) a +0 club (24, 40, D:4) a +0 short sword (27, -2, D:4) a +0 club (27, 2, D:4) a +0 giant club a +0 sling (27, 13, D:4) 5 stones (29, 47, D:4) a +0 robe (32, 39, D:4) a +0 ring mail a +0 animal skin (35, 24, D:4) a +0 mace (36, 12, D:4) a +0 club (41, 9, D:4) a +0 leather armour (44, -5, D:4) a stone (45, 2, D:4) a +0 short sword (46, -1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (7, 30, D:5) 5 stones (23, 7, D:5) a +1 rapier of electrocution a +0 leather armour (26, 1, D:5) a +0 short sword a +0 leather armour (28, -1, D:5) a +2 dagger of pain a +0 robe (30, 4, D:5) 9 gold pieces (30, 5, D:5) 12 gold pieces (31, 2, D:5) 4 gold pieces (31, 3, D:5) 13 gold pieces (31, 36, D:5) a +0 giant club (35, 3, D:5) 14 gold pieces (42, 3, D:5) a +0 sling (45, 37, D:5) a +0 ring mail (52, 15, D:5) a +3 flail of holy wrath a +0 leather armour of cold resistance (53, 42, D:5) a +0 dagger (55, 30, D:5) a +0 leather armour a +0 flail (58, 3, D:5) 6 poisoned darts (59, 26, D:5) a +0 chain mail (60, 25, D:5) a +0 mace (60, 26, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Xiahe's Weapon Shop 6 stones (7 gold) 5 poisoned darts (24 gold) a +2 vorpal mace (198 gold) a +0 rapier (48 gold) a +0 morningstar (48 gold) a +2 shortbow of flaming (208 gold) (0, 0, D:6) a +0 short sword (5, -33, D:6) a +4 great sword a +0 robe (5, -32, D:6) a +4 great sword a +0 robe (6, -27, D:6) a +0 halberd a +0 robe (6, -26, D:6) a +0 scimitar a +0 robe a +0 robe (10, -29, D:6) 4 stones (13, -21, D:6) a +0 troll leather armour (20, 11, D:6) a +0 giant club (27, 11, D:6) 2 stones (29, -44, D:6) a +0 whip a +0 mace a +0 club (29, -43, D:6) a +0 flail a +0 arbalest a +0 plate armour (42, -10, D:6) the +7 dagger "Baut" {speed, rC+ rN+ rCorr} Attacks with this weapon are significantly faster. rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Level 7 of the Dungeon (3, -42, D:7) 4 stones (14, -44, D:7) a +0 ring mail (15, -30, D:7) a book of Changes (21, -17, D:7) a +0 plate armour (24, -13, D:7) a +0 trident of freezing (24, -11, D:7) a +0 short sword (28, -10, D:7) a +0 dagger a +0 dagger (29, -10, D:7) a +0 club a +0 leather armour (30, -44, D:7) a +0 robe (32, -19, D:7) a +2 mace a +0 robe (33, -19, D:7) a +0 spear a +0 robe a +0 dire flail a +0 robe (34, -19, D:7) a +3 dagger of freezing a +0 robe (45, -31, D:7) a +0 short sword 5 stones (45, -30, D:7) a +0 dagger (46, -30, D:7) a +0 short sword a +0 club 8 poisoned darts (46, -29, D:7) a +4 short sword (63, -54, D:7) a +0 club Level 8 of the Dungeon (2, -3, D:8) a +0 leather armour (3, -16, D:8) a +1 dagger of venom (16, -7, D:8) 3 poisoned darts (19, 27, D:8) a +0 shortbow (23, -14, D:8) 5 poisoned darts (30, 0, D:8) 4 gold pieces (31, 0, D:8) 4 poisoned darts (36, -11, D:8) a +0 helmet (37, -7, D:8) 3 boomerangs (38, 17, D:8) 5 poisoned darts (47, 30, D:8) 3 stones (54, -24, D:8) a +0 robe (57, 19, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 2 poisoned darts (0, 4, D:9) a +0 shortbow (2, -9, D:9) the +11 dagger of Tyatuew {spect, Will- Int+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+5). Will: It decreases your willpower. (17, 5, D:9) an amulet of regeneration (21, -6, D:9) a +0 whip a +0 spear (22, -6, D:9) a +0 spear a gnoll corpse (33, 1, D:9) a +0 club a +0 leather armour (34, 1, D:9) a +0 long sword a +0 chain mail a +0 flail a +0 dagger (37, -9, D:9) a +0 spear a +0 ring mail (43, -11, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) 12 gold pieces (8, 17, D:10) 20 gold pieces