tykejmi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -6, D:1) a +0 dagger (15, -5, D:1) a +0 dagger 5 stones (19, -8, D:1) a +0 club (20, -11, D:1) a +0 club (27, 3, D:1) a +0 dagger 3 stones (42, -12, D:1) a +0 short sword (49, 5, D:1) a +0 club a +0 robe (52, -6, D:1) a +0 dagger (52, 2, D:1) 6 stones (58, 21, D:1) 8 stones (60, -10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -44, D:2) 14 gold pieces (13, -45, D:2) a +0 sling (13, -39, D:2) 5 stones (14, -46, D:2) 12 gold pieces (14, -20, D:2) a +0 whip (15, -10, D:2) 3 stones a +0 club (21, -23, D:2) a +0 club (27, -16, D:2) 4 stones a +0 dagger (31, -18, D:2) 5 stones a +0 club (42, -15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) the +9 war axe of Ybaops {antimagic, *Corrode rElec rN++ Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. (0, 26, D:3) a +0 spear (4, 17, D:3) a +0 spear a gnoll corpse (skeletalised by now) (4, 18, D:3) a +0 sling (14, 24, D:3) a +0 club (15, 19, D:3) a +0 leather armour (18, -19, D:3) a +0 whip (21, -3, D:3) a +0 pair of gloves (22, -21, D:3) a +0 club (24, -22, D:3) a +0 hand axe (34, -23, D:3) a +0 club (35, -23, D:3) a +0 spear (36, -23, D:3) a +0 spear (36, -8, D:3) a +6 ring of dexterity (36, 22, D:3) a +0 halberd (37, -8, D:3) 14 gold pieces (37, -7, D:3) 14 gold pieces (44, 18, D:3) a +0 whip (45, -2, D:3) a +1 dagger of electrocution 6 poisoned darts a +0 robe (56, -10, D:3) a ball python corpse Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -1, D:4) a +0 quarterstaff (1, 19, D:4) a scroll of fear (3, -3, D:4) 13 gold pieces (5, 20, D:4) a scroll of enchant armour