tykejmi Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -11, D:1) a +0 club (11, -24, D:1) a +0 club (11, -23, D:1) a +0 dagger (13, -21, D:1) 3 stones (25, -7, D:1) a +0 robe (27, -12, D:1) a +0 hand axe (27, -10, D:1) a +0 quarterstaff a +0 leather armour (27, 0, D:1) a +0 robe (31, 7, D:1) a +0 dagger Level 2 of the Dungeon (5, 14, D:2) a +0 short sword (10, 10, D:2) a +0 scale mail (13, 10, D:2) a +0 club (18, 32, D:2) a +0 mace (24, 27, D:2) 5 stones (34, 35, D:2) 4 stones (36, 17, D:2) a +0 leather armour (50, 20, D:2) a +0 dagger (51, 21, D:2) 6 boomerangs (52, -1, D:2) 4 stones Level 3 of the Dungeon [Shop] Dawawn's Armour Boutique the +1 swamp dragon scales of Mohorph {Harm rElec rPois rN+ Dex-5 Stlth+} (917 gold) Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. +1 acid dragon scales (658 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) [Shop] Zibeaq's Assorted Antiques a +1 mace of holy wrath (372 gold) the +3 glaive of Dung {drain, rN+ Str+4} (1389 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). rN: It protects you from negative energy. a scroll of torment (285 gold) an amulet of faith (1200 gold) a scroll of vulnerability (120 gold) 3 potions of might (360 gold) a potion of might (120 gold) a +2 whip of venom (450 gold) (3, 17, D:3) a +0 quarterstaff (9, 1, D:3) 7 stones (17, 27, D:3) a +0 club (18, 39, D:3) a +0 whip 4 stones 2 poisoned darts (20, -3, D:3) a +0 short sword (27, 8, D:3) a +0 hand axe (36, 44, D:3) a +0 whip a +0 halberd (38, 41, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour (39, 16, D:3) a +0 robe (39, 37, D:3) a +0 hand axe a +0 scale mail (46, 23, D:3) a +0 spear (47, 23, D:3) a +0 club (52, 44, D:3) a +0 flail a +0 leather armour a +2 vampiric dagger a +0 whip a +0 hand axe Level 4 of the Dungeon [Shop] Qilidud's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of immolation (40 gold) a scroll of silence (95 gold) a scroll of noise (10 gold) a scroll of immolation (40 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) a scroll of silence (95 gold) a scroll of noise (10 gold) a scroll of brand weapon (95 gold) a scroll of vulnerability (40 gold) (0, 0, D:4) 3 boomerangs (1, -30, D:4) a +0 pair of boots (12, 3, D:4) a +0 shortbow (24, 8, D:4) a +0 sling a +0 club (28, 4, D:4) 5 stones (33, -30, D:4) a +0 sling (34, -30, D:4) a +0 club (34, -26, D:4) a +0 hand axe 2 boomerangs (35, 15, D:4) a staff of cold (49, 9, D:4) the +4 quarterstaff of Tension {drain, Will+ Str+4 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). Will: It increases your willpower. Stlth: It makes you more stealthy. Level 5 of the Dungeon [Shop] Qusodim's Weapon Boutique a +4 arbalest (371 gold) 7 stones (9 gold) a +0 trident (49 gold) a +0 short sword (42 gold) a +0 dagger (28 gold) the +6 flail of the Final Decision {protect, Int+2} (635 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). a +0 hand axe (42 gold) a +2 dagger of draining (218 gold) a +0 dagger (28 gold) (0, 0, D:5) a +0 whip a jackal corpse an orc corpse (1, -16, D:5) 3 stones (11, 1, D:5) an iguana corpse (28, 7, D:5) 7 stones