tykejmi Level 1 of the Dungeon (0, 27, D:1) a +0 dagger (10, 25, D:1) a book of Dangerous Friends (12, 23, D:1) a +0 club (14, -26, D:1) 8 stones (21, -15, D:1) a +0 club (21, 22, D:1) a +0 hand axe (23, 5, D:1) 5 stones (25, 14, D:1) a stone (25, 15, D:1) a +0 club (33, -25, D:1) a +0 dagger (38, -15, D:1) a +0 club (39, -2, D:1) a +0 trident (44, 3, D:1) a +0 short sword (55, -28, D:1) a +0 robe (58, -26, D:1) 6 stones (62, -16, D:1) 6 stones Level 2 of the Dungeon [Shop] Heasecke's Antique Weapon Shoppe a +0 short sword (72 gold) a +0 lajatang (360 gold) a +0 short sword (72 gold) a +0 club (24 gold) a +3 glaive of protection (595 gold) a +0 dagger (48 gold) a +0 hand axe of holy wrath (177 gold) a +0 scimitar (96 gold) a +0 short sword (72 gold) the +11 broad axe "tykejmi's Curse" {protect, rN+ Will+ Stlth+} (1905 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you more stealthy. [Shop] Apliomor's Weapon Shop a +0 spear (39 gold) 6 stones (7 gold) the +8 glaive of the Growing Gods {antimagic, *Slow rC+++ rCorr Int-5} (1183 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (-5). rC: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +0 morningstar of freezing (119 gold) a +0 flail (45 gold) a +7 vorpal flail (548 gold) a +0 shortbow (39 gold) the +9 falchion of the Breathing Gods {vorpal, Int-3 SInv Stlth+} (743 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-3). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a stone (1 gold) a +0 hand axe (39 gold) a +0 flail (45 gold) [Shop] Eneumad's Book Emporium a book of Fire (440 gold) a book of Misfortune (360 gold) a book of Scorching (300 gold) the Incunabulum of Windy Confrontation (500 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Dazzling Flash Conjuration/Hexes 3 d - Spellforged Servitor Conjuration/Summoning 7 e - Maxwell's Capacitive Coupling Air 8 Trog disapproves of the use of such an item. a book of Dreams (240 gold) a book of Geomancy (180 gold) a book of Air (220 gold) (3, -28, D:2) a +0 ring mail (3, -2, D:2) a book of Party Tricks (8, 2, D:2) a +0 dagger (11, -11, D:2) 3 stones (22, -3, D:2) a +0 whip (23, -3, D:2) a +0 scythe a +0 robe of willpower (23, 3, D:2) a scarf of invisibility (27, -4, D:2) 7 stones (32, 13, D:2) a +0 trident (38, -35, D:2) a book of Geomancy (39, -33, D:2) 2 curare-tipped darts (40, -33, D:2) the +6 halberd of Jusouczi {freeze, rC++} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It greatly protects you from cold. (40, -19, D:2) a +0 barding (40, -2, D:2) 5 stones (41, -34, D:2) 8 stones (42, -37, D:2) a +0 whip (42, -21, D:2) a +0 dagger (43, -7, D:2) 4 stones (48, 4, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 2 stones (4, 9, D:3) a staff of conjuration (5, 15, D:3) a +0 leather armour (5, 33, D:3) 4 stones (8, 31, D:3) 2 boomerangs (19, 1, D:3) a +0 leather armour (21, 17, D:3) 3 stones (23, 1, D:3) a +0 dagger 2 stones (31, 34, D:3) a +2 whip of electrocution (41, 8, D:3) a +0 flail (42, 7, D:3) a +0 flail (42, 8, D:3) a +0 club (43, 31, D:3) a +0 dagger a +0 robe (44, 31, D:3) a +0 flail 7 stones a +0 ring mail a +0 hand axe a +0 chain mail (45, 27, D:3) a +0 scale mail a +0 club (45, 31, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 8 stones (6, -6, D:4) a +0 dagger (7, 20, D:4) a +0 short sword (17, 19, D:4) a +0 short sword (19, 8, D:4) 6 poisoned darts (20, -16, D:4) 9 stones (25, 19, D:4) a +0 robe (50, 2, D:4) a +0 robe a +0 club (52, -23, D:4) 5 stones (56, -9, D:4) a book of Displacement (57, -11, D:4) a staff of fire Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 chain mail (10, -23, D:5) a +0 ring mail (16, -25, D:5) a +0 ring mail (19, -2, D:5) a +0 club a +0 leather armour (22, -1, D:5) a +0 dagger a +0 ring mail (22, 1, D:5) a +0 morningstar a boomerang a +0 club (23, -1, D:5) a +0 whip a +0 halberd (23, 0, D:5) a +0 club a +0 halberd 9 stones (23, 1, D:5) a +0 club a +0 flail a +0 flail of draining (24, 0, D:5) a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 halberd (25, 0, D:5) a +4 spear Level 6 of the Dungeon (14, -11, D:6) +0 steam dragon scales (19, 24, D:6) a +0 quarterstaff (23, 7, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) 6 stones (1, -2, D:7) 4 stones (5, 26, D:7) a +0 pair of boots (21, 23, D:7) 2 boomerangs Level 8 of the Dungeon (2, 34, D:8) 2 stones (8, 49, D:8) a +0 spear (9, 35, D:8) a +0 flail (10, 37, D:8) a +0 hand axe (10, 49, D:8) 5 stones (11, 35, D:8) a +0 short sword (11, 36, D:8) a +0 robe a +0 dagger (12, 49, D:8) 5 stones (12, 54, D:8) 7 stones (17, 25, D:8) a book of Scorching (24, 36, D:8) a +0 pair of gloves (29, 28, D:8) a +0 animal skin 9 stones (31, 12, D:8) 13 stones a +0 animal skin (32, 50, D:8) a +2 trident of protection a +3 ring mail a +0 buckler (33, 50, D:8) a +0 club a +0 spear (34, 50, D:8) a +0 halberd (40, 21, D:8) 12 stones a +0 animal skin (41, 13, D:8) 5 stones a +0 animal skin (41, 14, D:8) 5 stones a +0 animal skin (43, 13, D:8) 5 stones a +0 animal skin (44, 28, D:8) a book of the Hunter (49, 15, D:8) a +0 flail a +0 chain mail (50, 15, D:8) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 club (57, 35, D:8) a +0 robe (58, 1, D:8) a +0 leather armour (59, 42, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 8 stones (0, 13, D:9) a book of Spectacle (6, 7, D:9) a +1 glaive of venom a +0 ring mail (19, 13, D:9) a +0 robe a +3 trident (22, 17, D:9) a +0 robe a +3 flail (27, 19, D:9) a +0 giant club a +0 giant club a +0 robe a +2 spear a +0 robe a +0 hand axe (29, 10, D:9) the +4 great mace "Hydraslayer" {vorpal, *Noise rC++ Will+} It inflicts extra damage upon your enemies. rC: It greatly protects you from cold. *Noise: It may make noises in combat. Will: It increases your willpower. a +0 shortbow (29, 40, D:9) a +0 war axe (31, 6, D:9) a +0 robe (31, 8, D:9) a +0 leather armour (32, 13, D:9) a +0 whip a +0 plate armour a +0 kite shield the +9 dire flail of Lenotufa {vamp, *Noise rElec Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. a +0 shortbow a stone (33, 7, D:9) the +10 trident "Oxaerizi" {freeze, rPois rCorr} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (36, 12, D:9) a +2 dagger of freezing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +5 scimitar a +0 robe (1, 0, D:10) a +0 robe (1, 1, D:10) a +4 great sword a +0 robe (2, 0, D:10) a +5 great sword a +0 robe (2, 1, D:10) a +2 spear a +0 robe (10, 5, D:10) a +0 dagger a +0 robe (11, 31, D:10) a +0 leather armour (15, 4, D:10) 2 stones (18, -17, D:10) 6 stones (30, 21, D:10) a +2 shortbow of freezing (32, 11, D:10) a +0 ring mail (36, 10, D:10) a +0 club a curare-tipped dart a +0 short sword (37, 10, D:10) a +0 dagger a +0 short sword (38, 11, D:10) a +0 dagger 6 poisoned darts (38, 35, D:10) a +2 helmet of intelligence (40, -1, D:10) a +0 giant club a +0 giant club (41, -1, D:10) a +0 shortbow (42, 30, D:10) a +0 giant spiked club a +0 robe (44, 33, D:10) +0 acid dragon scales (55, 6, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 dagger an orc corpse (0, 1, D:11) a +0 falchion an orc corpse (0, 2, D:11) a +0 dagger a +0 robe an orc corpse (4, -6, D:11) a +0 club a +0 ring mail (11, 11, D:11) a +0 battleaxe a +0 longbow a +0 leather armour (15, 27, D:11) a +2 demon blade of pain a +1 demon whip of draining (18, -21, D:11) a +0 chain mail (26, 24, D:11) 4 stones (30, -15, D:11) a +0 scale mail (31, -18, D:11) a +0 plate armour (37, -20, D:11) a +0 spear (40, 19, D:11) 3 stones (43, -3, D:11) a book of the Moon (47, -5, D:11) a +0 hand axe (56, 3, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow