tykejmi Level 1 of the Dungeon (0, 0, D:1) 3 stones (13, -24, D:1) a +0 club (21, -23, D:1) a +0 spear (27, -21, D:1) 5 poisoned darts (40, -22, D:1) 4 stones Level 2 of the Dungeon (1, 9, D:2) the +3 short sword "Fimiv" {pain, rC+ rCorr Int+4 Dex-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Trog disapproves of the use of such an item. (3, -21, D:2) a +0 leather armour (33, -26, D:2) a +0 spear (40, -13, D:2) 6 stones (48, -12, D:2) 4 stones Level 3 of the Dungeon (4, -31, D:3) a +0 chain mail (4, -2, D:3) 3 stones (4, 7, D:3) a +0 ring mail a +0 animal skin (11, -10, D:3) 5 stones (20, 5, D:3) a +0 club a +0 sling (22, -36, D:3) a +0 ring mail (23, 11, D:3) a +0 dagger a +0 sling (24, -11, D:3) a +0 club (25, -27, D:3) a +0 dagger (27, -25, D:3) 2 stones (31, -5, D:3) a +0 dagger (40, -10, D:3) a +0 leather armour (42, -14, D:3) a +0 club (47, 7, D:3) a +0 club 5 stones (53, -16, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Setyiwuoc's Antique Weapon Emporium the +8 demon blade "Leech" {vamp, Harm Drain rN+} (1812 gold) It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. the +9 broad axe "Ykliot" {freeze, Str+7} (1478 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). a +0 club (20 gold) a +0 whip of venom (100 gold) a +0 long sword (70 gold) a +0 spear (60 gold) a +2 arbalest of flaming (402 gold) a +2 sling of freezing (294 gold) a +0 short sword (60 gold) a +0 trident (70 gold) (0, 0, D:4) a +0 ring mail (5, 4, D:4) a +0 club (21, -30, D:4) a +0 rapier (22, 1, D:4) a +0 helmet (23, 1, D:4) a +0 falchion a +0 leather armour (23, 5, D:4) 8 stones (28, -16, D:4) 5 stones (31, 0, D:4) a +0 club (31, 1, D:4) a +0 club (32, 2, D:4) a +0 flail (48, -7, D:4) 6 stones Level 5 of the Dungeon [Shop] Dixurywi's Armour Shop a +0 robe (9 gold) a +0 robe (9 gold) the +0 pair of gloves "Mikepyb" {rPois Str+4 Int-5} (190 gold) Str: It affects your strength (+4). Int: It affects your intelligence (-5). rPois: It protects you from poison. a +0 chain mail (63 gold) the +3 ring mail of the Morning {rF+ rC+} (560 gold) rF: It protects you from fire. rC: It protects you from cold. a +0 ring mail (56 gold) a +2 plate armour of fire resistance (560 gold) (0, 1, D:5) a +0 giant club (27, -21, D:5) a +3 ring mail (31, -20, D:5) a +0 leather armour (37, -22, D:5) 4 atropa-tipped darts (38, 28, D:5) 8 stones (42, 28, D:5) a +0 quarterstaff (46, 12, D:5) a +0 giant spiked club (48, 19, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (2, -4, D:6) a +0 pair of gloves (7, 14, D:6) a +0 chain mail a ring of ice (9, 13, D:6) a +0 dagger (9, 14, D:6) a +0 dagger a +0 robe a +0 mace a +0 arbalest (10, 14, D:6) a +0 hand axe 3 boomerangs (14, 19, D:6) 3 stones (20, -23, D:6) a +1 ring mail of fire resistance (21, -25, D:6) a +0 shortbow (45, 7, D:6) a +0 leather armour (53, 0, D:6) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 short sword a +0 ring mail a +0 dagger (53, 1, D:6) a +0 mace (53, 7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club (5, -26, D:7) a +0 ring mail (5, 8, D:7) a book of Minor Magic (30, -31, D:7) a +0 leather armour (30, -27, D:7) a +0 robe (32, 5, D:7) a +0 shortbow (38, -20, D:7) 7 stones (38, 1, D:7) a +0 giant spiked club (39, -29, D:7) a +0 leather armour a +0 whip (39, -27, D:7) a +0 spear (40, -27, D:7) a +0 halberd (42, -6, D:7) a +0 ring mail a +0 whip (43, -6, D:7) a +0 flail (44, -6, D:7) 2 boomerangs a +0 spear (44, -5, D:7) a +0 ring mail a +0 spear (44, -4, D:7) a +0 spear (45, -4, D:7) a +0 halberd (46, -33, D:7) a +0 club (46, -5, D:7) a +0 short sword (46, -3, D:7) a +0 short sword (47, -4, D:7) a +0 short sword (51, -21, D:7) a +0 robe a +0 dagger (52, -23, D:7) a +0 plate armour a +0 trident (52, -22, D:7) a +0 dagger of protection Level 8 of the Dungeon (0, 0, D:8) a +0 trident (6, -11, D:8) 5 poisoned darts (15, -26, D:8) a +0 whip a +0 leather armour a +0 hand axe (15, -16, D:8) a +0 short sword a +0 ring mail (15, -15, D:8) a +0 whip a +5 morningstar a +0 chain mail (16, -26, D:8) a +0 short sword (16, -21, D:8) a +0 halberd a +0 robe (16, -20, D:8) a +2 long sword a +0 robe (17, -25, D:8) a +0 mace a +2 leather armour of poison resistance (17, -24, D:8) a +0 flail a +0 robe (18, -31, D:8) a +0 war axe (18, -29, D:8) 5 stones (22, -44, D:8) 7 stones (26, -39, D:8) a +0 shortbow (34, -41, D:8) a +0 mace (51, -38, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) 2 stones (13, -23, D:9) a +0 short sword (13, -22, D:9) a +0 hand axe a +0 leather armour (15, -22, D:9) a +4 hand axe a +0 ring mail (16, -21, D:9) a +3 flail of draining (17, -20, D:9) a +0 shortbow (23, -4, D:9) 4 stones (23, -1, D:9) a +0 flail a +0 ring mail a +0 hand axe a +0 ring mail (23, 0, D:9) a +0 dagger (23, 1, D:9) a +0 hand axe (25, -7, D:9) a +0 leather armour (28, -26, D:9) 7 stones Level 10 of the Dungeon (15, 16, D:10) a +0 scale mail (21, 12, D:10) a +0 shortbow a centaur corpse (21, 16, D:10) the +2 robe of the Old World {rElec Regen+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (unseen) (23, 16, D:10) a +1 rapier of draining (32, -7, D:10) a +0 leather armour (36, -2, D:10) an elephant corpse (38, 1, D:10) 5 stones (44, 11, D:10) a +5 mace a +0 robe (44, 12, D:10) a +1 flail of freezing a +0 robe (45, 12, D:10) a +0 dagger a +0 robe a +2 flail a +0 robe (46, 11, D:10) a +0 robe (47, -3, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) 4 javelins (2, 8, D:11) a +0 rapier (6, 4, D:11) 19 gold pieces