tykejmi Level 1 of the Dungeon (0, 0, D:1) a +0 trident (4, 6, D:1) a +0 short sword (8, 15, D:1) a +0 short sword (13, 19, D:1) a +0 leather armour (14, -4, D:1) a +0 robe (14, -3, D:1) a +0 short sword (15, -1, D:1) 16 stones (15, 28, D:1) a +0 mace (24, 24, D:1) a +0 dagger (41, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) the +0 leather armour of Amorality {Regen+} Regen: It increases your rate of health regeneration. (17, -22, D:2) a +5 antimagic scythe a +0 robe a +0 dagger (19, -13, D:2) 3 stones (20, -28, D:2) a +0 dagger 3 stones (27, -9, D:2) a +0 club (30, -5, D:2) a +0 robe (32, 26, D:2) 3 boomerangs (33, -3, D:2) a +0 barding (37, -17, D:2) a +0 sling a +0 dagger (37, -7, D:2) 5 stones (56, 2, D:2) a +0 club Level 3 of the Dungeon [Shop] Xotugh's Jewellery Shoppe a ring of see invisible (150 gold) a ring of resist corrosion (200 gold) an amulet of guardian spirit (300 gold) a ring of ice (250 gold) the ring "Myfuxeon" {rC+ MP+9 Slay-3 SInv} (256 gold) [ring of magical power] Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rC: It protects you from cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. an amulet of reflection (300 gold) a ring of see invisible (150 gold) an amulet of faith (400 gold) the amulet of Tiat {Spirit rC+} (440 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rC: It protects you from cold. (11, -30, D:3) a +0 dagger (16, 0, D:3) a +0 ring mail (27, 13, D:3) a +0 quarterstaff (34, -34, D:3) a +0 quarterstaff a stone (35, -34, D:3) 6 stones (36, 1, D:3) a +0 ring mail (45, -36, D:3) a +2 short sword of venom (49, -29, D:3) a +0 club (54, -22, D:3) a +0 hand axe a +1 scale mail of cold resistance Level 4 of the Dungeon (6, -18, D:4) a +0 club a +0 sling (10, -28, D:4) a +0 club 2 stones (10, -5, D:4) a +0 ring mail (27, -17, D:4) a +2 dagger of holy wrath (35, -16, D:4) a +0 ring mail a +0 mace (36, -21, D:4) a +0 whip of electrocution (49, -25, D:4) a +0 giant club (58, -17, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 1, D:5) a +0 hand axe a +0 leather armour a potion of haste 3 scrolls of butterflies (1, 13, D:5) a scroll of noise (2, 1, D:5) 4 gold pieces (2, 2, D:5) a +0 vampiric dagger (still there?) a +0 robe (still there?) (6, 1, D:5) a +0 club a +0 scale mail (7, 6, D:5) a +0 whip (still there?) a +2 dagger of electrocution (still there?) a +0 robe (still there?) (9, 6, D:5) a +0 whip 3 boomerangs a +0 leather armour (10, 5, D:5) a +0 dagger (12, 3, D:5) a potion of curing