tykejmi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 30, D:1) a +0 dagger (12, 12, D:1) a +0 robe (22, 24, D:1) a +0 scale mail (25, 0, D:1) a +0 short sword (28, 2, D:1) a +0 dagger (29, 11, D:1) a +0 dagger (30, 14, D:1) 4 stones (40, 17, D:1) a +0 whip Level 2 of the Dungeon (5, 26, D:2) 2 boomerangs (6, 29, D:2) a +0 dagger (7, 11, D:2) a +0 robe (12, 26, D:2) a +0 club (20, 16, D:2) a +0 club (20, 38, D:2) the +0 leather armour of Compression {rElec} rElec: It insulates you from electricity. (23, 18, D:2) a +0 mace (29, 22, D:2) a +0 club (42, 35, D:2) a +2 leather armour of fire resistance Level 3 of the Dungeon [Shop] Jiejucysho's General Store a scroll of butterflies (40 gold) a +3 leather armour of poison resistance (210 gold) a scroll of identify (20 gold) 4 stones (4 gold) a potion of curing (30 gold) a scroll of identify (20 gold) a +0 shortbow (30 gold) a potion of might (40 gold) a +0 scale mail (40 gold) a potion of resistance (100 gold) (0, 0, D:3) a +0 short sword (12, 12, D:3) a +0 flail (22, 11, D:3) 5 stones (23, -1, D:3) a +0 club a +0 dagger a +0 robe (24, -12, D:3) a +0 dagger (43, -17, D:3) 5 stones (43, -10, D:3) a +0 hand axe a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 4 boomerangs (0, 30, D:4) a +0 flail a +0 scale mail (0, 31, D:4) a +0 whip (1, 27, D:4) a +0 dagger (2, 2, D:4) a +0 short sword (4, 0, D:4) a +0 trident (5, -2, D:4) a +0 morningstar a +0 leather armour (5, -1, D:4) a +0 whip a +0 ring mail of cold resistance a +0 dagger a +0 robe (6, 35, D:4) a +0 flail (16, 12, D:4) a +0 short sword 2 stones (16, 21, D:4) a +0 flail (17, 11, D:4) a +0 club (17, 12, D:4) a +0 mace a +0 short sword (17, 13, D:4) a +0 club (17, 20, D:4) a +0 short sword a +0 club a +0 ring mail a +0 mace a +0 leather armour (17, 21, D:4) a +0 hand axe (18, -17, D:4) a +0 giant spiked club (18, 11, D:4) a +0 flail (19, 31, D:4) a +0 dagger 5 stones (22, -2, D:4) a +0 club (22, 16, D:4) a +0 short sword a scroll of noise (23, -2, D:4) a +0 short sword (26, 2, D:4) 4 poisoned darts (38, 41, D:4) 2 stones (39, 20, D:4) a +0 mace Level 5 of the Dungeon (5, -9, D:5) 6 stones (5, 2, D:5) 7 stones (6, 1, D:5) a +0 leather armour (12, -34, D:5) a +0 chain mail (22, -45, D:5) a +0 chain mail (24, -46, D:5) a +0 leather armour (39, -31, D:5) a +0 leather armour (41, -24, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Daul's General Store a book of Conjurations (240 gold) a +0 chain mail (54 gold) 8 stones (9 gold) a scroll of blinking (90 gold) a piece from Xom's chessboard (15/15) (240 gold) a +0 whip (30 gold) [Shop] Xoheklopp's Antique Weapon Shop a +0 dire flail (104 gold) the +5 glaive "Leviticus" {protect, rF+ rC+ Int+2} (1508 gold) Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It protects you from cold. a +0 dagger (52 gold) a +1 morningstar of protection (306 gold) a +0 trident (91 gold) a +0 sling (39 gold) the +0 lajatang of Uprer Pua {venom, *Corrode rC++ rN+++ SInv} (1614 gold) rC: It greatly protects you from cold. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +0 mace (78 gold) a +0 short sword (78 gold) [Shop] Kenne's Distillery a potion of attraction (45 gold) a potion of curing (45 gold) a potion of haste (150 gold) 2 potions of curing (90 gold) a potion of mutation (120 gold) a potion of lignification (45 gold) a potion of might (60 gold) a potion of attraction (45 gold) a potion of invisibility (120 gold) 2 potions of attraction (90 gold) [Shop] Moigij's Book Shoppe the Tome of the Mountains and Space (380 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Vhi's Electric Charge Translocation/Air 3 c - Manifold Assault Translocation 4 d - Iron Shot Conjuration/Earth 6 a manual of Air Magic (800 gold) a book of Dreams (240 gold) a book of Beasts (380 gold) a book of Flames (280 gold) a book of Lightning (340 gold) a book of Dreams (240 gold) a book of Cantrips (120 gold) a book of Displacement (220 gold) a book of the Hunter (260 gold) (0, 0, D:6) a +0 quarterstaff (0, 3, D:6) a +0 ring mail (4, -5, D:6) 9 stones (4, 3, D:6) 4 stones (5, -10, D:6) 4 stones (8, -7, D:6) 3 stones (12, 0, D:6) a +0 falchion (12, 1, D:6) a +0 giant club (13, -20, D:6) a +0 rapier (13, -3, D:6) a +0 halberd (13, 1, D:6) a +0 dagger a +0 flail a +0 leather armour (14, -1, D:6) a +0 hand axe (15, -28, D:6) a +0 ring mail (16, -26, D:6) 4 stones (17, -13, D:6) a +0 rapier (21, -23, D:6) 2 poisoned darts (24, -19, D:6) a +0 club (24, -17, D:6) a +0 dagger a +0 robe (25, -17, D:6) a +0 short sword (27, -28, D:6) a +0 falchion (30, -24, D:6) 2 poisoned darts (31, 1, D:6) a +0 quarterstaff (36, -5, D:6) 5 stones (46, -2, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +3 long sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (0, 1, D:7) a +0 long sword a +0 robe (5, -3, D:7) a +0 hand axe (6, -4, D:7) the +4 hand axe "Makuese" {venom, rCorr Int+4 SInv} Int: It affects your intelligence (+4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (6, -2, D:7) a +0 hand axe (7, -3, D:7) a +0 hand axe (7, 0, D:7) a wand of paralysis (3) (9, 30, D:7) a +0 chain mail (11, 5, D:7) a +0 leather armour (13, 13, D:7) a +0 flail (14, 30, D:7) a +0 short sword a +0 flail a +0 scale mail a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 31, D:7) a +0 short sword (still there?) a +0 arbalest (still there?) a +1 chain mail of cold resistance (still there?) (16, 0, D:7) a +0 ring mail (19, 30, D:7) a scroll of teleportation (28, 43, D:7) a +1 short sword of venom a +0 leather armour (30, 44, D:7) a +0 flail of protection (34, 45, D:7) a +0 dagger a +0 robe a bailey (0, 0, Bailey) 2 boomerangs (0, 1, Bailey) a boomerang a +0 war axe a +0 leather armour (1, 0, Bailey) a boomerang (1, 4, Bailey) a +2 longbow of flaming (unseen) (2, 4, Bailey) a scroll of acquirement (3, -2, Bailey) a +0 hand axe a +0 leather armour (4, -4, Bailey) 2 boomerangs (4, -3, Bailey) a +0 hand axe a +0 leather armour 3 boomerangs (5, -4, Bailey) a +0 war axe a +0 leather armour (7, -2, Bailey) a boomerang (8, 4, Bailey) a potion of haste (9, -1, Bailey) 2 boomerangs a kobold corpse (9, 4, Bailey) a manual of Throwing (12, 9, Bailey) a +0 hand axe a +0 leather armour (12, 10, Bailey) a +0 hand axe a +0 leather armour (12, 12, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (13, 6, Bailey) 2 boomerangs (13, 12, Bailey) a +0 war axe a +0 plate armour (15, 6, Bailey) a +0 hand axe a +0 leather armour (15, 7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (17, 16, Bailey) 6 gold pieces (17, 17, Bailey) a potion of magic