tykejmi Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (2, 2, D:1) 4 stones (3, -26, D:1) a +0 club (3, -25, D:1) a +0 whip (10, 14, D:1) a +0 whip 2 stones (13, -23, D:1) a +0 mace (17, -9, D:1) a +0 club (20, -26, D:1) a +0 club (20, 7, D:1) a +0 short sword (20, 16, D:1) a +0 quarterstaff (44, -11, D:1) a staff of conjuration Level 2 of the Dungeon [Shop] Zuetom's Antique Armour Boutique a +0 robe (18 gold) the +1 plate armour of the Lair of Beasts {rCorr Str+3} (1219 gold) Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. a +0 leather armour (52 gold) a +1 ring mail of willpower (416 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) the +0 scale mail of the Orb {rPois rC- Will+ Stlth+} (431 gold) rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 cloak (117 gold) a +0 leather armour (52 gold) (4, -20, D:2) a +0 trident (6, -15, D:2) 7 stones (7, 39, D:2) a +0 spear (7, 40, D:2) a scroll of noise (8, 9, D:2) 4 stones (11, 20, D:2) a +0 ring mail (14, 30, D:2) a +0 ring mail (19, 22, D:2) a +0 scale mail (37, 5, D:2) a +0 dagger (43, 14, D:2) 8 stones Level 3 of the Dungeon (12, 25, D:3) a +0 falchion (14, -4, D:3) 5 poisoned darts (15, 24, D:3) a +0 short sword (20, 23, D:3) a +0 dagger a +0 robe (20, 24, D:3) a +0 flail (21, 19, D:3) a +0 flail (21, 25, D:3) a +0 dagger of electrocution (21, 26, D:3) a +0 flail (29, -6, D:3) a +0 whip a stone (29, 32, D:3) a +0 short sword a +0 leather armour (32, 23, D:3) a +0 dagger a +0 robe (35, 21, D:3) a +0 short sword a +0 leather armour a +0 trident a +0 leather armour a +0 dagger (35, 31, D:3) a +0 mace (36, 21, D:3) a +0 dagger a +0 robe (43, 2, D:3) a +0 robe Level 4 of the Dungeon [Shop] Taox's Armour Emporium a +0 buckler (45 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +3 leather armour of fire resistance (240 gold) a +0 ring mail (40 gold) the +2 leather armour "Imibay" {Harm} (190 gold) Harm: It increases damage dealt and taken. a +1 pair of boots of flying (165 gold) a +3 ring mail of fire resistance (260 gold) a +0 robe (7 gold) a +0 helmet (45 gold) (0, 0, D:4) a +0 ring mail (3, -1, D:4) a hound corpse (9, -10, D:4) 5 stones (20, 22, D:4) 6 poisoned darts (23, 7, D:4) a +0 short sword (24, 8, D:4) a +0 dagger 2 stones (24, 11, D:4) 5 stones (27, 9, D:4) 4 stones (43, -3, D:4) a +0 falchion (43, 30, D:4) a +0 club (47, 17, D:4) a +0 trident (49, 5, D:4) a +0 dagger (49, 15, D:4) a jackal skeleton (49, 26, D:4) a +0 hammer (60, -14, D:4) a +0 dagger 4 stones a hobgoblin corpse (skeletalised by now)