tykejmi Level 1 of the Dungeon (10, -4, D:1) a +0 short sword (12, -3, D:1) a +0 club a stone (21, 3, D:1) a +0 short sword (22, 7, D:1) a +0 club (23, 17, D:1) 7 stones (24, 7, D:1) 6 stones (29, -6, D:1) a +0 club Level 2 of the Dungeon (4, 5, D:2) 6 stones (8, 2, D:2) a +1 mace of protection (9, 29, D:2) 6 stones (20, -4, D:2) a +0 dagger 3 stones (29, 40, D:2) a +0 club a +0 sling (31, -2, D:2) 5 stones (39, 10, D:2) a potion of degeneration (39, 11, D:2) a +0 dagger a +0 sling (43, 19, D:2) a +0 club (45, 19, D:2) a +0 spear (47, 19, D:2) a +0 flail (50, 21, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Besadoro's General Store a +0 scale mail (56 gold) a phantom mirror (560 gold) a scroll of enchant weapon (105 gold) a +0 short sword (42 gold) a potion of might (56 gold) a scroll of identify (28 gold) a +3 leather armour (266 gold) a lightning rod (4/4) (420 gold) a scroll of identify (28 gold) [Shop] Vuetogo's Magic Scroll Shoppe a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of immolation (40 gold) a scroll of teleportation (30 gold) a scroll of butterflies (40 gold) a scroll of butterflies (40 gold) a scroll of poison (40 gold) a scroll of poison (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Plog's Assorted Antiques a +0 war axe (84 gold) a scroll of immolation (96 gold) a +0 leather armour of willpower (216 gold) a potion of haste (240 gold) a +2 hand axe of flaming (417 gold) a +2 pair of gloves of dexterity (516 gold) [Shop] Nubigh's Weapon Boutique a +0 sling (16 gold) 5 stones (5 gold) a +0 spear (33 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) 6 stones (6 gold) a +0 arbalest (49 gold) a +0 sling (16 gold) a +0 sling (16 gold) a +0 club (11 gold) a +0 hand axe (33 gold) [Shop] Buefful's Assorted Antiques a wand of mindburst (7) (186 gold) a +0 war axe (66 gold) a +0 leather armour (38 gold) a scroll of identify (38 gold) a +4 falchion of holy wrath (520 gold) a +0 hand axe (57 gold) a +0 chain mail (85 gold) a +0 war axe (66 gold) (0, 0, D:3) a +0 dagger a +0 sling (10, 5, D:3) a +0 hand axe a +0 chain mail (10, 9, D:3) a +0 sling (12, 5, D:3) a +0 trident a +0 chain mail (14, 14, D:3) a +0 ring mail (20, 35, D:3) a +0 dagger (26, 37, D:3) a +0 short sword (30, 35, D:3) a +0 leather armour (40, 28, D:3) a stone (43, 37, D:3) a +0 whip (47, -7, D:3) a +0 whip a +0 club (48, 33, D:3) the +8 spear "Soamer" {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (60, 17, D:3) a +0 flail (61, 1, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 4 boomerangs (2, 10, D:4) a +0 dagger a +0 war axe a +0 leather armour a +0 flail a +0 leather armour a +0 mace a +0 chain mail (15, 14, D:4) a scroll of vulnerability (20, 6, D:4) a +0 ring mail (28, 10, D:4) the +6 short sword of the Riding Gods {flame, rElec Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. (37, 4, D:4) a scroll of vulnerability (41, 22, D:4) a +0 leather armour (50, 7, D:4) a +0 robe Level 5 of the Dungeon (1, 0, D:5) a staff of conjuration a +0 shortbow a +0 robe (3, 16, D:5) a +0 robe (8, -6, D:5) a +0 dagger (16, 12, D:5) a +0 hand axe (27, 1, D:5) a scroll of vulnerability (33, -14, D:5) a +0 giant club (33, -6, D:5) a +0 falchion (34, 0, D:5) a +0 dagger (37, -28, D:5) a +0 sling (37, 1, D:5) a +0 hand axe (38, 1, D:5) a +0 dagger a +0 dagger a +0 robe (40, -17, D:5) a +0 chain mail a +0 short sword (49, -6, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (6, -21, D:6) a +0 flail (8, 1, D:6) a stone (9, -9, D:6) a +0 glaive a +0 robe (12, 3, D:6) a +0 hand axe (13, 3, D:6) a +0 shortbow (37, -6, D:6) a potion of degeneration (42, -31, D:6) 6 stones (43, -5, D:6) a stone (52, -41, D:6) a +0 giant spiked club (55, -20, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a book of Beasts (12, -6, D:7) a +0 robe (21, -7, D:7) the +2 pair of gloves "Vaqeatz" {rElec MP+9 Str-4 Dex+4} Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (37, -1, D:7) a water moccasin corpse (43, 23, D:7) a +0 dagger (43, 24, D:7) a +0 dagger (44, 26, D:7) a +0 scale mail (48, -16, D:7) a +0 hand axe a +0 robe (51, -16, D:7) a +0 chain mail the Ecumenical Temple