tykejmi Level 1 of the Dungeon (6, 44, D:1) a +0 club (7, 22, D:1) a +0 leather armour (9, 16, D:1) a +2 dagger of venom (10, 38, D:1) a +0 sling (12, 58, D:1) a +0 dagger (20, 39, D:1) a +0 club (36, 11, D:1) a +0 dagger 4 stones (52, 16, D:1) a +0 club 5 stones (55, 14, D:1) a +0 spear Level 2 of the Dungeon (20, 7, D:2) a +0 dagger (31, 14, D:2) a +0 club a +0 chain mail (32, -3, D:2) a +0 falchion a +0 scale mail (35, -6, D:2) a +0 club (38, -2, D:2) a +0 ring mail (40, 11, D:2) a +0 club (40, 14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 3, D:3) a +0 robe (7, 2, D:3) Sif Muna's Compilation of Forms Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (8, 2, D:3) Sif Muna's Opusculum on Trauma Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (9, 2, D:3) Sif Muna's Discursus on Transmigration Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (10, -10, D:3) 3 stones (12, 14, D:3) a +0 dagger a +0 sling (13, -16, D:3) a +0 short sword (17, -1, D:3) a +0 short sword (18, 23, D:3) 3 poisoned darts (29, -4, D:3) 12 gold pieces (29, 6, D:3) a scroll of identify (30, -4, D:3) a potion of berserk rage (31, -4, D:3) a scroll of immolation (32, 12, D:3) a +0 mace (33, 1, D:3) 10 gold pieces (34, 4, D:3) 8 gold pieces (41, -9, D:3) a +0 robe (42, -2, D:3) a +0 hand axe (49, -4, D:3) a +0 dagger a +0 mace a +0 club (50, -4, D:3) a +0 whip a +0 robe a +0 dagger (54, -16, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 39, D:4) a +0 club (6, 3, D:4) a +0 short sword 5 stones (7, -1, D:4) 4 stones (8, 31, D:4) a +0 hand axe (9, -2, D:4) a +0 hand axe (22, 20, D:4) a +0 trident (24, 14, D:4) a +0 dagger (28, 2, D:4) a +0 ring mail (30, 11, D:4) a staff of cold (31, 8, D:4) 7 stones (32, 12, D:4) a +0 dagger (32, 27, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 2 stones (1, 1, D:5) a +0 war axe (10, 7, D:5) the +0 chain mail "Sotoxt" {-Tele MP+9 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. (14, 3, D:5) a +0 flail a +0 whip a +0 robe a +0 dagger (15, 5, D:5) a +0 robe a +0 dagger (19, -13, D:5) a scroll of noise (22, 24, D:5) a +0 chain mail (25, 23, D:5) a +0 dagger (25, 24, D:5) a +0 dagger a +0 robe 3 boomerangs (30, 26, D:5) a scroll of vulnerability (33, -5, D:5) a +3 scale mail of fire resistance (35, 0, D:5) a +0 falchion (39, 40, D:5) a +0 giant club (44, 48, D:5) a +0 dagger (48, 24, D:5) a +0 scythe a +0 robe (48, 25, D:5) a +0 mace a +0 leather armour a +0 hand axe a +0 hand axe 2 boomerangs (49, 25, D:5) a +0 hand axe 3 boomerangs a +0 leather armour a +0 flail (55, -12, D:5) a +0 flail a +2 heavy hand axe a +0 scale mail a +0 club a +0 scale mail (55, -11, D:5) a +0 war axe a +0 leather armour (55, -10, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 2, D:6) a +0 spear (5, 6, D:6) a +0 war axe (5, 41, D:6) a +0 club a +0 ring mail a +0 club a +0 scale mail a +0 dagger a +0 robe (6, 3, D:6) a +0 robe (11, 18, D:6) a scroll of noise (15, 33, D:6) a +0 shortbow (16, -2, D:6) a +0 leather armour (17, 3, D:6) a +0 leather armour (32, 30, D:6) a +0 scale mail (41, 48, D:6) a +0 robe (42, 32, D:6) a +0 morningstar a +0 leather armour (42, 48, D:6) a +0 hand axe a +0 ring mail (43, 32, D:6) a +0 hand axe a +0 dagger a +0 robe (45, 31, D:6) a +0 flail (49, 13, D:6) 2 poisoned darts (50, 27, D:6) a +0 short sword Level 7 of the Dungeon (11, -1, D:7) a +0 spear a +0 shortbow (16, -32, D:7) a scarf of harm (20, 29, D:7) a +0 battleaxe (21, 22, D:7) a +0 buckler (22, -29, D:7) a +0 whip (22, 4, D:7) a +0 ring mail (23, -30, D:7) a +0 spear (23, -28, D:7) a +0 spear (24, 9, D:7) a +0 morningstar of flaming +0 steam dragon scales (24, 28, D:7) a +0 spear (24, 30, D:7) a +0 flail a +0 leather armour a +0 halberd (25, -21, D:7) a +0 ring mail (25, 29, D:7) a +0 war axe a +0 whip a +0 leather armour (26, 13, D:7) a +0 short sword (26, 27, D:7) a +0 dagger (26, 28, D:7) a +0 club a +0 short sword (26, 29, D:7) a +0 spear (27, 15, D:7) a +0 flail (28, 12, D:7) a +0 dagger a +0 leather armour (28, 14, D:7) a +0 hand axe a +0 whip (28, 15, D:7) a +0 morningstar a +0 leather armour (29, -14, D:7) a +0 pair of gloves (29, 17, D:7) 5 silver javelins (38, 7, D:7) a +0 robe (44, -5, D:7) a +0 ring mail (52, -8, D:7) a +0 flail of protection (54, -2, D:7) a +0 hammer (55, 1, D:7) a +2 quarterstaff of chaos Level 8 of the Dungeon (0, 0, D:8) the +7 falchion of Day {distort, rCorr} rCorr: It protects you from acid and corrosion. (7, 1, D:8) a +0 dagger (15, 12, D:8) a scroll of vulnerability (26, -37, D:8) a +0 shortbow (27, -37, D:8) a +1 helmet (30, -24, D:8) a +1 whip of draining a +0 robe (31, -30, D:8) a +0 spear a +0 trident a +0 ring mail (31, -29, D:8) a +0 flail a +0 club a stone (31, -28, D:8) a +2 whip of flaming a +0 robe a +2 falchion of freezing a +0 robe (32, -26, D:8) a +0 dire flail a +0 robe (32, -12, D:8) a +4 hand axe of freezing a +0 robe (51, -18, D:8) a +0 whip (52, 18, D:8) a +0 ring mail (54, -26, D:8) 6 stones (55, 0, D:8) a +0 shortbow (58, 6, D:8) 6 stones (60, 1, D:8) a +0 short sword a +0 club 4 poisoned darts a +0 dagger a curare-tipped dart (61, 1, D:8) a +0 short sword a stone Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 1, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +3 dagger of flaming a +0 chain mail a +0 club a +0 club (1, 4, D:9) a +0 dagger a +0 battleaxe a +0 plate armour (2, 4, D:9) a +0 hand axe (3, 4, D:9) a +0 hand axe (4, 4, D:9) a +0 short sword a +0 war axe a +0 chain mail a +0 falchion a +0 leather armour (5, 2, D:9) a +1 heavy mace 4 javelins a +0 chain mail a +0 trident a +0 chain mail (6, -7, D:9) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe a +0 short sword of speed a +0 hand axe (7, -6, D:9) a +0 dagger of venom a +0 robe (7, -2, D:9) a +0 club a +0 leather armour a +0 flail a boomerang a +0 dagger a +0 club (8, -5, D:9) a +0 flail a +0 ring mail (8, -4, D:9) a +0 hand axe (8, -3, D:9) a +0 whip a +0 leather armour (9, -4, D:9) a +0 whip (9, -3, D:9) a +0 dagger a +0 whip (13, -12, D:9) a +0 dagger (15, 8, D:9) a +0 hand axe (33, 11, D:9) a +0 dagger a +2 heavy scimitar a +0 plate armour (34, -28, D:9) a +0 club (34, 11, D:9) a +0 hand axe a +0 scale mail a +0 short sword (35, -28, D:9) a +0 club (35, -26, D:9) a +0 club a +0 leather armour (35, -25, D:9) a +0 hand axe (37, 1, D:9) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (46, -1, D:9) a +0 leather armour (46, 4, D:9) a +1 broad axe of electrocution (49, -10, D:9) a +0 scale mail (55, -8, D:9) 14 gold pieces Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, 4, D:10) a staff of air (4, 17, D:10) a +0 war axe of freezing a +0 hand axe (4, 18, D:10) a +0 whip a boomerang of dispersal a +0 chain mail (5, -8, D:10) 8 stones (5, 1, D:10) a +0 mace (5, 17, D:10) a +0 dagger a +0 robe (7, 6, D:10) 6 stones (12, 3, D:10) 4 stones (13, 22, D:10) a +0 dagger (14, 0, D:10) a +0 robe (16, 10, D:10) a +0 shortbow (19, 2, D:10) a +0 robe (19, 5, D:10) 6 stones (20, 11, D:10) a +0 leather armour (25, 24, D:10) a +0 scale mail (26, 10, D:10) 6 stones (32, 11, D:10) a +0 dagger a +0 robe (34, 15, D:10) a +0 ring mail (35, 19, D:10) 3 stones (37, 15, D:10) 6 large rocks (38, 14, D:10) a +0 dagger (40, 15, D:10) a +0 scimitar of flaming a +2 robe of fire resistance the Ecumenical Temple