tykejmi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -8, D:1) a +3 short sword (7, 11, D:1) a +0 dagger (23, -7, D:1) a +0 club (31, 10, D:1) a +0 dagger (32, -5, D:1) a +0 spear (39, 26, D:1) 6 stones (39, 27, D:1) a +0 dagger (40, 21, D:1) a +0 club (47, 9, D:1) a +0 buckler of fire resistance (56, 2, D:1) a +0 robe Level 2 of the Dungeon [Shop] Higotois's Antique Armour Emporium a +0 cloak of poison resistance (238 gold) a +0 ring mail (112 gold) a +0 cloak (126 gold) the +1 leather armour of Leaves {Harm rF+ Int-2 Stlth+} (548 gold) Int-2: It affects your intelligence (-2). rF+: It protects you from fire. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a +0 pair of boots (126 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +3 ring mail of fire resistance (728 gold) (0, 0, D:2) a +0 pair of boots (1, 0, D:2) a +0 long sword (2, -8, D:2) a +0 dagger (5, 6, D:2) a +0 club (19, 8, D:2) a +0 ring mail (20, -9, D:2) a +1 heavy falchion a +0 sling (38, 12, D:2) 8 stones (38, 21, D:2) a +0 pair of boots (40, -3, D:2) a +0 club a +0 sling (40, 21, D:2) 4 stones (50, 33, D:2) a +0 scale mail (56, 3, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 dagger (0, 1, D:3) a +0 dagger a +0 dagger (7, -8, D:3) a +0 dagger (10, -4, D:3) a +0 war axe (11, -4, D:3) a +0 dagger (13, 0, D:3) a +0 dagger a +0 robe (26, -18, D:3) a +0 ring mail (27, 6, D:3) a +0 club a +0 sling (31, 10, D:3) a +0 mace (33, -18, D:3) a +0 scale mail (33, -1, D:3) a +0 dagger 3 stones (36, 14, D:3) a +0 trident a +0 leather armour (38, 0, D:3) a +0 club (46, -14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 sling (10, -4, D:4) a +0 trident (27, 8, D:4) a blade talisman (36, -21, D:4) a +0 whip (41, 13, D:4) a +0 trident (41, 14, D:4) a +0 dagger a +0 robe (41, 15, D:4) a +0 dagger (48, 8, D:4) a +0 whip (53, -16, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (5, -5, D:5) a +0 rapier (31, 7, D:5) a +0 rapier (35, 4, D:5) a +0 robe (41, -23, D:5) 4 poisoned darts (53, -1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 club a +4 dire flail of holy wrath a +0 chain mail (5, 10, D:6) a +0 hand axe a +0 chain mail (7, -10, D:6) a +0 dagger (10, -1, D:6) a +0 long sword (12, -5, D:6) a +0 club (12, 19, D:6) a serpent talisman (13, 3, D:6) a +0 club 2 curare-tipped darts (16, 12, D:6) a +0 short sword a +0 short sword 3 stones (16, 13, D:6) a +0 club a curare-tipped dart (19, -25, D:6) 4 poisoned darts (20, -12, D:6) a +0 dagger (25, 4, D:6) a +0 dagger (26, 19, D:6) a potion of invisibility (27, -12, D:6) a +0 dagger 6 stones (28, 12, D:6) 2 stones a +0 club (29, 12, D:6) 4 stones a +0 dagger (30, -6, D:6) a +0 dagger (30, 11, D:6) a +0 dagger (33, -4, D:6) a +0 dagger (35, 8, D:6) a +0 club 3 stones (37, -6, D:6) a +0 dagger (38, -5, D:6) a +0 scale mail (40, -8, D:6) a +0 dagger (45, 9, D:6) a stone (46, -1, D:6) a +0 robe (48, -5, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Aseepp's General Store a +0 falchion (45 gold) a +2 rapier of speed (360 gold) a wand of acid (4) (252 gold) 3 stones (4 gold) a +0 chain mail (67 gold) a +0 ring mail (60 gold) a +3 short sword (300 gold) (0, 0, D:7) a +0 dagger (4, 11, D:7) 6 poisoned darts (6, 8, D:7) a +3 hand axe a +0 plate armour a +0 hand axe (7, 8, D:7) a +0 robe a +0 dagger (13, 11, D:7) a +0 dagger (16, -6, D:7) a boomerang (17, -6, D:7) 2 boomerangs (18, -7, D:7) a boomerang (19, 18, D:7) 4 stones (21, -7, D:7) a boomerang (28, -22, D:7) a +0 short sword (29, -13, D:7) a +0 club (32, -10, D:7) a +0 whip a stone a +0 club a +0 shortbow (32, -9, D:7) 3 stones a +0 whip a +0 whip 7 poisoned darts a +0 club (33, -10, D:7) 4 poisoned darts a +0 dagger (45, 3, D:7) 7 silver javelins a +0 short sword (45, 10, D:7) 4 stones (48, 6, D:7) a +0 robe (49, -25, D:7) the +0 scale mail of the Morning {Rampage rF+} rF+: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -2, D:8) a +0 mace a +0 ring mail a +0 hand axe (2, -1, D:8) a +1 hand axe of freezing (3, -3, D:8) a +0 dagger a +0 robe (3, -2, D:8) a +0 club (4, 19, D:8) a +0 hand axe a +0 scale mail (7, 19, D:8) a +0 flail a +0 dagger (8, 19, D:8) a +0 dagger a +0 robe a +0 short sword a +0 robe (15, 17, D:8) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (18, 12, D:8) 2 stones (21, 31, D:8) a +0 ring mail (28, 17, D:8) a +0 mace an orb of guile (33, 31, D:8) a +0 hand axe (34, 46, D:8) 4 stones (35, 39, D:8) a +4 war axe a +0 robe (41, 33, D:8) a +3 dire flail a +0 robe (42, 28, D:8) a +0 demon whip of venom (45, 39, D:8) a +2 long sword of freezing a +0 robe (46, 39, D:8) a +1 vampiric short sword a +0 scale mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe (47, -1, D:8) a +0 robe (47, 39, D:8) a +2 whip of venom (48, -1, D:8) a +0 dagger (54, -6, D:8) the +1 pair of gloves of Ceubykk {rCorr} rCorr: It protects you from acid and corrosion. (54, 2, D:8) a +0 dire flail a +0 plate armour (54, 3, D:8) a +0 hand axe 6 poisoned darts a +0 leather armour (54, 5, D:8) a +0 club (54, 6, D:8) a +0 leather armour (55, 2, D:8) a +0 spear (56, 1, D:8) a +0 dagger a +0 robe (58, 2, D:8) a +6 flail of protection (67, 4, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 short sword 6 poisoned darts (0, 2, D:9) a +0 short sword a +0 club 7 poisoned darts (1, 2, D:9) a +0 whip a +0 short sword (1, 3, D:9) a +0 short sword (1, 35, D:9) a +0 rapier (2, 1, D:9) a +0 short sword 4 stones (13, 14, D:9) a +0 shortbow 4 stones (42, 6, D:9) a +0 shortbow (49, 33, D:9) a scroll of noise (53, 28, D:9) a +0 chain mail (53, 46, D:9) a +0 orcbow (54, 3, D:9) a +0 flail a +0 ring mail (54, 4, D:9) a +0 hand axe a +0 ring mail a +2 dagger of venom a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 halberd a +0 orcbow a +0 plate armour (0, 2, D:10) a +0 dagger (1, 1, D:10) a +0 club a +0 leather armour (1, 2, D:10) a +0 dagger a +0 robe (4, -13, D:10) a +0 leather armour (5, -1, D:10) a +0 robe (9, 19, D:10) a +0 orcbow (29, -7, D:10) a +0 dagger (29, -5, D:10) a +0 short sword a +0 chain mail (31, 7, D:10) a +0 troll leather armour (33, -20, D:10) a +0 robe (36, 7, D:10) a +0 chain mail (42, 6, D:10) a +0 helmet (44, 14, D:10) 2 stones (53, -10, D:10) a +0 dire flail a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) 7 stones (10, 5, D:11) +0 acid dragon scales (21, -4, D:11) a +0 morningstar (26, 24, D:11) a +0 sling (45, -5, D:11) a +0 ring mail (46, 17, D:11) a +0 chain mail a +0 mace (46, 18, D:11) a +0 chain mail a +0 short sword (47, 14, D:11) a +0 dagger (47, 17, D:11) a +0 chain mail a +0 mace a +0 orcbow (51, 7, D:11) a +0 falchion a +0 flail (56, 12, D:11) 2 large rocks (61, 11, D:11) a +2 orcbow of freezing (61, 12, D:11) a +0 shortbow 5 stones (61, 13, D:11) a +0 orcbow Level 12 of the Dungeon (2, -19, D:12) a +0 leather armour (2, -18, D:12) a +0 flail (3, -2, D:12) a +0 falchion (11, -53, D:12) a +0 short sword (13, -11, D:12) a +0 ring mail a +0 short sword (16, -56, D:12) a +0 rapier (25, -40, D:12) a +0 scale mail a +0 dagger (25, -39, D:12) a +0 leather armour a +0 mace (25, -35, D:12) a +0 dagger (25, -34, D:12) a +0 mace (26, -51, D:12) 4 large rocks (26, -39, D:12) a +0 robe a +0 dagger (26, -12, D:12) a +0 leather armour (32, -18, D:12) a +6 ring of strength a +6 ring of strength a ring of fire (36, -33, D:12) the +9 war axe "Digemn" {speed, rElec rC+ Str-4 Dex+3} Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. (39, -49, D:12) a +0 glaive (39, -15, D:12) a staff of fire (45, -18, D:12) the +0 hat "Puunoqae" {SInv} SInv: It lets you see invisible. (46, -12, D:12) a +0 ring mail (47, -17, D:12) the +8 war axe "Jiukiunk" {drain, ^Drain Will+ Int+10} Int+10: It affects your intelligence (+10). Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (47, -15, D:12) a +0 scale mail (49, -43, D:12) a +0 robe (49, -41, D:12) 3 large rocks (49, -35, D:12) a scroll of vulnerability 4 scrolls of amnesia a scroll of immolation 2 potions of attraction (49, -33, D:12) 5 large rocks (50, -29, D:12) a +0 hand axe (56, -44, D:12) 4 large rocks (57, -28, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 broad axe (1, -6, D:13) a +0 pair of boots (3, 25, D:13) a +0 war axe (4, 6, D:13) a scarf of invisibility (unseen) (5, 6, D:13) a +3 orcbow of electrocution (unseen) (8, -10, D:13) a +1 chain mail of fire resistance a +0 great mace (8, 33, D:13) 9 stones (11, 6, D:13) 32 gold pieces (17, 20, D:13) 3 stones (18, 13, D:13) a +0 mace of draining (28, 26, D:13) 6 large rocks (31, -3, D:13) a +0 halberd (32, 31, D:13) a +0 kite shield a +0 leather armour a +0 broad axe (34, -11, D:13) a +0 quarterstaff (46, 36, D:13) the +8 great mace of Liuqehagh {drain, *Slow rPois rN+ Str+5} Str+5: It affects your strength (+5). rPois: It protects you from poison rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. (49, 20, D:13) a +1 leather armour of fire resistance a +0 glaive (50, 28, D:13) a +0 helmet (52, 19, D:13) a +0 buckler a +0 leather armour a +0 war axe (59, 3, D:13) 4 stones Level 14 of the Dungeon (0, 0, D:14) a +0 troll leather armour (10, -21, D:14) a +0 long sword a +0 plate armour (11, -18, D:14) a +0 long sword (13, 20, D:14) 3 stones (14, 29, D:14) a +4 ring of protection a ring of positive energy the amulet "Hesmaan" {RegenMP Int+5 Dex+3} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). (15, 3, D:14) 2 poisoned darts (15, 28, D:14) 4 large rocks (17, 19, D:14) a +0 robe a +0 dagger (18, -25, D:14) a +0 giant club a +0 giant spiked club (18, 19, D:14) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (19, -25, D:14) a +0 dagger a +0 robe a +3 great sword of draining a +0 chain mail (20, 19, D:14) a +0 scale mail a +0 mace (20, 21, D:14) a +0 mace (20, 32, D:14) a +0 ring mail a +0 dire flail (23, -23, D:14) a +0 heavy quarterstaff a +0 robe (23, 8, D:14) a +0 scale mail (25, 0, D:14) a +0 robe (27, -5, D:14) a +0 war axe (31, -6, D:14) a +0 scale mail a +0 dagger a +0 robe a +0 dagger (31, 27, D:14) a +0 orcbow (34, -6, D:14) a +0 robe a +2 dagger of holy wrath (36, -7, D:14) a +0 war axe (36, 30, D:14) 5 large rocks (38, 30, D:14) a +0 flail (39, 31, D:14) a +0 flail (41, 16, D:14) a +0 giant club a +0 dire flail (42, 17, D:14) a +0 giant club a +0 giant club (43, -5, D:14) a +0 mace a +0 mace (43, 1, D:14) 3 large rocks (43, 17, D:14) a +0 giant club (43, 18, D:14) a +0 giant club a +0 giant club (45, -5, D:14) a +0 morningstar Level 15 of the Dungeon (0, 0, D:15) 6 stones (8, 14, D:15) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (8, -6, Orc:1) a +0 short sword a +0 ring mail a +0 mace (8, -5, Orc:1) a +0 dagger a +0 robe (11, -7, Orc:1) a +0 mace a +0 arbalest a +0 chain mail (11, -6, Orc:1) a +0 falchion a +0 leather armour of willpower (11, -4, Orc:1) 13 gold pieces (15, -6, Orc:1) a +1 halberd of distortion a +0 plate armour (16, -6, Orc:1) a +0 club (18, -4, Orc:1) a +0 dagger a +0 robe (18, -2, Orc:1) a +0 dagger a +0 chain mail (18, -1, Orc:1) a +0 mace a +0 leather armour (18, 16, Orc:1) a +0 war axe (20, 16, Orc:1) a +0 long sword a +0 plate armour (21, -1, Orc:1) a +0 arbalest of draining (22, 16, Orc:1) a +0 dagger (23, 15, Orc:1) a +0 hand axe (23, 17, Orc:1) a +2 heavy halberd a +0 plate armour (25, 14, Orc:1) a +0 club (26, 14, Orc:1) a +0 dagger a +0 robe (28, 13, Orc:1) a +0 flail a boomerang a +0 leather armour (33, 10, Orc:1) a +0 arbalest (33, 11, Orc:1) a +0 giant club (36, -4, Orc:1) a +0 mace a +0 leather armour (36, 0, Orc:1) a +0 halberd (36, 2, Orc:1) a +0 flail (37, -5, Orc:1) a +0 trident (37, -4, Orc:1) a +0 dagger a +0 robe (37, -2, Orc:1) a +2 flail of holy wrath a +0 plate armour (37, 2, Orc:1) a +0 robe a +0 dagger (37, 8, Orc:1) a +0 arbalest (38, -6, Orc:1) a +0 dagger (38, -4, Orc:1) a +0 hand axe a +0 ring mail (38, -3, Orc:1) a +0 club (39, -6, Orc:1) a +0 dagger a +0 robe (39, -5, Orc:1) a +0 morningstar a +0 chain mail a +0 halberd a +0 orcbow a +0 plate armour (42, 3, Orc:1) a +0 dagger of freezing a +0 robe Level 2 of the Orcish Mines [Shop] Tuheemmo's Mass Market a +0 plate armour (253 gold) a +0 giant club (18 gold) the +10 great mace "Kunlis" {flame, Int-4 Dex+5} (778 gold) Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). a +0 giant club (18 gold) a +0 plate armour (253 gold) a +0 great mace (71 gold) a +0 giant spiked club (20 gold) a +0 giant spiked club (20 gold) a +2 bardiche of flaming (310 gold) [Shop] Gadiwog's Book Shop a book of Sloth (400 gold) a book of Touch (220 gold) a Young Poisoner's Handbook (200 gold) a book of Armaments (360 gold) the Compendium of the Manifold Hosts (380 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Fugue of the Fallen Necromancy 3 c - Dispel Undead Necromancy 4 d - Plasma Beam Fire/Air 6 the Spellbook of the Mountains and Aeromancy (360 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Petrify Alchemy/Earth 4 c - Vhi's Electric Charge Translocation/Air 4 d - Freezing Cloud Conjuration/Ice/Air 5 a book of Dangerous Friends (420 gold) a book of the Dragon (420 gold) (5, 11, Orc:2) a +0 hand axe (7, -6, Orc:2) a +0 giant spiked club (7, 11, Orc:2) a +0 halberd a +0 chain mail (9, 21, Orc:2) 24 gold pieces (10, 6, Orc:2) a +0 mace a +0 orcbow a +0 plate armour a +0 dagger a +0 robe (10, 7, Orc:2) a +0 flail of holy wrath (11, 6, Orc:2) a +0 falchion a +0 chain mail a +0 short sword (11, 8, Orc:2) a +0 dagger a +0 leather armour Level 1 of the Lair of Beasts (11, 1, Lair:1) 3 stones (23, -21, Lair:1) a scroll of noise (25, -17, Lair:1) a +0 flail a +0 dagger (47, 14, Lair:1) 5 poisoned darts (51, -19, Lair:1) a beast talisman (53, 21, Lair:1) 2 stones (53, 22, Lair:1) a +0 chain mail (54, 22, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (1, -16, Lair:2) a staff of earth (2, 11, Lair:2) a +0 morningstar +0 acid dragon scales (18, -24, Lair:2) a +2 morningstar of protection (29, 17, Lair:2) a +0 long sword (30, 20, Lair:2) a +2 scale mail of poison resistance (34, -9, Lair:2) a +0 chain mail a +0 broad axe (35, -6, Lair:2) a +3 dagger of draining (37, -22, Lair:2) a +0 rapier (37, -20, Lair:2) a +0 sling (40, 13, Lair:2) 6 stones (43, 5, Lair:2) a +0 falchion (45, -14, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (9, 16, Lair:3) a +0 short sword (32, 2, Lair:3) 2 stones (36, -16, Lair:3) a +0 pair of gloves (42, 3, Lair:3) a +0 trident (42, 6, Lair:3) a +0 trident 2 boomerangs (45, 1, Lair:3) a +0 trident a boomerang (49, 16, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (5, -19, Lair:4) a +0 robe (19, -14, Lair:4) 2 atropa-tipped darts (19, 17, Lair:4) a +1 barding of stealth a +1 longbow of flaming (22, -8, Lair:4) a potion of haste (37, -5, Lair:4) a +0 chain mail (39, 0, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of alchemy (3, 49, Lair:5) a serpent talisman (5, 51, Lair:5) a +0 chain mail (7, 46, Lair:5) 5 stones (7, 52, Lair:5) a +0 chain mail (12, -2, Lair:5) a +0 robe a +0 dagger of protection (15, 56, Lair:5) a potion of degeneration (16, 41, Lair:5) 3 stones (16, 56, Lair:5) 5 stones (17, 25, Lair:5) a +0 whip (30, 29, Lair:5) a +3 short sword (31, 20, Lair:5) a +0 trident (38, 31, Lair:5) a +0 club (48, 32, Lair:5) 4 poisoned darts (52, 3, Lair:5) a serpent talisman (67, 11, Lair:5) 4 poisoned darts a Gauntlet (0, 0, Gauntlet) a potion of heal wounds (0, 14, Gauntlet) the +1 pair of boots of Gehenna {^Contam rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. (3, 9, Gauntlet) an elephant corpse (5, 3, Gauntlet) a +0 mace (11, 32, Gauntlet) a +1 glaive of freezing (still there?) a +3 short sword of venom (still there?) a +0 robe (still there?) 5 stones (still there?) a wand of paralysis (6) (still there?) a wand of flame (3) (still there?) a +0 demon trident of venom (still there?) a scroll of amnesia (still there?) (16, 0, Gauntlet) a potion of cancellation (16, 14, Gauntlet) 6 stones (17, -14, Gauntlet) a potion of mutation (17, 0, Gauntlet) the +0 chain mail of Siffipetrumm {rF+ Int-5 Dex+6} Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. (17, 14, Gauntlet) the +0 pair of boots of Jiamuat {Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (19, -14, Gauntlet) a staff of cold (unseen) (20, 14, Gauntlet) Sif Muna's Discourse on Lava and Nonlocality Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Starburst Conjuration/Fire 6 c - Ignition Fire 8 (unseen)