tykejmi Level 1 of the Dungeon (20, 7, D:1) 6 javelins (21, 3, D:1) a +0 sling (24, 11, D:1) a +0 club 5 stones (26, -24, D:1) a +0 short sword (31, -32, D:1) a +0 dagger 3 stones (34, -15, D:1) a +0 robe (40, 5, D:1) 2 stones (51, -3, D:1) a +0 dagger a +0 short sword (53, -20, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a beast talisman (9, -9, D:2) a +0 short sword a stone (10, -37, D:2) 5 stones (14, -34, D:2) a +0 dagger (31, 5, D:2) a +0 club 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (3, 0, D:3) a +0 trident (4, -19, D:3) a +0 glaive (12, -13, D:3) a +0 whip (13, -9, D:3) 6 poisoned darts (13, -7, D:3) a scroll of noise (15, -8, D:3) a +0 dagger 4 stones (15, -7, D:3) a +0 dagger (20, -2, D:3) a +0 spear a +0 scale mail a +0 buckler (21, -15, D:3) 6 poisoned darts (26, -13, D:3) a +0 robe (29, -14, D:3) 5 stones (42, -13, D:3) a +0 quarterstaff (52, 13, D:3) a +0 club a +0 short sword Level 4 of the Dungeon [Shop] Vourip's Firing Range 2 throwing nets (66 gold) 3 boomerangs (66 gold) 2 poisoned darts (13 gold) a +0 hand cannon of flaming (91 gold) 3 curare-tipped darts (39 gold) a +0 heavy hand cannon (91 gold) 5 large rocks (82 gold) (0, 0, D:4) a +0 mace (0, 25, D:4) a stone (0, 26, D:4) a stone (1, 26, D:4) a poisoned dart (2, 0, D:4) a +0 hand axe a +0 dagger (2, 25, D:4) a stone (2, 26, D:4) a boomerang (4, -7, D:4) a +0 robe (4, 24, D:4) a stone (4, 25, D:4) a stone a stone (4, 26, D:4) a throwing net (7, -2, D:4) a +0 hand axe (8, -1, D:4) a +0 mace (10, -1, D:4) 4 stones a +0 club (10, 23, D:4) a +0 robe a +0 dagger (11, 23, D:4) a +0 whip a +0 robe a +2 dagger of freezing a +0 hand axe (13, 23, D:4) a +0 dagger (13, 24, D:4) a +0 hand axe (14, -9, D:4) a +0 club (15, -7, D:4) a +0 leather armour a +0 dagger (17, 10, D:4) a +0 buckler a +0 robe a +0 dagger (17, 14, D:4) a +0 shortbow a +3 mace a +0 chain mail a +0 flail (18, -13, D:4) 4 stones (18, 11, D:4) a +0 war axe (35, 15, D:4) a +0 shortbow (46, -8, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 8 stones (2, 15, D:5) 8 stones (11, -2, D:5) a +0 scythe of flaming (13, -2, D:5) a +0 short sword a +0 robe a +1 dagger (15, -4, D:5) a +0 short sword (26, -15, D:5) a +0 dagger (26, 22, D:5) a +0 flail a +0 flail (27, 23, D:5) a +0 scale mail a +0 hand axe a +0 leather armour 2 boomerangs a +0 dagger (28, 11, D:5) a +0 spear (28, 24, D:5) a +0 spear a +0 scale mail (30, 21, D:5) a +0 ring mail a +0 spear a +0 halberd (34, -22, D:5) a +0 spear (35, -19, D:5) a +0 leather armour (35, 3, D:5) a +0 ring mail (35, 4, D:5) a +0 whip (46, 5, D:5) a +0 scale mail (50, 14, D:5) a +0 giant club (55, 13, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 mace Level 6 of the Dungeon (6, 23, D:6) 6 stones (10, 11, D:6) a +0 giant club (10, 14, D:6) a +0 flail (14, 10, D:6) a wand of flame (27) (14, 20, D:6) a scroll of identify (14, 21, D:6) 14 gold pieces (15, 13, D:6) 15 gold pieces (16, 10, D:6) a wand of roots (4) (16, 13, D:6) a scroll of fog (16, 20, D:6) 14 gold pieces (16, 21, D:6) 16 gold pieces (20, 50, D:6) a +0 leather armour (24, 8, D:6) a +0 morningstar (26, 8, D:6) a +0 leather armour a +0 short sword (30, 1, D:6) a +0 leather armour (31, 5, D:6) a +0 club (38, 4, D:6) a scroll of noise (41, 2, D:6) a +0 falchion a +0 morningstar (47, 4, D:6) a +0 falchion a +0 leather armour (48, 37, D:6) a +0 robe (50, 4, D:6) a +0 whip a +0 ring mail a +0 flail a +0 dagger 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 whip (12, 11, D:7) a +0 short sword a +0 leather armour (17, 37, D:7) a +0 dagger (18, 29, D:7) a +0 shortbow (22, 45, D:7) a +0 dagger a +0 robe a +0 giant club (25, 35, D:7) a +0 giant club (29, 7, D:7) the +6 plate armour of Insecurity {rPois} rPois: It protects you from poison (31, 45, D:7) a +0 robe (33, 40, D:7) a +0 club (37, 6, D:7) a +0 flail (38, 47, D:7) a +0 robe a +0 robe (39, 47, D:7) a +5 trident of freezing (40, 22, D:7) a +0 shortbow (40, 38, D:7) a +2 long sword a +0 robe (40, 47, D:7) a +0 halberd (41, 2, D:7) a +0 chain mail (41, 35, D:7) 6 stones (42, 57, D:7) a +4 flail a +0 robe (43, 12, D:7) 9 stones (58, 36, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (5, 7, D:8) 2 poisoned darts (17, 0, D:8) the serpent talisman of the Beginning {+Blink Will+++ Int-5 SInv} [serpent talisman] Int-5: It affects your intelligence (-5). Will+++: It greatly increases your willpower. SInv: It lets you see invisible. +Blink: It lets you blink. (18, 30, D:8) 6 poisoned darts (20, -19, D:8) 2 stones (23, 6, D:8) a +0 club (23, 36, D:8) a ring of see invisible (27, 4, D:8) a +0 buckler a +0 ring mail a +6 trident of protection (27, 18, D:8) a +0 club (30, 6, D:8) a +0 club (30, 7, D:8) a +0 club (31, 7, D:8) a +0 club (31, 31, D:8) a +1 dagger of electrocution a +0 robe (35, 25, D:8) a +0 helmet (39, 3, D:8) a +0 flail (40, 23, D:8) a +0 whip (40, 24, D:8) a +0 hand axe (41, 21, D:8) 5 stones a +0 short sword (43, 25, D:8) 2 stones a +0 short sword (45, 26, D:8) a +0 hand axe (47, 17, D:8) a +0 falchion (48, 27, D:8) a +0 dagger a +2 robe of fire resistance (53, 16, D:8) a +0 short sword (54, 16, D:8) a +0 short sword a curare-tipped dart Level 9 of the Dungeon (0, 0, D:9) 5 poisoned darts (22, 9, D:9) a +0 pair of gloves (24, 22, D:9) a +0 robe (28, 22, D:9) +0 swamp dragon scales (30, 22, D:9) a +0 glaive of draining (31, 22, D:9) a +0 falchion a +0 ring mail (37, 17, D:9) a +0 robe a +0 dagger (38, -4, D:9) a +0 dagger (38, 17, D:9) a +0 short sword (38, 20, D:9) a +0 dagger (39, 12, D:9) 5 stones a +0 short sword (39, 20, D:9) a +0 dagger (39, 21, D:9) a +0 robe a +0 dagger (40, -12, D:9) a +0 robe a +0 dagger (49, 9, D:9) a +0 robe (49, 21, D:9) a +0 hand axe a +1 chain mail of poison resistance a +0 club (50, -3, D:9) a +5 mace (50, 2, D:9) a +0 short sword (still there?) a +4 spear (still there?) (50, 3, D:9) a +1 dagger of draining a +0 robe (50, 4, D:9) a +0 club (51, 1, D:9) a +0 robe (51, 14, D:9) a +0 short sword (52, 3, D:9) a +0 scimitar (53, 3, D:9) a +0 chain mail (53, 5, D:9) a +0 robe a +4 hand axe Level 10 of the Dungeon [Shop] Ykucrear's Jewellery Emporium a ring of see invisible (210 gold) a ring of wizardry (420 gold) the ring "Wiesus" {rF+ rN+ Int+5 Stlth+} (693 gold) [ring of protection from fire] Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. an amulet of reflection (420 gold) the ring "Ugiropip" {rF+ rCorr Stlth+} (515 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +4 ring of slaying (1092 gold) a ring of wizardry (420 gold) a +6 ring of dexterity (504 gold) (0, 0, D:10) 3 curare-tipped darts (8, 34, D:10) a +0 whip (9, 5, D:10) a +0 leather armour (9, 33, D:10) 3 stones (9, 35, D:10) a +0 club a +0 leather armour (16, 20, D:10) a +0 arbalest (17, 25, D:10) a +0 morningstar (20, 26, D:10) a +0 plate armour a +0 hand axe (20, 28, D:10) a +1 hand axe of flaming (22, 24, D:10) a +2 robe of fire resistance (25, 24, D:10) a +3 dagger of chaos (26, -18, D:10) a +0 scale mail (27, -18, D:10) a +0 halberd (30, 19, D:10) a +0 club (31, 18, D:10) a +0 scale mail a +0 dagger a +0 scale mail a +0 flail a +0 dagger (33, 9, D:10) a +0 robe (39, 7, D:10) a +0 spear (40, 7, D:10) a +1 dire flail of freezing a +3 battleaxe (41, 6, D:10) a +0 ring mail a +0 leather armour a +0 robe (41, 7, D:10) 4 stones a +0 robe (43, 4, D:10) a +3 scimitar (52, -5, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (0, 2, D:11) 4 stones a +0 dagger (0, 3, D:11) 4 stones a +0 whip of pain (1, 0, D:11) a +0 robe a +0 dagger (2, -7, D:11) a +0 giant spiked club (2, -5, D:11) a +0 giant club a +0 hand axe (2, -2, D:11) a +2 robe of cold resistance a +0 giant club (2, -1, D:11) a +0 quarterstaff of freezing (9, 3, D:11) a +0 whip (9, 4, D:11) a +0 dagger (10, 2, D:11) a +0 club (10, 3, D:11) a +0 whip (11, -3, D:11) a +2 robe of willpower (11, 0, D:11) a +0 club (11, 3, D:11) a +0 plate armour (12, 3, D:11) a +0 short sword (12, 6, D:11) a +0 battleaxe (14, -5, D:11) a +0 whip (14, 4, D:11) a +0 robe a +0 dagger (14, 6, D:11) a +0 robe (20, -5, D:11) a +0 giant club a +0 giant spiked club (25, -5, D:11) a +0 short sword (28, -5, D:11) a +0 dire flail (29, -5, D:11) a +0 giant club (30, 8, D:11) a +0 giant spiked club a +0 spear (30, 9, D:11) a +0 flail a +0 kite shield a +0 scale mail a +0 spear (30, 10, D:11) a +0 club (31, 10, D:11) a +0 flail (32, 8, D:11) a +0 spear (34, 8, D:11) a scroll of noise (34, 22, D:11) a scroll of amnesia a scroll of vulnerability (36, 2, D:11) a +0 chain mail (37, 0, D:11) 5 poisoned darts (38, 23, D:11) a +0 dagger (40, -1, D:11) a +0 giant spiked club (40, 23, D:11) 7 stones (43, 30, D:11) a +0 giant club a +0 giant spiked club (44, 23, D:11) a +5 demon trident (46, 20, D:11) a +0 scale mail 6 javelins Level 12 of the Dungeon (0, 0, D:12) the +13 chain mail of Uskayaw's Pride {rElec rC++ rCorr} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (1, -18, D:12) a +0 halberd (7, -31, D:12) 3 large rocks (11, -49, D:12) a +0 short sword of flaming (12, -24, D:12) 5 large rocks (15, -31, D:12) 6 darts of dispersal (16, -31, D:12) a +2 chain mail of cold resistance (21, -12, D:12) a +0 dire flail (27, -5, D:12) a +0 robe (29, -15, D:12) a +0 mace (34, 0, D:12) the +2 hand axe "Caczonn" {flame, Dex+6} Dex+6: It affects your dexterity (+6). (41, -9, D:12) a +0 flail (41, -6, D:12) a +5 trident of flaming (42, -6, D:12) a +0 club (43, -7, D:12) a +0 scale mail (43, -6, D:12) a +2 whip of freezing (49, -58, D:12) 3 stones (57, -28, D:12) 3 stones (62, -38, D:12) a +0 quarterstaff (66, -12, D:12) a +0 flail Level 13 of the Dungeon [Shop] Muilaza's Antique Weapon Emporium the +2 Maxwell's thermic engine {flame, freeze, rev} (1320 gold) a +0 club (30 gold) a +0 orcbow (105 gold) a +0 great sword (195 gold) a +0 triple crossbow (300 gold) a +0 flail (105 gold) a +0 short sword (90 gold) a +0 rapier (120 gold) a +0 dagger (60 gold) the +10 morningstar of Extremism {flame, rC+ Str-2 Dex+6} (2388 gold) Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. (7, 15, D:13) 4 stones (19, 25, D:13) a +0 robe (25, -14, D:13) a +0 ring mail (29, 33, D:13) a +0 chain mail (31, -16, D:13) a blade talisman (40, -7, D:13) 6 stones (42, -13, D:13) a +3 great sword of freezing (43, -12, D:13) a +0 plate armour (48, 4, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) 5 large rocks (1, -1, D:14) a +0 long sword (1, 13, D:14) a +0 mace (1, 18, D:14) a +1 halberd (2, -17, D:14) a +0 robe (3, 14, D:14) a +0 flail (4, -3, D:14) a +0 battleaxe (8, 15, D:14) a +0 kite shield of positive energy a +0 chain mail (8, 19, D:14) a ring of ice a scroll of vulnerability 3 potions of degeneration (11, 3, D:14) a +0 shortbow (12, -11, D:14) a +0 battleaxe (12, 0, D:14) a +0 orcbow (14, -11, D:14) a +0 ring mail (14, 2, D:14) a +0 long sword (15, 15, D:14) the +4 chain mail of Ahuoc {rPois Will+ Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison Will+: It increases your willpower. (21, -10, D:14) 5 stones (36, -15, D:14) a +0 battleaxe a +0 plate armour (37, 13, D:14) a +0 short sword (41, 8, D:14) a +2 pair of gloves Level 15 of the Dungeon (0, 0, D:15) 4 stones (0, 13, D:15) a +0 club (2, -9, D:15) a +0 spear a +0 ring mail (2, 16, D:15) a +0 club (3, 0, D:15) a +0 trident (3, 20, D:15) a +0 hand axe (4, 17, D:15) a +0 dagger (6, -10, D:15) a +0 ring mail (6, 20, D:15) a +0 dagger (7, -11, D:15) a +0 arbalest a +0 longbow (9, -4, D:15) 6 large rocks (10, -10, D:15) a +2 battleaxe of freezing (12, -1, D:15) a +0 chain mail (16, 16, D:15) a +0 orcbow (17, 20, D:15) a +0 dagger (18, -5, D:15) 2 large rocks (19, 0, D:15) a +0 robe (24, -10, D:15) a +0 battleaxe (24, 17, D:15) a +0 dagger (24, 29, D:15) a potion of degeneration (26, 17, D:15) 3 large rocks (27, -14, D:15) a maw talisman (28, 16, D:15) a +0 dagger (31, -18, D:15) a +0 halberd (32, 21, D:15) a +0 plate armour (33, -17, D:15) a +0 hand axe (36, -15, D:15) a +0 war axe a +0 animal skin a spriggan corpse (36, 3, D:15) a +1 long sword of holy wrath (36, 9, D:15) a staff of earth (38, -13, D:15) a +0 long sword (40, 17, D:15) a +0 short sword (43, -18, D:15) a +0 glaive of protection (43, -12, D:15) 2 stones (46, -16, D:15) 3 stones (46, 4, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword a +0 plate armour (2, 1, Orc:1) a +0 short sword a +0 ring mail (3, 1, Orc:1) a +0 dagger a +0 robe (12, -2, Orc:1) a +0 whip (13, 0, Orc:1) a +4 dagger (14, 4, Orc:1) a +0 plate armour a boomerang (15, 2, Orc:1) a +0 halberd a +0 robe (23, -5, Orc:1) a +0 dagger a +3 chain mail of willpower (24, -5, Orc:1) a +0 dagger a +0 robe a +0 club (33, -3, Orc:1) a +0 long sword a +0 plate armour (34, -4, Orc:1) a +0 robe (34, -3, Orc:1) a +1 dagger of freezing (36, -5, Orc:1) a +0 giant spiked club (39, -12, Orc:1) a +3 arbalest of draining (40, -6, Orc:1) a +1 whip of electrocution (still there?) a +0 chain mail (still there?) Level 2 of the Orcish Mines [Shop] Feiwk's Antique Weapon Emporium the +4 whip "Kountais" {freeze, Will+ Int+4} (1501 gold) Int+4: It affects your intelligence (+4). Will+: It increases your willpower. the +4 falchion of the Unseen Realm {protect, rPois rF+} (1379 gold) rF+: It protects you from fire. rPois: It protects you from poison a +0 dire flail of venom (224 gold) a +0 flail (115 gold) a +2 morningstar of draining (633 gold) a +0 great sword (214 gold) a +0 club (33 gold) a +0 falchion (99 gold) a +0 great sword (214 gold) a +0 orcbow (115 gold) [Shop] Qiteef's Antique Weapon Boutique a +0 trident (94 gold) a +2 dagger of draining (421 gold) a +0 hand axe (81 gold) the +4 falchion of the Yoke {venom, Str+4} (1053 gold) Str+4: It affects your strength (+4). a +0 scimitar of holy wrath (248 gold) a +0 sling (40 gold) a +0 rapier (108 gold) a +1 dagger of holy wrath (286 gold) [Shop] Geoklaosk's Antique Armour Shoppe the +3 ring mail of Lilacs {-Tele rN+ Int+5 SInv} (1402 gold) Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. a +0 helmet of see invisible (425 gold) a +6 chain mail of ponderousness (425 gold) the +6 plate armour "Kiumal" {Will+ Int+3} (2660 gold) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. a +0 plate armour (851 gold) a +0 ring mail (148 gold) a +0 chain mail (166 gold) [Shop] Raviapn's Antique Weapon Emporium a +4 quarterstaff (624 gold) a +0 morningstar (96 gold) the +4 lajatang "Paboh" {spect, *Slow Fly rPois Int+2} (1665 gold) Int+2: It affects your intelligence (+2). rPois: It protects you from poison Fly: It grants you flight. *Slow: It may slow you when you take damage. a +2 heavy spear (417 gold) the +4 hand axe of Shame {elec, Dex+2} (928 gold) Dex+2: It affects your dexterity (+2). a +0 battleaxe (156 gold) a +0 trident of protection (148 gold) (0, 0, Orc:2) a +0 chain mail a +0 short sword a +0 dagger (0, 1, Orc:2) a +0 robe a +0 hand axe (1, 0, Orc:2) a +1 dagger of venom (1, 1, Orc:2) a +0 chain mail (2, -23, Orc:2) a +0 dire flail (2, -1, Orc:2) a +0 club (3, 4, Orc:2) a +0 long sword a +0 plate armour (3, 8, Orc:2) a +2 trident of protection (4, -29, Orc:2) a +2 dagger of venom a +0 scimitar (4, -28, Orc:2) a +0 ring mail a +0 chain mail (4, -21, Orc:2) a +0 ring mail 2 boomerangs a +0 dagger a +0 dagger (5, -29, Orc:2) a +0 club (5, -28, Orc:2) a +0 flail (5, -22, Orc:2) a +0 leather armour a +0 flail (5, -20, Orc:2) a +0 scimitar a +0 leather armour a +0 dagger (5, -15, Orc:2) a +0 long sword (5, 6, Orc:2) a +0 whip a +0 scale mail (6, -34, Orc:2) a +0 dire flail (6, -16, Orc:2) a +0 short sword a +0 leather armour a +0 dagger (6, -15, Orc:2) a +0 plate armour a +0 club (7, -6, Orc:2) a +0 plate armour (7, -4, Orc:2) a +0 hand axe (8, -9, Orc:2) a +0 robe (8, -7, Orc:2) a +0 trident (8, -5, Orc:2) a +0 club (8, 13, Orc:2) a +0 giant club (9, -20, Orc:2) the +1 hat "Mifulor" {rElec rC+++ Will- Int-3} Int-3: It affects your intelligence (-3). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. Will-: It decreases your willpower. (9, -10, Orc:2) a +0 robe a +0 dagger (9, -7, Orc:2) a +0 glaive a +0 dagger (9, -4, Orc:2) a +0 flail (10, -9, Orc:2) a +0 scale mail (10, -7, Orc:2) a +0 hand axe (10, -5, Orc:2) a +0 hand axe (11, -7, Orc:2) a +0 robe (12, -8, Orc:2) a +0 dagger a +0 robe (13, -5, Orc:2) a +0 robe (13, -2, Orc:2) a +0 trident a +0 scale mail (15, -24, Orc:2) a +0 chain mail (15, -17, Orc:2) a +0 falchion a +0 chain mail (17, -26, Orc:2) a +0 plate armour a +0 scimitar (17, -18, Orc:2) a +0 giant spiked club a +0 leather armour a +0 flail (18, -27, Orc:2) a +0 great mace (18, -19, Orc:2) a +0 whip (25, -32, Orc:2) a +0 mace (25, -6, Orc:2) a +0 cloak a +0 short sword a +0 ring mail a +2 hat a +0 hat a +0 robe (25, -5, Orc:2) a +0 hat a +0 robe (25, 0, Orc:2) a book of Minor Magic (25, 1, Orc:2) a +0 long sword (28, -28, Orc:2) a +0 club (31, -28, Orc:2) a +0 dagger a +0 robe (32, -42, Orc:2) a +0 morningstar a +0 plate armour of fire resistance (32, -40, Orc:2) a +0 club (32, -39, Orc:2) a +0 dagger a +0 robe (33, -46, Orc:2) a +0 mace a +0 leather armour (33, -41, Orc:2) a +0 short sword (33, -35, Orc:2) a +0 club (33, -34, Orc:2) a +0 giant club (35, -43, Orc:2) a +0 club (35, -40, Orc:2) a +0 hand axe (35, -35, Orc:2) 3 boomerangs a +0 plate armour (35, -32, Orc:2) a +0 dagger a +0 robe (36, -42, Orc:2) a +0 hand axe (36, -38, Orc:2) a +0 war axe a +0 orcbow a +0 chain mail (36, -36, Orc:2) a +0 giant club (36, -35, Orc:2) a +0 dire flail (37, -43, Orc:2) a +1 hand axe of freezing a +0 leather armour (37, -36, Orc:2) a +0 hand axe (37, -35, Orc:2) a +0 giant club (37, -8, Orc:2) a +0 robe (38, -36, Orc:2) a +0 plate armour (38, -8, Orc:2) a +0 dagger (39, -19, Orc:2) a +0 war axe (39, -8, Orc:2) a +0 arbalest (40, -36, Orc:2) a +2 heavy scimitar (40, -20, Orc:2) a +0 dagger (40, -18, Orc:2) a +0 club a +0 ring mail (40, -11, Orc:2) a +0 arbalest (40, 10, Orc:2) a +0 war axe (41, -18, Orc:2) a +0 robe (42, -38, Orc:2) a +0 dagger (42, -2, Orc:2) a +0 giant club (43, -4, Orc:2) a +0 orcbow (44, -24, Orc:2) a +0 long sword a +0 chain mail a +0 battleaxe (44, -20, Orc:2) a +0 short sword (44, -11, Orc:2) a +0 giant club (44, 0, Orc:2) a +3 arbalest of freezing (46, -21, Orc:2) a +0 dagger (47, -38, Orc:2) a +0 leather armour (47, -22, Orc:2) a +3 falchion of draining (48, -38, Orc:2) a +0 club a +0 chain mail (48, -37, Orc:2) a +0 mace (48, -32, Orc:2) a +0 dagger a +0 robe a +0 hand axe (49, -37, Orc:2) a +2 mace of holy wrath (49, -32, Orc:2) a +0 short sword a +0 plate armour (49, -21, Orc:2) a +0 trident a +0 chain mail a +2 vampiric short sword (50, -32, Orc:2) a +0 club a +0 leather armour (50, -19, Orc:2) a +0 dagger a +2 robe of willpower (50, -18, Orc:2) a +0 war axe a +0 chain mail a +1 leather armour of willpower (50, -17, Orc:2) a +0 morningstar (50, -12, Orc:2) a +0 giant spiked club (50, -4, Orc:2) a +0 giant club (50, 8, Orc:2) a +0 mace (51, -44, Orc:2) a +0 dagger (51, -35, Orc:2) a +0 hand axe (51, -17, Orc:2) a +0 flail of draining (51, 3, Orc:2) a +0 mace (51, 5, Orc:2) a +0 hand axe (52, -18, Orc:2) a +0 dagger (52, -17, Orc:2) a +0 dagger a +0 scale mail (52, -16, Orc:2) a +0 club (53, -17, Orc:2) a +0 ring mail (53, -1, Orc:2) a +0 scimitar a +0 plate armour (54, 0, Orc:2) a +2 heavy hand axe (55, -32, Orc:2) a +1 chain mail of fire resistance (55, -16, Orc:2) a +2 bardiche of venom (58, -42, Orc:2) a +0 dagger (61, -7, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (9, 31, Lair:1) a +0 dagger (17, 32, Lair:1) a +0 leather armour (19, 8, Lair:1) a +0 hat (49, -1, Lair:1) a +0 short sword of flaming (52, 5, Lair:1) a +0 leather armour (58, 11, Lair:1) a +0 robe Level 2 of the Lair of Beasts (1, 1, Lair:2) a +0 trident (14, -23, Lair:2) a +0 chain mail (19, -19, Lair:2) a +0 robe (27, -31, Lair:2) a +0 pair of gloves (36, -39, Lair:2) a +0 demon whip of venom (60, -16, Lair:2) a staff of conjuration (69, -26, Lair:2) a +0 cloak (70, -19, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (10, 8, Lair:3) a +0 glaive (12, 35, Lair:3) a +0 long sword (13, 35, Lair:3) a +0 leather armour (26, 45, Lair:3) a scroll of vulnerability a scroll of amnesia 2 scrolls of torment 3 scrolls of immolation (31, 53, Lair:3) a potion of degeneration (33, 7, Lair:3) a +1 trident of freezing (35, 6, Lair:3) a +0 halberd (53, -1, Lair:3) a +1 rapier of protection (56, 52, Lair:3) 5 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a ring of magical power a +6 ring of strength (8, -32, Lair:4) a +0 barding (12, -10, Lair:4) a +0 giant spiked club (35, -42, Lair:4) 5 stones (47, 8, Lair:4) a +1 longbow of flaming (49, -13, Lair:4) 4 poisoned darts Level 5 of the Lair of Beasts (3, -2, Lair:5) the +11 falchion of the Writhing Gods {flame, rElec rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. (10, 20, Lair:5) a dragon-blood talisman (19, 11, Lair:5) a +0 quarterstaff (23, -15, Lair:5) a +0 falchion (27, 3, Lair:5) 3 stones (34, 3, Lair:5) a +0 club (42, 3, Lair:5) a +0 falchion (44, -10, Lair:5) a +0 cloak (46, -20, Lair:5) 4 stones (46, -12, Lair:5) the +1 short sword of Shrieking Terror {freeze, rPois Str-3 SInv} Str-3: It affects your strength (-3). rPois: It protects you from poison SInv: It lets you see invisible. (53, -17, Lair:5) a +0 ring mail (55, 13, Lair:5) a +0 ring mail (55, 23, Lair:5) a dragon-blood talisman (59, 20, Lair:5) 6 poisoned darts (59, 32, Lair:5) a +0 leather armour (62, 11, Lair:5) a +0 dagger Level 1 of the Depths (0, 0, Depths:1) a +0 ring mail (still there?) a +2 buckler of positive energy (still there?) (1, 10, Depths:1) 2 potions of heal wounds (2, -3, Depths:1) 3 large rocks (2, 1, Depths:1) a +0 war axe (2, 13, Depths:1) 5 stones (3, 8, Depths:1) a +0 dire flail (5, 3, Depths:1) a +0 dagger (5, 7, Depths:1) a +0 long sword (6, 6, Depths:1) a +0 robe of willpower