tykejmi Level 1 of the Dungeon (4, -24, D:1) 5 stones (5, -13, D:1) a +0 dagger a stone (5, 10, D:1) a +0 dagger (14, -9, D:1) a +0 club (21, -16, D:1) a +0 robe of cold resistance (38, 7, D:1) a +0 dagger (50, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a flux talisman (7, 13, D:2) a +0 leather armour (8, 7, D:2) a +0 whip (9, 15, D:2) 2 stones (10, 42, D:2) the +2 robe "Leoklimo" {rCorr} rCorr: It protects you from acid and corrosion. (15, 34, D:2) 7 stones (17, 11, D:2) a +0 sling (25, 29, D:2) 5 stones (27, 12, D:2) a blade talisman (30, 23, D:2) a +0 ring mail (50, 33, D:2) a +0 club Level 3 of the Dungeon [Shop] Rurchammock's General Store the +2 pair of boots "Jaotowed" {rF+ MP+9 Int-4 Dex+5} (643 gold) Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). a scroll of noise (13 gold) a +0 dagger (26 gold) a staff of cold (325 gold) a wand of flame (8) (72 gold) a scroll of immolation (52 gold) a potion of attraction (39 gold) a book of Displacement (286 gold) a scroll of amnesia (52 gold) a ring of resist corrosion (260 gold) (0, 0, D:3) a +0 quarterstaff (3, 8, D:3) a +0 whip a +0 leather armour (4, 7, D:3) a +0 dagger a +0 robe (12, 32, D:3) a +0 club (12, 37, D:3) 4 stones (13, 18, D:3) a +0 leather armour a +0 hand axe (15, 21, D:3) a +0 ring mail a +0 hand axe (16, 19, D:3) a +0 mace a +0 club (30, 22, D:3) a +0 mace (32, 14, D:3) a +1 dagger of draining (50, -6, D:3) a +0 short sword Level 4 of the Dungeon (4, -24, D:4) 6 stones (4, -15, D:4) 5 stones (7, 0, D:4) a +0 ring mail (13, 1, D:4) 6 stones (15, -14, D:4) a +0 dagger (15, -12, D:4) a +0 dagger (16, 1, D:4) 5 stones (22, 12, D:4) a staff of cold (25, -15, D:4) a +0 dagger (25, 17, D:4) 3 poisoned darts (28, -2, D:4) 2 stones (29, -20, D:4) a +0 giant club (34, -13, D:4) a staff of air (36, -12, D:4) a +0 whip (38, 0, D:4) an orb of guile (38, 7, D:4) a +0 club (40, -27, D:4) a +0 ring mail (43, 9, D:4) a +0 dagger (43, 11, D:4) the +6 mace of the Hills {speed, *Rage rPois rC+ Will+} rC+: It protects you from cold. rPois: It protects you from poison Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (45, -20, D:4) a +0 robe (46, 6, D:4) a +0 club (48, 10, D:4) a +0 trident (48, 13, D:4) a +0 leather armour a +0 short sword (52, -14, D:4) a +0 leather armour (53, 13, D:4) a +0 dagger (56, -14, D:4) a +1 helmet (57, 26, D:4) a +0 short sword 2 poisoned darts (60, -7, D:4) a +3 dire flail of draining a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (0, 4, D:5) a beast talisman (2, -8, D:5) 6 poisoned darts (3, -8, D:5) a +0 sling (5, -7, D:5) a +0 rapier a +2 ring mail of cold resistance (6, -7, D:5) a +0 dagger a +0 robe (9, -19, D:5) a +0 dagger (18, 5, D:5) a staff of cold (23, -14, D:5) a +0 mace (27, -15, D:5) 5 stones (27, -2, D:5) 4 stones (31, -2, D:5) a +0 leather armour (38, -2, D:5) a scorpion corpse (38, 6, D:5) a +0 falchion (45, -14, D:5) a +0 leather armour (56, -1, D:5) a +2 whip of freezing Level 6 of the Dungeon (0, 0, D:6) 8 gold pieces (2, 1, D:6) a +0 falchion a +0 leather armour an orc corpse (5, -3, D:6) an adder corpse (8, 4, D:6) a +0 club (12, -4, D:6) a potion of haste