tykejmi Level 1 of the Dungeon [Shop] Jucle's Weapon Boutique the +10 dagger "Qiatel" {drain, rC+} (878 gold) rC+: It protects you from cold. a +0 sling (19 gold) a +0 rapier (52 gold) a +0 whip (32 gold) a +0 club (13 gold) a +0 hand axe (39 gold) a +0 short sword (39 gold) a +0 spear (39 gold) (0, 0, D:1) a blade talisman (13, -13, D:1) 7 stones (38, -13, D:1) a +0 whip (47, 8, D:1) a +0 dagger (50, -25, D:1) 3 stones (52, 12, D:1) a +0 robe (58, 8, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of electrocution a +0 club (1, -1, D:2) a +0 club (2, 30, D:2) a +0 dagger (4, 1, D:2) a +0 club (7, -2, D:2) a +0 club (15, 2, D:2) 7 stones a +0 club (15, 18, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 whip a +0 animal skin a +0 helmet (15, 19, D:2) a +0 dagger (17, 5, D:2) 6 boomerangs (17, 41, D:2) a +3 dagger 5 stones a +0 scale mail (25, 4, D:2) 4 stones a +0 short sword (32, 25, D:2) a +0 club (32, 29, D:2) a +2 helmet (36, 13, D:2) a +0 dagger (36, 40, D:2) 3 stones (37, 37, D:2) 6 poisoned darts (40, -2, D:2) a +0 club (56, -5, D:2) a +0 dagger (58, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 8 stones (1, -14, D:3) a +0 club (5, -32, D:3) a +0 dagger 2 poisoned darts (24, -3, D:3) a +0 club (25, -6, D:3) a +0 shortbow (26, -43, D:3) a +0 whip (35, 3, D:3) 5 poisoned darts (43, -30, D:3) a +0 ring mail (44, 2, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Plog's Antique Weapon Shoppe a +0 flail (80 gold) a +4 antimagic longbow (954 gold) a +1 battleaxe of freezing (430 gold) a +0 long sword (80 gold) a +0 sling (34 gold) a +0 war axe (80 gold) a +0 spear (69 gold) a +0 hand axe (69 gold) a +0 quarterstaff (92 gold) a +0 trident (80 gold) a +6 heavy mace (860 gold) (0, 0, D:4) a +0 short sword (2, 0, D:4) a +0 short sword a +0 ring mail a +0 mace (21, 6, D:4) a +0 leather armour (21, 19, D:4) a +2 ring mail of fire resistance (34, 16, D:4) a +0 chain mail (35, 35, D:4) a +0 robe (47, 2, D:4) 6 poisoned darts (48, 19, D:4) 2 large rocks (54, 19, D:4) 3 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 flail (6, 13, D:5) a +0 hand axe a +0 ring mail (7, 13, D:5) a +0 dagger a +0 chain mail (15, 11, D:5) a +0 ring mail (24, 4, D:5) a +0 ring mail (33, 12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 club a +0 robe a +0 dagger (0, 1, D:6) a +0 leather armour a +0 whip (0, 3, D:6) a +0 club a +0 hand axe (0, 4, D:6) a +0 leather armour a +0 mace (0, 5, D:6) a +1 heavy war axe (12, 28, D:6) a +0 club (13, 18, D:6) a +0 robe (14, 28, D:6) a +0 morningstar a +0 leather armour (17, 28, D:6) a +0 falchion a +0 ring mail (17, 29, D:6) a +0 club (19, 31, D:6) 9 stones (27, -3, D:6) a +0 club (28, -3, D:6) a +0 dagger a +1 robe of resistance a +0 flail a +0 leather armour (29, -2, D:6) a +0 dagger a +0 robe (30, 30, D:6) a serpent talisman (38, 8, D:6) 2 stones (43, 30, D:6) the +6 scale mail of the Gloaming {rC+ MP+9 Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Level 7 of the Dungeon (0, 0, D:7) a +4 flail of freezing (still there?) a +0 robe (still there?) (1, 0, D:7) 6 poisoned darts a +0 dagger (4, -3, D:7) a +0 short sword (4, -2, D:7) a curare-tipped dart a +0 dagger (5, -2, D:7) 3 poisoned darts a +0 club (5, -1, D:7) 5 stones a +0 dagger (20, 7, D:7) a +0 dagger (20, 8, D:7) a +0 dagger (20, 9, D:7) a +2 flail of holy wrath a +0 leather armour (23, 5, D:7) a +0 rapier (35, 20, D:7) a +0 spear a +0 robe (35, 23, D:7) a +4 halberd of freezing a +0 robe (35, 24, D:7) a +5 morningstar a +0 robe (35, 25, D:7) 4 poisoned darts (36, 20, D:7) a +3 battleaxe a +0 robe (48, -13, D:7) a +0 club a +0 leather armour (49, -13, D:7) a +0 club (50, -13, D:7) a +0 mace (51, -11, D:7) a +0 whip a +0 leather armour (53, -12, D:7) a +0 whip a +0 leather armour (61, 10, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) 7 stones (0, 1, D:8) a +0 chain mail (19, 17, D:8) a +0 orcbow (24, -2, D:8) a +0 dagger (24, 34, D:8) 3 stones (28, -2, D:8) a +0 club (29, 16, D:8) a +0 chain mail (31, -4, D:8) 3 boomerangs a +0 dagger (31, -3, D:8) a +0 whip (32, -2, D:8) a +0 leather armour 2 boomerangs a +0 club (34, 20, D:8) a +0 plate armour (38, -11, D:8) a +0 ring mail (43, 16, D:8) a +0 dagger a +0 robe (43, 18, D:8) a +0 chain mail a +0 flail (45, 19, D:8) a +0 hand axe (48, -4, D:8) a +0 robe (48, -2, D:8) 6 curare-tipped darts a +0 robe a +5 spear a +0 robe a +0 short sword a +0 robe a +0 dagger (48, -1, D:8) a +0 dagger (48, 0, D:8) a +0 robe a +0 dagger (48, 2, D:8) a +0 hand axe (50, -4, D:8) a +4 falchion of freezing a +0 robe Level 9 of the Dungeon [Shop] Hoelid's Jewellery Emporium an amulet of the acrobat (390 gold) a ring of flight (227 gold) a ring of poison resistance (260 gold) a +5 ring of evasion (468 gold) a ring of resist corrosion (260 gold) a talisman of death (1040 gold) [Shop] Zaruss's Book Shoppe a book of Sloth (440 gold) the Unrestrained Analects (484 gold) a book of Conjurations (220 gold) a book of Dreams (264 gold) a book of Touch (242 gold) a book of Fire (352 gold) a Necronomicon (594 gold) a book of Scorching (330 gold) [Shop] Hinerch's General Store 3 boomerangs (78 gold) 3 stones (3 gold) 3 stones (3 gold) the Vellum of Venin (286 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Eringya's Noxious Bog Alchemy 6 a +1 antimagic spear (208 gold) a phial of floods (520 gold) 5 stones (6 gold) [Shop] Tahor's Jewellery Shoppe an amulet of reflection (480 gold) an amulet of regeneration (480 gold) a ring of protection from cold (400 gold) a ring of ice (400 gold) a +6 ring of strength (576 gold) a +5 ring of evasion (576 gold) a dragon-blood talisman (960 gold) [Shop] Luoc's Jewellery Emporium a ring of ice (325 gold) a ring of ice (325 gold) the ring "Pililen" {Wiz rF+} (572 gold) [ring of wizardry] Wiz: It improves your spell success rate. rF+: It protects you from fire. an amulet of guardian spirit (390 gold) a ring of resist corrosion (260 gold) an amulet of faith (520 gold) a ring of wizardry (390 gold) a ring of protection from cold (325 gold) a ring of fire (325 gold) an amulet of regeneration (390 gold) (0, 0, D:9) a +0 club (0, 2, D:9) a +0 robe (1, 1, D:9) 5 poisoned darts a +0 short sword (1, 35, D:9) a +0 trident a stone (5, -3, D:9) a +0 club (5, 2, D:9) a curare-tipped dart a +0 dagger (5, 7, D:9) a +0 orcbow (5, 34, D:9) a +0 war axe (6, 2, D:9) a +0 scale mail (6, 4, D:9) a +0 robe a +0 dagger (8, 4, D:9) a +0 plate armour a +0 scimitar (8, 40, D:9) a +0 quarterstaff (12, 4, D:9) a +0 club (34, 38, D:9) a +0 scimitar of flaming (42, 22, D:9) a +0 club a +0 ring mail (47, 22, D:9) a -1 halberd a +0 animal skin the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 robe of positive energy (0, 2, Lair:1) a +0 leather armour (9, -1, Lair:1) a +0 chain mail (25, -8, Lair:1) 6 stones (29, -13, Lair:1) a +0 ring mail (34, 14, Lair:1) 7 stones (47, 4, Lair:1) a +0 mace (51, 16, Lair:1) a +0 robe (60, -2, Lair:1) 4 stones (69, -18, Lair:1) 8 stones (71, -12, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 short sword of speed a +0 pair of gloves a +2 dagger of protection a +0 short sword (4, 8, Lair:2) a yak corpse (18, 29, Lair:2) a +0 robe (24, 5, Lair:2) a water moccasin corpse (25, 4, Lair:2) 14 gold pieces (27, 7, Lair:2) a cane toad corpse (27, 26, Lair:2) a scroll of identify (28, 0, Lair:2) 8 stones (33, 28, Lair:2) 17 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (2, -1, Lair:3) a cane toad corpse