tykejmi Level 1 of the Dungeon (8, 9, D:1) a +0 club (12, -18, D:1) 2 stones (12, -5, D:1) a +0 club (22, 3, D:1) a +0 short sword (26, 9, D:1) a +0 club a +0 flail a +0 club (29, -10, D:1) a +0 scale mail (37, -5, D:1) 3 stones (52, -10, D:1) a +0 robe (58, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (2, 0, D:2) 5 stones (3, 3, D:2) a +0 dagger (4, 13, D:2) a +0 leather armour (8, 6, D:2) a +0 short sword a +0 chain mail (11, 8, D:2) a +0 club (12, 4, D:2) 7 stones (16, 16, D:2) a +0 spear (19, 8, D:2) a +0 dagger 5 stones (24, 17, D:2) a +0 glaive (26, 4, D:2) 5 stones (26, 19, D:2) a blade talisman (28, 8, D:2) a +0 war axe (29, 20, D:2) the +4 short sword "Sethih" {heavy, ^Drain rElec rN+ SInv} rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (31, 6, D:2) a +0 leather armour (31, 16, D:2) a +0 club (33, 22, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -5, D:3) a +0 short sword (3, -5, D:3) a +0 dagger of electrocution (5, -15, D:3) a +0 ring mail (9, -38, D:3) a +0 club (10, -37, D:3) a +0 short sword (11, -37, D:3) a +0 hand axe a +0 leather armour (13, -25, D:3) a +0 dagger 2 stones (14, -34, D:3) a +0 mace a +0 chain mail (24, -30, D:3) a staff of air (28, -10, D:3) a +0 trident (29, -17, D:3) 2 stones (41, -14, D:3) a +0 spear (46, -5, D:3) a +0 ring mail (47, -16, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 12, D:4) a +0 club (8, 21, D:4) a +0 ring mail (20, -4, D:4) a +2 great mace of draining (21, 17, D:4) a +0 club (22, 24, D:4) a +0 battleaxe a +0 plate armour a +0 giant spiked club (22, 26, D:4) a +0 pair of boots (24, 2, D:4) a +0 dagger of electrocution 4 stones a +0 short sword 8 poisoned darts a +0 robe (24, 24, D:4) a +0 orcbow a +0 barding (24, 31, D:4) a blade talisman (26, 24, D:4) a +0 dagger (33, 29, D:4) a +0 chain mail (34, 12, D:4) 6 stones (35, 29, D:4) a +0 giant club (40, 13, D:4) 4 stones (48, 4, D:4) a +0 hand axe a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (4, -13, D:5) 4 stones (8, -17, D:5) a +0 giant club (10, 0, D:5) a +0 whip (12, 4, D:5) a +0 club (15, 3, D:5) a +0 scale mail (16, 0, D:5) an amulet of reflection (19, 3, D:5) a +1 spear of venom a +4 scale mail (22, 6, D:5) a +0 dagger (22, 15, D:5) a +0 falchion (29, -21, D:5) 7 stones (34, 4, D:5) a +0 ring mail (37, 16, D:5) a +0 club (41, -17, D:5) a +0 club (42, -17, D:5) a +0 giant spiked club (42, -16, D:5) a +0 spear (43, -16, D:5) a +0 spear (44, -17, D:5) a +0 spear (46, -21, D:5) 7 stones (50, 13, D:5) 5 stones (55, -2, D:5) a +0 ring mail (60, 24, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 glaive a +0 plate armour (0, 1, D:6) a +0 club (0, 2, D:6) a +0 dagger (20, 25, D:6) the +5 spear "Apaostil" {vamp, *Slow Str+9 Int-4} Str+9: It affects your strength (+9). Int-4: It affects your intelligence (-4). *Slow: It may slow you when you take damage. (23, 23, D:6) a +0 flail (28, 19, D:6) a +0 mace (29, -1, D:6) a +0 pair of gloves (29, 30, D:6) a +0 robe (44, 8, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) the ring of the Pure Beasts {Ice Str+2} [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a +0 buckler a +0 scale mail (10, -21, D:7) a +1 whip of electrocution a +0 robe a +0 robe (13, 0, D:7) a +2 mace a +0 robe (13, 1, D:7) a +3 battleaxe a +0 robe (17, -1, D:7) a +1 scimitar a +0 robe (17, 0, D:7) a +3 halberd a +0 robe (23, -21, D:7) a book of Geomancy (27, -22, D:7) a +0 chain mail (43, -51, D:7) a +0 club a +0 leather armour (48, -28, D:7) a +0 long sword +0 swamp dragon scales (53, -34, D:7) a +0 dagger a +0 robe (54, -34, D:7) a +0 long sword a +0 robe (55, -36, D:7) a +0 short sword a +0 leather armour a wand of charming (9) (55, -35, D:7) a +0 morningstar a +0 robe (55, -34, D:7) a +4 battleaxe of freezing a +0 robe a +1 short sword of freezing a +0 robe a +3 halberd a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +1 ring mail of fire resistance (3, -1, D:8) a +0 leather armour (16, -6, D:8) a +0 robe a +0 dagger (16, -4, D:8) 5 stones a +0 dagger a staff of cold (16, -3, D:8) a +0 dagger of draining (16, -2, D:8) a +0 whip a +0 hand axe (16, 4, D:8) an atropa-tipped dart (16, 5, D:8) a +0 trident 4 poisoned darts a wand of charming (6) (17, -17, D:8) a +0 scale mail a +1 heavy war axe (17, -13, D:8) a +0 robe a +3 spear a +0 club (17, -4, D:8) a +0 robe a +0 flail (18, -4, D:8) a +0 robe a +0 morningstar a stone a +0 whip (18, -3, D:8) a stone a +0 dagger (19, -13, D:8) a +0 robe a +0 dagger (23, -6, D:8) a +0 club (24, 9, D:8) a +0 hand axe (25, 9, D:8) a +0 dagger a +0 robe a +0 club 3 boomerangs (27, 18, D:8) a +0 trident (28, -21, D:8) a +0 club (30, -17, D:8) a +0 dagger (38, 10, D:8) 7 stones (47, -10, D:8) a +4 war axe (48, -9, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (53, 0, D:8) a +0 shortbow (57, -19, D:8) a ring of poison resistance (67, 18, D:8) a +0 robe Level 9 of the Dungeon [Shop] Eced's Distillery a potion of enlightenment (70 gold) 2 potions of mutation (224 gold) a potion of enlightenment (70 gold) a potion of brilliance (56 gold) (0, 0, D:9) a +0 flail (4, -6, D:9) a +0 club (5, -8, D:9) a +0 club (6, -10, D:9) a +0 whip a +0 ring mail a +0 short sword (6, -9, D:9) a +0 spear (6, -8, D:9) a +0 trident a +0 scale mail a +0 buckler (7, -9, D:9) a +0 short sword a +0 club 2 poisoned darts a +0 short sword 3 stones a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club (8, -9, D:9) a +0 mace a +0 club a +0 ring mail (9, -35, D:9) a javelin (11, 2, D:9) a +0 helmet (17, -27, D:9) a +0 ring mail (22, -5, D:9) a +0 morningstar (24, -5, D:9) a +0 flail (24, -1, D:9) 4 large rocks (24, 0, D:9) a +0 shortbow (26, -4, D:9) a +0 whip a +0 glaive a +0 plate armour (26, -3, D:9) a +0 dagger a +0 robe (26, -2, D:9) a +0 spear a +1 spear of flaming a +0 ring mail (27, -2, D:9) a +0 spear (32, 0, D:9) a +0 club (34, 4, D:9) a +0 giant spiked club a +0 giant club (35, -22, D:9) a +0 scale mail (44, -32, D:9) a +0 robe (46, 0, D:9) a +0 chain mail a +0 short sword (47, -24, D:9) a +0 falchion (47, 0, D:9) a +0 club a +0 flail (51, -20, D:9) a staff of air Level 10 of the Dungeon [Shop] Herawab's Antique Weapon Boutique a +0 spear (87 gold) a +4 mace of holy wrath (794 gold) a +1 scimitar of holy wrath (411 gold) a +0 mace (87 gold) a +0 falchion (87 gold) a +1 hand cannon of draining (385 gold) the +4 glaive "Poceel" {venom, rPois rF+ Int+2 Dex+2} (1577 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison a +2 long sword of electrocution (600 gold) a +0 flail (101 gold) (2, 8, D:10) a +0 leather armour (7, 36, D:10) a +0 troll leather armour (27, 7, D:10) 2 stones (33, 17, D:10) a +0 leather armour (44, 40, D:10) a +0 orcbow (45, -2, D:10) a boomerang (45, -1, D:10) 3 boomerangs (52, 22, D:10) a +0 leather armour (54, 13, D:10) a +0 short sword (54, 29, D:10) a +0 dagger of speed (56, 8, D:10) a +0 short sword (56, 48, D:10) 2 stones (57, 13, D:10) a ring of see invisible (61, 43, D:10) 4 poisoned darts (63, 16, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, 15, D:11) the +4 scimitar "Luuppaw" {flame, rElec Will+++ Int+2 Dex-3} Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. (12, -1, D:11) a serpent talisman (12, 25, D:11) a +0 flail (15, 31, D:11) 2 boomerangs (15, 38, D:11) a +0 flail (16, 26, D:11) a +0 mace (20, -1, D:11) a +0 robe (26, -2, D:11) a +0 giant spiked club a +0 robe (34, 13, D:11) a +0 dagger (35, 34, D:11) 4 large rocks (38, 11, D:11) a staff of air a +0 leather armour (40, 11, D:11) a +0 chain mail a +0 dagger (40, 42, D:11) a +0 great sword (41, 1, D:11) a +0 sling (41, 11, D:11) a +1 robe of cold resistance a +0 dagger (41, 12, D:11) a +0 plate armour a +0 trident a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (3, 19, D:12) a +0 scale mail (4, 5, D:12) a +0 ring mail (15, 15, D:12) a +0 hand axe (16, 11, D:12) a +0 ring mail a +0 mace (17, 12, D:12) a +0 plate armour a +0 mace (38, 30, D:12) an amulet of regeneration an amulet of reflection a +6 ring of intelligence (39, 36, D:12) a +0 plate armour (40, -6, D:12) a +0 spear (40, 36, D:12) a +0 dire flail a +0 dire flail (42, -6, D:12) a +0 halberd (42, -5, D:12) a +0 halberd (43, -3, D:12) a +0 spear a +0 club (44, -3, D:12) a +0 buckler a +0 scale mail a +0 trident (49, -4, D:12) a +0 flail (56, 36, D:12) 6 large rocks (61, -9, D:12) a +0 chain mail (61, -4, D:12) a +0 ring mail (61, 1, D:12) a +3 heavy quarterstaff (61, 19, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +1 pair of gloves (1, -3, D:13) 4 stones (1, 21, D:13) a +0 scimitar of flaming (13, 22, D:13) a +0 shortbow (13, 24, D:13) a +0 leather armour a +3 short sword (14, 22, D:13) 5 large rocks a +0 ring mail a +1 whip of electrocution (14, 24, D:13) a +0 robe a +0 dagger (16, 26, D:13) a +3 scimitar of flaming (18, 9, D:13) a +0 orcbow (19, 8, D:13) a +0 shortbow (20, 8, D:13) a +0 orcbow (20, 9, D:13) a +0 shortbow (25, 34, D:13) a +0 short sword (56, 14, D:13) 3 stones (67, 11, D:13) 2 poisoned darts Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow (1, -34, D:14) a +0 whip (12, -19, D:14) a +0 whip (13, -19, D:14) a +0 giant club (14, -5, D:14) a +0 flail (16, -38, D:14) a +2 dagger of electrocution (16, 9, D:14) a +0 robe (21, -28, D:14) a +0 giant club a +0 giant club (25, 11, D:14) 9 stones (29, -18, D:14) a +0 hand axe (33, -1, D:14) a +6 ring of intelligence (34, -19, D:14) 3 large rocks (35, -35, D:14) a +0 morningstar (41, 0, D:14) a +0 glaive (43, -2, D:14) +0 acid dragon scales (44, -2, D:14) a +5 long sword (46, -7, D:14) a +0 flail (52, -7, D:14) a +0 trident (55, -20, D:14) 4 large rocks (55, -1, D:14) 5 stones (55, 10, D:14) a +0 rapier (56, -7, D:14) a +0 falchion Level 15 of the Dungeon (0, 0, D:15) 3 potions of degeneration (7, -28, D:15) a +0 chain mail a +0 bardiche a +0 arbalest (8, -30, D:15) a +0 club (8, -6, D:15) a +0 plate armour a +0 glaive (9, -28, D:15) a +0 club (9, -7, D:15) a +0 club a +0 leather armour a +0 long sword a +0 chain mail a +0 falchion (9, -6, D:15) a +0 battleaxe a +0 chain mail (10, -29, D:15) a +0 plate armour of cold resistance a +0 war axe (10, -28, D:15) a +0 chain mail a +0 hand axe (10, -6, D:15) a +0 club (22, -23, D:15) a +0 dagger a +0 robe (23, -29, D:15) a +2 dagger of venom (23, -5, D:15) a +0 long sword (23, -4, D:15) a +0 giant club a +0 giant spiked club a +0 giant club (23, -3, D:15) a +0 giant club a +0 giant club a +0 spear a +0 robe (23, -2, D:15) 2 boomerangs a +0 giant club a +0 great mace a +0 giant club a +0 giant club a +0 giant club (23, -1, D:15) a +0 whip a +0 robe (27, -32, D:15) 4 poisoned darts (29, -29, D:15) a +5 long sword (40, -27, D:15) a +0 orcbow (41, -27, D:15) a +0 orcbow (42, -27, D:15) a +0 orcbow a +0 orcbow (49, -19, D:15) a +3 dagger a +0 robe (49, -18, D:15) a +0 short sword a +0 leather armour (57, -30, D:15) a book of Blood Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (1, 0, Orc:1) a +2 hand axe of electrocution a +0 leather armour (5, -8, Orc:1) a +0 mace (8, -12, Orc:1) an atropa-tipped dart (9, -11, Orc:1) a +0 arbalest (26, 4, Orc:1) a +0 ring mail a +0 club (26, 33, Orc:1) a +0 flail (26, 34, Orc:1) a +0 short sword a +0 plate armour a +0 flail a +0 club a +0 leather armour a +0 hand axe a +0 chain mail (26, 35, Orc:1) a +0 dagger a +0 leather armour (27, 4, Orc:1) a +0 chain mail a +0 flail a +0 plate armour a +0 battleaxe (27, 35, Orc:1) a +0 robe a +0 dagger (27, 36, Orc:1) a +0 plate armour a +0 glaive (28, 4, Orc:1) a +0 plate armour a +2 mace of protection a +0 leather armour a +0 whip (28, 34, Orc:1) a +0 plate armour a +0 short sword a +0 orcbow (30, -1, Orc:1) a +0 plate armour a +0 flail (31, -2, Orc:1) a +0 giant spiked club (32, -2, Orc:1) a +0 whip (32, -1, Orc:1) a +0 falchion (36, 29, Orc:1) a +0 giant club (36, 31, Orc:1) a +1 robe of willpower a +1 dagger of venom a +0 giant club (46, -18, Orc:1) a +0 orcbow (50, 25, Orc:1) a +0 giant club a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Othassaf's General Store a +0 robe (9 gold) Great Wizards, Vol. VII (390 gold) a ring of protection from cold (325 gold) 4 stones (5 gold) a +0 sling (19 gold) a book of Necromancy (442 gold) [Shop] Hobaimae's Book Shop a book of Iron (352 gold) a book of Callings (242 gold) a book of the Hunter (286 gold) a Fen Folio (462 gold) a book of the Warp (462 gold) a book of Chaos (550 gold) a book of Dangerous Friends (462 gold) a book of Blasting (308 gold) a book of Armaments (396 gold) [Shop] Peoqycog's Weapon Shoppe a +0 shortbow (42 gold) 8 stones (11 gold) a +0 spear (42 gold) 6 stones (8 gold) a +0 trident (49 gold) a +2 mace of protection (218 gold) a +0 orcbow (49 gold) a +5 war axe of electrocution (499 gold) a +0 sling (21 gold) 4 stones (5 gold) a +0 trident (49 gold) [Shop] Zoag's Book Shop a book of Beasts (504 gold) Sif Muna's Codex of the Transformed Faeries (336 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Cause Fear Hexes 4 a book of Geomancy (420 gold) a Fen Folio (588 gold) the Spellbook of Fiery Freezing (504 gold) Spells Type Level a - Freeze Ice 1 b - Summon Blazeheart Golem Fire/Summoning 4 c - Sticky Flame Fire/Alchemy 4 d - Freezing Cloud Conjuration/Ice/Air 5 a book of Ice (700 gold) a book of Cantrips (224 gold) a book of Misfortune (476 gold) a book of Armaments (504 gold) (0, 0, Orc:2) a +0 flail (8, 7, Orc:2) a +0 plate armour a +0 battleaxe (8, 8, Orc:2) a +0 leather armour a +0 mace (9, 7, Orc:2) a +0 chain mail a +0 great sword (10, 9, Orc:2) a +0 short sword (11, 15, Orc:2) a +0 chain mail a +0 hand axe a +0 war axe (12, 7, Orc:2) a +0 club (12, 15, Orc:2) a +0 ring mail a +0 trident a +0 club (12, 17, Orc:2) a +0 flail a boomerang a +0 flail (13, 5, Orc:2) a +0 robe a +0 dagger (13, 7, Orc:2) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 war axe (13, 8, Orc:2) 3 javelins (13, 15, Orc:2) a +0 leather armour a +0 club (13, 17, Orc:2) a +0 hand axe (14, 4, Orc:2) a +0 leather armour a +0 short sword a +0 arbalest (14, 5, Orc:2) a +0 chain mail a +0 flail (14, 17, Orc:2) a +0 leather armour a +0 dagger (15, 6, Orc:2) a +0 plate armour a boomerang a +0 trident (16, 4, Orc:2) a +0 robe a +0 dagger (17, 5, Orc:2) a +0 robe a +0 dagger (18, 5, Orc:2) a +0 dagger a +2 robe (18, 6, Orc:2) a +0 flail a +0 leather armour (19, 6, Orc:2) a +0 long sword a +0 plate armour (19, 7, Orc:2) a +0 battleaxe a +0 chain mail (20, 11, Orc:2) a +0 mace a +0 robe a +0 dagger (20, 22, Orc:2) a +0 plate armour a +0 war axe a +0 arbalest (20, 23, Orc:2) a +1 arbalest of flaming (20, 24, Orc:2) a +0 ring mail a +0 dagger a +0 robe a +1 dagger of venom a +0 plate armour a +0 trident (21, 23, Orc:2) a +0 chain mail a +0 flail a +0 club a +0 morningstar a +0 hand axe a +0 falchion of electrocution a +0 trident a +0 short sword a +0 plate armour a +1 long sword a +0 arbalest (22, 23, Orc:2) a +0 robe a +0 dagger (23, 22, Orc:2) a +0 troll leather armour a +0 robe a +0 dagger (23, 23, Orc:2) a +0 plate armour 3 boomerangs a +0 war axe a +0 plate armour a +0 flail (23, 24, Orc:2) a +0 chain mail a +0 long sword a +0 robe a +0 dagger (32, 41, Orc:2) a +0 giant club (37, 34, Orc:2) a +0 scale mail a +0 flail (45, 18, Orc:2) a +2 troll leather armour {Snorg} (47, 20, Orc:2) a +0 giant spiked club (53, 27, Orc:2) a +1 robe of resistance a +0 dagger (55, -4, Orc:2) a +0 whip (55, -3, Orc:2) a +0 chain mail a +0 war axe (55, 4, Orc:2) a +0 dire flail a +0 dire flail (56, -3, Orc:2) a +0 short sword (56, 9, Orc:2) a +1 hand cannon of electrocution (57, -7, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (57, -5, Orc:2) a +0 giant spiked club (57, -3, Orc:2) a +0 leather armour a +0 dagger (57, 5, Orc:2) a +0 arbalest (58, -8, Orc:2) a +0 scale mail a +0 whip a +0 chain mail a +0 broad axe a +0 orcbow Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 stones (1, -26, Lair:1) a +0 robe (4, 3, Lair:1) a +0 chain mail (6, -24, Lair:1) a +0 ring mail (28, -15, Lair:1) a stone (29, 16, Lair:1) a +0 dagger (33, -6, Lair:1) 8 stones (34, -1, Lair:1) 2 stones (39, 13, Lair:1) a +2 scimitar of flaming (52, -5, Lair:1) a +0 leather armour (52, 6, Lair:1) a +0 demon whip of venom Level 2 of the Lair of Beasts (4, -17, Lair:2) a +0 quarterstaff (15, -6, Lair:2) 8 stones (15, -4, Lair:2) a +0 pair of boots (41, -34, Lair:2) a +0 kite shield (45, -29, Lair:2) a +0 scale mail (52, 10, Lair:2) a +0 dagger a +2 robe of positive energy (54, 9, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 sling (6, 2, Lair:3) a +0 hat (7, -12, Lair:3) a +2 plate armour of willpower (10, 26, Lair:3) 5 stones (12, 37, Lair:3) a +0 heavy glaive a +0 scale mail of cold resistance (19, 31, Lair:3) a +0 sling (21, -15, Lair:3) a +0 morningstar (33, 4, Lair:3) 5 stones (35, 10, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 stones (5, -37, Lair:4) a +0 ring mail (11, -42, Lair:4) 2 poisoned darts (11, -40, Lair:4) a +0 flail (12, -28, Lair:4) 2 stones (27, -16, Lair:4) a +1 short sword of venom 3 curare-tipped darts (44, -19, Lair:4) a +0 scimitar (44, -13, Lair:4) a potion of degeneration (45, -30, Lair:4) a +0 falchion (47, -13, Lair:4) 6 stones (49, -1, Lair:4) a +0 leather armour (54, 3, Lair:4) a +0 robe Level 5 of the Lair of Beasts (22, 35, Lair:5) a +3 chain mail of fire resistance (22, 36, Lair:5) an orb of wrath (37, -7, Lair:5) a +0 robe (40, 26, Lair:5) a +0 robe (45, 19, Lair:5) 3 potions of mutation 3 potions of berserk rage 4 potions of lignification (51, -5, Lair:5) a +4 war axe of electrocution (60, 4, Lair:5) a +0 plate armour (61, -6, Lair:5) a +0 leather armour Level 1 of the Shoals (0, 0, Shoals:1) a +2 heavy spear (1, -3, Shoals:1) an orb of mayhem (8, -2, Shoals:1) a +0 leather armour (9, 9, Shoals:1) a +0 trident (10, -1, Shoals:1) a +0 ring mail (10, 9, Shoals:1) a +0 short sword a +0 chain mail (15, 8, Shoals:1) 3 stones (16, 18, Shoals:1) a +1 war axe of flaming (17, 7, Shoals:1) a +0 leather armour (17, 8, Shoals:1) a +0 rapier (19, 37, Shoals:1) the +2 leather armour "Tetep" {+Inv rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. +Inv: It lets you turn invisible. (20, 40, Shoals:1) a +0 arbalest (25, 13, Shoals:1) a +0 trident (35, -4, Shoals:1) a +0 trident (36, -3, Shoals:1) a +0 trident (36, 6, Shoals:1) a +0 robe (37, 16, Shoals:1) a +0 halberd a +0 sling a boomerang (47, 37, Shoals:1) a +0 trident (48, 23, Shoals:1) a +0 trident (52, 21, Shoals:1) a +0 helmet (54, 27, Shoals:1) a maw talisman (54, 33, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Dakk's Gadget Gallery a wand of polymorph (5) (119 gold) a wand of mindburst (6) (142 gold) a wand of charming (4) (163 gold) a wand of mindburst (3) (71 gold) (0, 0, Shoals:2) a +0 trident (4, 6, Shoals:2) a +6 trident of venom a +0 leather armour (5, 8, Shoals:2) a +0 trident (6, 6, Shoals:2) a +0 club a +0 sling (6, 8, Shoals:2) a +0 club a +0 sling (9, -1, Shoals:2) a +0 scale mail (10, -7, Shoals:2) a +0 leather armour of fire resistance (11, -13, Shoals:2) a +0 trident (12, -4, Shoals:2) a stone (14, -12, Shoals:2) a +0 trident (19, 4, Shoals:2) a +0 spear a +0 sling (33, -17, Shoals:2) a +0 scimitar (34, -6, Shoals:2) 4 large rocks (37, -6, Shoals:2) a +0 longbow a +0 spear (37, -5, Shoals:2) a +0 mace (38, -2, Shoals:2) a boomerang (42, -20, Shoals:2) the serpent talisman "Haof" {Will- Int+8 Dex+3} [serpent talisman] Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. (43, 3, Shoals:2) a +1 flail of protection (44, 2, Shoals:2) 4 stones (47, -1, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Voleutatu's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Umepni Xygi's Book Shoppe Sif Muna's Enchiridion on Ill Luck (648 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Inner Flame Hexes/Fire 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Anguish Hexes/Necromancy 4 Progressing With Magic (864 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Curse of Agony Necromancy 5 d - Summon Forest Summoning/Translocation 5 a book of Necromancy (612 gold) Mastering the Wizard's Wisdom (864 gold) Spells Type Level a - Orb of Destruction Conjuration 7 b - Spellforged Servitor Conjuration/Summoning 7 c - Monstrous Menagerie Summoning 7 a book of Burglary (396 gold) Maxwell's Memoranda (720 gold) a book of Armaments (648 gold) (1, -6, Shoals:3) 8 stones (10, -29, Shoals:3) 2 boomerangs a +0 trident (11, -29, Shoals:3) a +0 leather armour a +3 spear of venom (11, -27, Shoals:3) 2 boomerangs a +0 trident (12, -29, Shoals:3) a +0 leather armour a +2 spear of flaming (14, -10, Shoals:3) a +0 trident (17, -13, Shoals:3) a +0 leather armour (18, -36, Shoals:3) a +0 chain mail (18, -11, Shoals:3) 2 potions of berserk rage 6 stones (19, -37, Shoals:3) a scroll of noise (20, -37, Shoals:3) 4 stones (23, -36, Shoals:3) a wand of charming (6) (25, -40, Shoals:3) a +0 trident (28, -22, Shoals:3) a +3 leather armour (35, -12, Shoals:3) a +0 pair of boots (40, -14, Shoals:3) a +0 shortbow (40, 2, Shoals:3) a scroll of summoning (42, -9, Shoals:3) a +0 battleaxe (45, -10, Shoals:3) 4 stones (52, 2, Shoals:3) a +0 trident (54, -17, Shoals:3) a +0 pair of gloves (56, -26, Shoals:3) a scroll of noise Level 4 of the Shoals (0, 0, Shoals:4) a +5 spear of venom a +0 leather armour (0, 1, Shoals:4) a +0 spear a +0 leather armour (1, 2, Shoals:4) a +0 longbow a +0 quarterstaff (8, -17, Shoals:4) a granite talisman (17, -16, Shoals:4) a +0 leather armour a +0 spear (17, -12, Shoals:4) a +0 morningstar (19, -25, Shoals:4) a +0 trident a boomerang (21, -20, Shoals:4) a +0 robe (24, -19, Shoals:4) a +0 trident 2 boomerangs (24, -16, Shoals:4) a +0 trident (24, -15, Shoals:4) a +0 trident (25, -15, Shoals:4) a +0 quarterstaff a +0 longbow (26, -12, Shoals:4) 2 poisoned darts (27, -13, Shoals:4) a +0 robe a +0 rapier (27, 3, Shoals:4) a +0 spear (29, -10, Shoals:4) a +0 club a +0 sling (29, -4, Shoals:4) a +0 sling a +0 quarterstaff (30, -10, Shoals:4) a +0 spear (30, -4, Shoals:4) a datura-tipped dart (31, -7, Shoals:4) a +0 ring mail (35, 19, Shoals:4) a potion of heal wounds (35, 22, Shoals:4) a +3 hand axe of pain (unseen) (41, 21, Shoals:4) a +0 longbow a +0 club (43, -2, Shoals:4) a +0 trident (45, -24, Shoals:4) 7 stones (45, -21, Shoals:4) a maw talisman (45, 8, Shoals:4) a +0 trident a boomerang (45, 10, Shoals:4) a +0 trident 3 boomerangs (45, 11, Shoals:4) a +0 leather armour (45, 21, Shoals:4) a +0 trident (46, 9, Shoals:4) a +0 heavy trident (47, 7, Shoals:4) a +0 trident a boomerang (47, 13, Shoals:4) a +3 heavy spear a +0 leather armour (47, 14, Shoals:4) a +0 trident 3 boomerangs (47, 19, Shoals:4) a +0 trident (48, 9, Shoals:4) a +0 heavy hand axe (49, -18, Shoals:4) a +0 trident a +0 robe (50, -18, Shoals:4) 5 large rocks (51, -18, Shoals:4) a +0 spear a +0 sling (51, -17, Shoals:4) a +0 spear (51, -10, Shoals:4) a +0 quarterstaff a +0 sling (51, -9, Shoals:4) a +0 quarterstaff a +0 sling (51, -8, Shoals:4) a +0 quarterstaff a +0 sling (55, -11, Shoals:4) a +2 robe of willpower Level 1 of the Spider Nest (0, 0, Spider:1) a +0 leather armour (5, 0, Spider:1) 2 boomerangs (14, -16, Spider:1) a +0 war axe (19, -20, Spider:1) 4 stones (41, -22, Spider:1) a +0 leather armour (45, -48, Spider:1) a +0 chain mail (58, -27, Spider:1) a +0 chain mail (63, -2, Spider:1) 2 boomerangs (64, 10, Spider:1) a +0 falchion (67, -24, Spider:1) 3 stones (71, -10, Spider:1) a +0 spear (71, -6, Spider:1) a +0 long sword Level 2 of the Spider Nest (0, 0, Spider:2) the +3 leather armour of Bitterness {Fly rPois Int-5 Stlth+} Int-5: It affects your intelligence (-5). rPois: It protects you from poison Fly: It grants you flight. Stlth+: It makes you more stealthy. (5, 5, Spider:2) a +0 scale mail (14, 12, Spider:2) 4 stones (15, 7, Spider:2) a +0 war axe (16, -13, Spider:2) a scroll of noise (16, -12, Spider:2) a +0 long sword (18, -17, Spider:2) 6 stones (22, 7, Spider:2) a +0 falchion (26, 9, Spider:2) a potion of berserk rage (26, 22, Spider:2) a +0 scale mail (27, 17, Spider:2) a +1 spectral broad axe a +0 chain mail a +0 kite shield (34, -7, Spider:2) a book of Blood (38, -4, Spider:2) 2 scrolls of amnesia 7 scrolls of vulnerability a ring of ice Level 3 of the Spider Nest (0, 0, Spider:3) 3 atropa-tipped darts (1, 33, Spider:3) 4 stones (6, 21, Spider:3) 2 stones (8, -17, Spider:3) 2 curare-tipped darts (8, -16, Spider:3) a +0 robe a +0 lajatang (9, 16, Spider:3) a +0 leather armour (12, 1, Spider:3) a +0 morningstar (13, -17, Spider:3) a staff of alchemy (14, -19, Spider:3) a +0 quarterstaff (24, 0, Spider:3) a Necronomicon (31, 6, Spider:3) a +0 dagger (33, 0, Spider:3) a +0 robe Level 4 of the Spider Nest (0, 0, Spider:4) an orb of energy (0, 2, Spider:4) 2 potions of mutation (1, -2, Spider:4) 7 stones (1, 0, Spider:4) a ring of resist corrosion a +4 ring of protection a +4 ring of protection a +5 ring of evasion a +1 pair of gloves of hurling (13, -2, Spider:4) a +0 flail (17, 8, Spider:4) a +0 scale mail (20, -16, Spider:4) a +0 mace (20, 0, Spider:4) a +0 plate armour (27, 7, Spider:4) a +0 hand axe (33, -7, Spider:4) 8 stones (34, -12, Spider:4) the granite talisman of Loss {MP+9 Dex+3} [granite talisman] Dex+3: It affects your dexterity (+3). MP+9: It affects your magic capacity (+9). Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail (13, -5, Vaults:1) a +0 troll leather armour a +0 flail a +0 ring mail a +1 heavy war axe a +0 arbalest a +0 scale mail (15, -24, Vaults:1) a +2 morningstar of holy wrath a +0 ring mail (15, -23, Vaults:1) a +0 flail a +0 scale mail (15, 14, Vaults:1) a +0 leather armour (16, -23, Vaults:1) a +1 great mace of holy wrath a +0 chain mail (16, -18, Vaults:1) 5 stones (19, -2, Vaults:1) 6 boomerangs (21, -8, Vaults:1) a +0 war axe (22, 15, Vaults:1) 5 poisoned darts (26, -17, Vaults:1) a +1 scale mail of positive energy (26, 23, Vaults:1) a +0 ring mail (26, 24, Vaults:1) a +0 dire flail a +0 animal skin (28, 21, Vaults:1) a +0 shortbow (29, -26, Vaults:1) a +0 scale mail (29, -24, Vaults:1) a +0 heavy arbalest (29, 13, Vaults:1) a +0 falchion a +0 ring mail (30, 14, Vaults:1) 3 stones (32, 25, Vaults:1) a +0 morningstar of protection a +0 ring mail (43, -28, Vaults:1) a +0 war axe a +0 arbalest a +0 scale mail (47, 18, Vaults:1) a +0 orcbow (48, -28, Vaults:1) a +0 arbalest (50, -32, Vaults:1) a +0 arbalest a +0 arbalest (50, 6, Vaults:1) a +0 leather armour (50, 9, Vaults:1) a +0 heavy halberd (51, 5, Vaults:1) a +0 ring mail a +0 dire flail (55, -32, Vaults:1) 4 stones (60, -8, Vaults:1) a +0 leather armour (62, 29, Vaults:1) a +0 great sword Level 2 of the Vaults (0, 0, Vaults:2) a +0 dagger a +0 robe a human corpse (2, 0, Vaults:2) an ugly thing corpse (18, 38, Vaults:2) a dire elephant skeleton (18, 39, Vaults:2) a +0 arbalest a yaktaur skeleton (19, 39, Vaults:2) a dire elephant skeleton (19, 40, Vaults:2) a +0 mace a +0 scale mail a human skeleton (19, 41, Vaults:2) a +0 dire flail a +0 animal skin an ogre skeleton (20, 39, Vaults:2) a +0 bardiche a +0 chain mail (20, 41, Vaults:2) a +0 great mace a +0 ring mail (21, 41, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail a human skeleton (34, 40, Vaults:2) a +0 dire flail a +0 animal skin (36, 22, Vaults:2) a +0 arbalest (37, 22, Vaults:2) a +0 arbalest (37, 23, Vaults:2) 2 curare-tipped darts (37, 25, Vaults:2) a book of the Dragon (38, 22, Vaults:2) a +0 arbalest a +0 arbalest (39, 23, Vaults:2) a +0 scale mail