tykejmi Level 1 of the Dungeon [Shop] Zezami's Weapon Boutique a +0 hand axe (33 gold) 5 stones (5 gold) a +0 dagger (22 gold) 7 stones (7 gold) a +0 hand axe (33 gold) a +3 heavy falchion (246 gold) 2 poisoned darts (13 gold) a +0 hand axe (33 gold) [Shop] Opeoc's Assorted Antiques a +0 club (25 gold) a +6 ring of dexterity (900 gold) a scroll of identify (50 gold) a potion of degeneration (25 gold) a potion of ambrosia (200 gold) a +0 ring mail (100 gold) a +0 pair of gloves (112 gold) a potion of curing (75 gold) a +0 leather armour (50 gold) an orb of wrath (325 gold) [Shop] Qage's Jewellery Shop a +4 ring of protection (396 gold) a +6 ring of dexterity (396 gold) an amulet of regeneration (330 gold) a ring of protection from fire (275 gold) the amulet "Poes" {Spirit +Inv Str+7 Dex-2 Stlth-} (584 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+7: It affects your strength (+7). Dex-2: It affects your dexterity (-2). +Inv: It lets you turn invisible. Stlth-: It makes you less stealthy. an amulet of guardian spirit (330 gold) a ring of ice (275 gold) an amulet of magic regeneration (330 gold) an amulet of magic regeneration (330 gold) (0, 0, D:1) a ring of magical power (2, -14, D:1) a +0 club (4, -9, D:1) a +0 club (5, 19, D:1) a +0 sling (6, 5, D:1) a +0 short sword (7, 13, D:1) 8 stones (8, 5, D:1) a +0 dagger (17, 5, D:1) 4 stones (20, 5, D:1) 4 atropa-tipped darts (31, 3, D:1) a +0 barding (35, -6, D:1) a +0 dagger (45, -8, D:1) a +0 dagger (48, -14, D:1) 5 stones (48, 8, D:1) 4 stones (48, 22, D:1) a +0 leather armour (57, -4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a beast talisman (2, -14, D:2) a +1 hand axe of flaming (3, -5, D:2) a +0 club (10, -37, D:2) a +0 club (11, -37, D:2) a +0 short sword 5 stones (12, -36, D:2) a +0 whip (22, -2, D:2) a +0 dagger (25, -9, D:2) a ring of poison resistance (26, -29, D:2) 5 stones (32, -3, D:2) a +0 flail (37, -24, D:2) a +0 ring mail (42, -17, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 9, D:3) a +0 club (10, 0, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 club a +0 ring mail a +0 whip a +0 ring mail (26, 15, D:3) a book of Party Tricks (32, 36, D:3) a +0 leather armour (36, 14, D:3) a +0 long sword (37, 17, D:3) a +0 dagger an orc corpse (skeletalised by now) (39, 12, D:3) a +0 hand axe (39, 17, D:3) a +0 flail a +0 leather armour (41, 15, D:3) a book of the Tundra (43, 13, D:3) a +0 club (47, -7, D:3) a +0 club (47, 43, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant weapon (2, 2, D:4) a +0 falchion a +0 dagger a +0 robe (4, 3, D:4) a +0 flail a stone (4, 8, D:4) a potion of attraction (8, 3, D:4) a +0 dagger (9, 0, D:4) 17 gold pieces (9, 11, D:4) a +0 club (12, 3, D:4) 5 gold pieces (20, -11, D:4) a +0 club a goblin corpse (28, -19, D:4) a +0 dagger a +0 robe (32, -21, D:4) a throwing net