Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 6509549812731627161 457 tykejmi the Conjurer (level 6, -3/51 HPs) Began as a Draconian Conjurer on Aug 18, 2024. Was an Initiate of Vehumet. Slain by an orc warrior ... wielding a +0 dire flail (7 damage) ... on level 4 of the Dungeon. The game lasted 00:05:01 (5366 turns). tykejmi the Conjurer (Draconian Conjurer) Turns: 5366, Time: 00:05:02 Health: -3/51 AC: 9 Str: 13 XL: 6 Next: 77% Magic: 9/11 EV: 12 Int: 26 God: Vehumet [......] Gold: 149 SH: 0 Dex: 9 Spells: 9/12 levels left rFire . . . i - +1 dagger of the Uplifting Gods {flame, rC+ Will+ Str+3} rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . b - +1 cloak rCorr . s - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ v - ring of wizardry HPRegen 0.28/turn a - +6 ring of intelligence MPRegen 0.12/turn %: wizardry (x1) @: brilliant A: AC +6, unfitting armour, cold-blooded a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons e - a +0 dagger i - the +1 dagger of the Uplifting Gods (weapon) {flame, rC+ Will+ Str+3} (You took it off a goblin on level 2 of the Dungeon) Str+3: It affects your strength (+3). rC+: It protects you from cold. Will+: It increases your willpower. Armour b - a +1 cloak (worn) s - a +0 pair of gloves (worn) Jewellery a - a +6 ring of intelligence (right hand) l - a ring of protection from cold v - a ring of wizardry (left hand) Scrolls d - 2 scrolls of fear {unknown} f - 5 scrolls of identify {unknown} k - a scroll of teleportation {unknown} o - a scroll of revelation {unknown} p - a scroll of immolation {unknown} q - a scroll of vulnerability {unknown} u - a scroll of brand weapon {unknown} Potions c - 3 potions of brilliance g - a potion of curing {unknown} h - a potion of haste {unknown} j - a potion of invisibility {unknown} m - a potion of resistance {unknown} n - 2 potions of enlightenment {unknown} t - a potion of lignification {unknown} Skills: * Level 3.6 Fighting * Level 3.5 Dodging - Level 1.7 Stealth * Level 3.7 Spellcasting * Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 5% 2 Call Imp Summ 14% N/A 5% 2 Tukima's Dance Hex 7% N/A 11% 3 Fulminant Prism Conj/Alch 14% 3d8 12% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 12% 4 Dimensional Bullseye Hex/Tloc 3% N/A 32% 4 Manifold Assault Tloc 7% N/A 32% 4 Dispersal Tloc 3% N/A 99% 6 Disjunction Tloc 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Vehumet Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (severely wounded, 78% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior hits you but does no damage. Something hits you but does no damage. Unknown command. The searing ray misses the orc warrior. The orc warrior hits you with a +0 dire flail. Something hits you but does no damage. The searing ray misses the orc warrior. The orc warrior barely misses you. Something hits you but does no damage. You have nothing you can fire or use right now. Magic courses through your body. The orc warrior hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 chain mail (severely wounded, 78% to hit) The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You have nothing you can fire or use right now. Unknown command. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The orc warrior hits you with a +0 dire flail! You die... # #..#####.# #o############ # #....##..# #.)[.........# ## #.##..#.## ##.<.........# .###.###...# #..(......^.# .....#....### ##..........# #...........#### #..........# ..........#....####..######### ..........####...{.....# ................@o.....#### .#.....###.....##.........##### .............#.#..#.#.........## .......#####.#.#....#....####..# .#...#######.#.#..###....###...# ......................)....>.### .....########...#####....##### ......## #....# ###### .......## #....# ###### You could see an orc warrior. Vanquished Creatures 2 bombardier beetles (D:3) 2 hounds (D:4) 4 orc priests An orc wizard (D:3) Terence (D:3) 3 gnolls 3 adders 2 dart slugs (D:1) 7 orcs 14 ball pythons 4 bats 6 endoplasms 3 giant cockroaches 8 goblins 16 hobgoblins 6 jackals 4 kobolds 5 quokkas 7 frilled lizards 3 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tykejmi the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 188 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 390 | D:1 | Reached skill level 1 in Fighting 708 | D:1 | Reached XP level 3. HP: 25/28 MP: 0/6 892 | D:1 | Learned a level 2 spell: Searing Ray 1505 | D:2 | Identified the +1 dagger of the Uplifting Gods {flame, rC+ | Will+ Str+3} 2243 | D:2 | Reached XP level 4. HP: 36/36 MP: 5/8 2573 | D:3 | Found a radiant altar of Vehumet. 3003 | D:3 | Reached XP level 5. HP: 41/41 MP: 2/9 3555 | D:3 | Noticed Terence 3767 | D:3 | Became a worshipper of Vehumet 4046 | D:3 | Found a faded altar of an unknown god. 4125 | D:3 | Reached skill level 5 in Conjurations 4125 | D:3 | Reached XP level 6. HP: 51/51 MP: 3/11 4370 | D:3 | Killed Terence 4660 | D:4 | Found a broken altar of Ashenzari. 5164 | D:4 | Noticed an orc warrior 5366 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_cross, nrook_mini_backslash, minivault_27, hangedman_decor_clover_reticule D:2: layout_loops_cross, minmay_quantized D:3: layout_rooms, nicolae_vehumet_radiance, ebering_ecumenical_altar_webs, minmay_misc_feat_room, uniq_terence D:4: layout_rooms, nicolae_overflow_crystal_walls, skrybe_limestone_x Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.5 Fighting | 1 2 3 | 3.6 Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 43 | || 43 Tailslap | 8 | 4 || 12 Dagger | | 23 || 23 Punch | | 1 || 1 Cast: Magic Dart | 96 | 110 || 206 Searing Ray | 1 | 17 || 18 Use: Potion | | 3 || 3 Armour: Skin | 35 | 49 || 84 Dodge: Dodged | 47 | 56 || 103