tykejmi Level 1 of the Dungeon (2, -19, D:1) a +0 dagger (13, 22, D:1) 8 stones (14, -11, D:1) 6 stones (19, 3, D:1) a +0 mace (45, 8, D:1) 6 stones (46, -20, D:1) a +0 club (48, -13, D:1) a +0 chain mail (50, -13, D:1) a staff of fire (51, -21, D:1) a +0 club (53, 20, D:1) a +0 dagger (53, 27, D:1) a +0 buckler (54, 14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, 9, D:2) a +0 club (9, -15, D:2) a +0 robe (22, -10, D:2) a +0 robe (30, -8, D:2) a +0 ring mail (32, 12, D:2) a +0 long sword (43, 7, D:2) 4 stones (46, 8, D:2) a +0 ring mail Level 3 of the Dungeon (7, 20, D:3) a +0 club a +0 robe (11, 6, D:3) 2 poisoned darts (14, 3, D:3) 3 stones (17, 28, D:3) a +1 flail of protection a +4 flail (18, 28, D:3) a +0 club (20, 4, D:3) a +0 hand axe of freezing (20, 19, D:3) a +0 dagger (27, 27, D:3) a +0 club (28, 22, D:3) a +0 quarterstaff (28, 25, D:3) a +0 club (32, 2, D:3) a +0 dagger (34, 21, D:3) a +0 ring mail (35, 22, D:3) 3 stones Level 4 of the Dungeon (7, -22, D:4) a +0 club (8, -18, D:4) a staff of conjuration (12, -20, D:4) a +0 chain mail (18, 3, D:4) a +0 scale mail (31, -11, D:4) a +0 flail (39, -31, D:4) a +0 mace (51, -12, D:4) a +0 whip 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 scale mail (1, -3, D:5) a +0 club (1, 0, D:5) a +0 club (1, 1, D:5) a +0 dagger a +0 robe (2, 1, D:5) a +0 short sword a +0 leather armour (13, -28, D:5) a +0 club (16, -30, D:5) a +0 whip a +0 ring mail a +0 club a +0 whip a +0 short sword (21, -15, D:5) an orb of mayhem (29, -33, D:5) 3 stones (29, -32, D:5) a +0 leather armour (35, -37, D:5) 8 stones (38, -4, D:5) a +0 short sword (44, -42, D:5) a +0 dagger (44, -41, D:5) a +0 flail a +0 hand axe (49, -13, D:5) 6 boomerangs (53, -2, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a staff of alchemy (13, 8, D:6) 3 stones (18, 14, D:6) a +0 long sword +0 steam dragon scales (23, 29, D:6) a +0 dagger (23, 30, D:6) a +0 short sword (24, -23, D:6) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (24, -22, D:6) a +0 flail a +0 ring mail (25, 30, D:6) a +0 club 4 poisoned darts (26, 31, D:6) a +0 dagger a curare-tipped dart a +0 dagger (29, 10, D:6) a +0 robe a +0 dagger (29, 16, D:6) a +0 war axe (30, 11, D:6) a +0 club a +0 scale mail a +0 dagger (30, 13, D:6) a +0 scale mail a +0 morningstar (31, 10, D:6) a +0 club (31, 11, D:6) a +0 mace (31, 35, D:6) a +0 chain mail (32, 10, D:6) a +0 robe a +0 dagger (33, -4, D:6) 8 stones (41, 26, D:6) a +2 trident of draining a +0 robe an orb of mayhem (42, -18, D:6) a +0 dagger (44, -2, D:6) 6 javelins (45, -2, D:6) a +0 mace (46, 16, D:6) a Young Poisoner's Handbook Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (6, -20, D:7) 4 stones (10, -29, D:7) the +0 quarterstaff of the Protecting Bear {venom, *Corrode rC++} rC++: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. (12, -26, D:7) a -2 demon whip of venom (12, 9, D:7) a +4 dagger (20, -33, D:7) a +0 long sword (21, 9, D:7) a +0 ring mail (24, -28, D:7) 7 stones (33, -25, D:7) a +0 helmet (37, 2, D:7) a +0 leather armour (39, -21, D:7) a +0 trident (39, -2, D:7) a +0 giant club a +0 giant spiked club (45, -14, D:7) a +0 plate armour a +0 short sword (49, -6, D:7) a +0 mace (50, -15, D:7) a +0 trident 3 boomerangs (50, -14, D:7) a +0 flail (51, -15, D:7) a +0 chain mail a +0 halberd (56, -5, D:7) an amulet of magic regeneration a +6 ring of intelligence (60, -6, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (1, 13, D:8) 3 poisoned darts (6, 18, D:8) 5 stones a +0 dagger a curare-tipped dart a +0 whip (6, 19, D:8) a +0 short sword (16, -15, D:8) a +2 antimagic shortbow (17, 28, D:8) a +0 robe a +4 dire flail of freezing (17, 41, D:8) a +0 robe a +3 hand axe (18, 40, D:8) a +0 robe a +1 flail of freezing a +0 robe a +0 heavy war axe (19, 40, D:8) a +0 robe a +2 flail of protection (21, 21, D:8) a maw talisman (36, 3, D:8) a +2 dagger of freezing (37, 3, D:8) a +0 short sword a +0 dagger a +0 short sword 10 poisoned darts a +0 dagger (38, 3, D:8) a +0 whip 5 stones a +0 dagger a +0 whip (57, 23, D:8) a +0 chain mail a +0 hand axe (58, 23, D:8) a +0 robe a +0 dagger a +0 flail (58, 24, D:8) a +2 robe of cold resistance a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 trident (0, 1, D:9) a +0 giant spiked club a +0 whip a +0 dagger a +0 dagger a curare-tipped dart a +0 hand axe a +0 chain mail a +0 short sword 7 poisoned darts a +0 giant spiked club a +0 trident a +0 whip a +0 giant spiked club (0, 2, D:9) a +2 hand axe of flaming a boomerang a +0 scale mail (1, 0, D:9) a +0 whip a +0 leather armour a +0 whip a +0 hand axe a +0 leather armour a +0 hand axe a +0 giant spiked club a +0 troll leather armour (2, -1, D:9) 3 stones (14, -33, D:9) a +0 short sword a +0 leather armour (15, -33, D:9) a +0 club a +0 short sword a +3 plate armour of willpower a +0 dagger a +0 robe (19, -13, D:9) a +0 robe a +0 dagger (21, -18, D:9) a +0 dagger (21, 4, D:9) a +0 short sword a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (22, -9, D:9) 2 poisoned darts (22, 4, D:9) a +0 dagger a +0 robe (31, -36, D:9) a +0 flail (34, -36, D:9) a +0 short sword a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 long sword a +0 robe a +1 halberd a +0 robe (35, -36, D:9) a +0 robe a +4 falchion of freezing a +0 robe (43, -22, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (7, -3, D:10) 6 boomerangs (9, 43, D:10) a +0 dagger a +0 robe (10, 43, D:10) a +0 dagger a +0 robe (11, 43, D:10) a +1 heavy flail (13, 21, D:10) a phantom mirror (14, 14, D:10) an amulet of magic regeneration the ring "Laateor" {Fire Dex+3} [ring of fire] Fire: It enhances your fire magic. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (21, 1, D:10) a +0 giant spiked club a +0 giant spiked club (22, 11, D:10) 6 stones (24, 13, D:10) a +0 scimitar (27, 12, D:10) a flux talisman (27, 16, D:10) +0 acid dragon scales a +0 dire flail a +0 giant club (33, 10, D:10) 3 stones (33, 16, D:10) a +0 spear a +0 chain mail a boomerang (47, 25, D:10) a +0 short sword (57, 30, D:10) 2 stones Level 11 of the Dungeon (0, 0, D:11) a +0 sling (0, 47, D:11) 3 atropa-tipped darts (1, 28, D:11) a +0 leather armour a +0 dagger (2, 28, D:11) a +0 ring mail a +0 club a +0 chain mail a +0 flail (2, 29, D:11) a +0 whip (3, 17, D:11) a +0 club (4, 13, D:11) 3 large rocks (10, -7, D:11) a +0 kite shield (20, 27, D:11) a +0 short sword (21, 31, D:11) a +0 giant club a +0 giant club (22, 31, D:11) a +0 shortbow (27, 31, D:11) a +0 giant club (27, 32, D:11) a +0 giant club (27, 33, D:11) a +0 giant club (28, 29, D:11) a +0 chain mail (28, 32, D:11) a +4 dagger of distortion a +2 robe of cold resistance a +0 giant club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (29, 31, D:11) 2 silver javelins (32, -8, D:11) 2 javelins (46, 24, D:11) a +1 animal skin a +0 spear (50, 3, D:11) a +0 ring mail (50, 21, D:11) +0 acid dragon scales (51, 2, D:11) a +0 robe a +0 dagger (51, 23, D:11) a +0 dagger a +0 cloak (53, 21, D:11) 4 poisoned darts (53, 43, D:11) a +0 leather armour (57, 9, D:11) the +1 leather armour of Yczeruh {Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (62, 30, D:11) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour a +3 dagger (63, 30, D:11) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 double sword (7, -9, D:12) a +0 trident (7, 1, D:12) 8 stones (8, -4, D:12) a +0 mace (21, -20, D:12) a stone (22, -25, D:12) a +0 dagger a +0 robe (22, -24, D:12) a +0 morningstar (22, -23, D:12) a +0 dagger a +0 robe (23, -25, D:12) a +0 club a +0 ring mail (25, -29, D:12) a +0 dagger (30, -40, D:12) a +1 long sword of electrocution (36, -5, D:12) a +0 flail (37, -7, D:12) a +0 short sword (37, -5, D:12) a +1 trident of holy wrath a +0 leather armour (39, -7, D:12) a +0 orcbow (40, -8, D:12) a +0 orcbow a +0 orcbow (41, -11, D:12) 3 boomerangs (41, -10, D:12) a +0 shortbow 3 large rocks (41, -9, D:12) a +0 shortbow (41, -8, D:12) a +0 orcbow a +0 orcbow Level 13 of the Dungeon (0, 0, D:13) a +0 dire flail a +0 giant club a +0 dire flail a +0 giant club a +0 robe a +0 dagger (2, 0, D:13) 4 stones (2, 1, D:13) a +3 scimitar of flaming (2, 6, D:13) 4 poisoned darts (7, -6, D:13) a +0 troll leather armour (10, 3, D:13) 2 stones (12, -8, D:13) a +0 quarterstaff (13, 4, D:13) a +4 scimitar of flaming (unseen) (14, 4, D:13) 2 javelins (15, 4, D:13) a +0 leather armour a +0 great mace (17, -31, D:13) a +0 chain mail (21, -30, D:13) a +0 morningstar (24, -12, D:13) a +0 trident of chaos (28, -34, D:13) a +0 short sword (31, -2, D:13) 3 poisoned darts (35, -33, D:13) 3 stones (35, -7, D:13) a +0 mace (35, -5, D:13) 3 large rocks (41, -38, D:13) the +0 ring mail of the Moon {Str+2} Str+2: It affects your strength (+2). (43, -5, D:13) 5 stones Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (2, -4, D:14) a book of Decay (4, -37, D:14) a serpent talisman (6, -37, D:14) 2 boomerangs (13, -35, D:14) 3 stones a +0 dagger a +0 dagger (14, -35, D:14) 11 poisoned darts a +0 short sword a +0 club a +0 robe a +0 dagger (14, -34, D:14) 7 poisoned darts a +0 dagger (16, -27, D:14) a boomerang (36, -38, D:14) 9 stones (39, -49, D:14) 6 stones (40, -4, D:14) 4 large rocks (43, -33, D:14) 7 stones (45, -35, D:14) the +2 halberd of Famine {speed, rElec rPois Str-4 Dex+6} Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison (48, -14, D:14) a +0 orcbow (50, -17, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe (1, -3, D:15) a +0 long sword a +0 robe (5, -1, D:15) 3 boomerangs a +0 dagger a +0 robe (5, 0, D:15) a +0 buckler (5, 20, D:15) a +0 giant club (5, 21, D:15) a +0 giant spiked club a +0 giant club (6, -9, D:15) 2 large rocks (6, 0, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 20, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (9, 26, D:15) 5 stones (18, 6, D:15) a +0 scale mail (20, 5, D:15) a +0 rapier (24, 24, D:15) a +0 giant club a +0 robe a +0 flail (27, -5, D:15) a +0 dagger a +0 robe (28, -6, D:15) 2 javelins (34, 13, D:15) a +0 sling (36, 27, D:15) a +0 scale mail (45, 18, D:15) a +0 halberd the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 stones (3, -6, Lair:1) a +0 leather armour (15, 21, Lair:1) a +0 scale mail (28, 24, Lair:1) a +0 mace (30, -26, Lair:1) a +0 falchion (55, -5, Lair:1) a +0 scale mail (62, 19, Lair:1) a +0 chain mail (64, 30, Lair:1) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 stones (6, -12, Lair:2) a +0 robe (23, -20, Lair:2) a +0 pair of gloves (23, -19, Lair:2) a javelin (37, -8, Lair:2) 7 stones (38, -10, Lair:2) 6 stones (42, -42, Lair:2) 2 silver javelins Level 3 of the Lair of Beasts (17, -7, Lair:3) a +0 robe (26, -40, Lair:3) a +0 quarterstaff (32, -33, Lair:3) 5 poisoned darts (33, 0, Lair:3) a +0 pair of boots (45, -31, Lair:3) the blade talisman of Ecwuiru {rElec Str+3 Dex+3} [blade talisman] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (56, -43, Lair:3) 8 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 stones (30, -5, Lair:4) a +0 ring mail (32, -10, Lair:4) 2 curare-tipped darts (38, 13, Lair:4) an amulet of the acrobat 3 potions of degeneration (45, -20, Lair:4) a +0 robe (45, 5, Lair:4) a +0 helmet (48, -4, Lair:4) a +0 rapier (51, 6, Lair:4) the +5 quarterstaff "Ypiw" {freeze, +Blink rCorr Dex-2} Dex-2: It affects your dexterity (-2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (52, 10, Lair:4) a +0 leather armour of willpower (55, 31, Lair:4) 3 silver javelins (64, -1, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 great sword (3, -17, Lair:5) a staff of conjuration (17, -7, Lair:5) a silver javelin (26, 29, Lair:5) a +0 long sword (29, 0, Lair:5) a +1 longbow of flaming a +2 barding of stealth (40, -1, Lair:5) 2 darts of dispersal (41, -5, Lair:5) a +0 spear (45, -10, Lair:5) a +0 trident (45, -7, Lair:5) a +0 club (58, 28, Lair:5) a storm talisman (69, 16, Lair:5) a potion of degeneration Level 1 of the Swamp (0, 0, Swamp:1) a dragon-blood talisman (12, -11, Swamp:1) the +3 scale mail "Aciorrot" {Will+} Will+: It increases your willpower. a +2 eveningstar of draining a +0 tower shield (14, 3, Swamp:1) a +0 spectral quarterstaff a +0 robe (28, 3, Swamp:1) a +0 spear (30, 4, Swamp:1) 2 silver javelins (30, 8, Swamp:1) a +0 robe a +0 heavy quarterstaff (32, 7, Swamp:1) a +0 longbow (51, -9, Swamp:1) a ring of positive energy Level 2 of the Swamp (0, 0, Swamp:2) the +6 orcbow "Niarch" {freeze, rPois rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison (0, 2, Swamp:2) a +0 glaive (0, 4, Swamp:2) a +1 spear of freezing (0, 6, Swamp:2) a +0 war axe (1, 7, Swamp:2) a +0 halberd (2, 7, Swamp:2) a +0 mace (4, -9, Swamp:2) 31 gold pieces (4, 2, Swamp:2) 3 atropa-tipped darts (7, -7, Swamp:2) a +6 ring of intelligence (8, -7, Swamp:2) a potion of enlightenment (12, -12, Swamp:2) a +0 helmet (12, 9, Swamp:2) the serpent talisman of the Blind Marksman {+Blink rElec Str-2 Dex+2} [serpent talisman] Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. (14, -12, Swamp:2) a +0 helmet (16, -12, Swamp:2) a +0 buckler (18, -12, Swamp:2) a +0 chain mail (19, -11, Swamp:2) the +2 leather armour "Koimig" {*Slow rElec Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (19, -10, Swamp:2) a +0 scale mail (22, -12, Swamp:2) a ring of ice (31, 3, Swamp:2) a tyrant leech corpse (33, 24, Swamp:2) a +0 robe (44, 8, Swamp:2) a +0 club (46, 14, Swamp:2) a javelin (53, 3, Swamp:2) an amulet of guardian spirit an amulet of reflection a +4 ring of protection a scroll of summoning 4 scrolls of vulnerability 4 scrolls of immolation (55, 36, Swamp:2) a +0 morningstar Level 3 of the Swamp (0, 0, Swamp:3) a throwing net (13, -5, Swamp:3) 5 darts of dispersal