Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 15295337096570592752 36 tykejmi the Gusty (level 3, 0/29 HPs) Began as a Draconian Air Elementalist on Oct 11, 2024. Slain by a water moccasin (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (162 turns). tykejmi the Gusty (Draconian Air Elementalist) Turns: 162, Time: 00:00:28 Health: 0/29 AC: 5 Str: 10 XL: 3 Next: 19% Magic: 7/7 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no teleportation @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 short sword (weapon) Scrolls f - a scroll of blinking Potions a - a potion of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 2.6 Dodging - Level 1.7 Stealth * Level 3.4 Spellcasting * Level 3.1 Conjurations * Level 4.3 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 5% 2 Swiftness Air 17% N/A 9% 3 Airstrike Air 8% 2d(2-18) 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The water moccasin is severely wounded. The zap hits the bombardier beetle. The bombardier beetle is moderately wounded. The zap hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. The water moccasin bites you but does no damage. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The zap hits the water moccasin. The water moccasin is almost dead. The zap misses the water moccasin. The zap hits the bombardier beetle. The bombardier beetle is severely wounded. The water moccasin bites you but does no damage. Unknown command. Unknown command. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you. Unknown command. Magic courses through your body. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 53% to hit) The zap hits the water moccasin. The water moccasin is almost dead. The zap hits the water moccasin. The water moccasin is lightly wounded. The zap misses the bombardier beetle. The water moccasin bites you. You die... ▓.▓ ▓'▓ ▓.▓ ▓.▓ ▓†▓ ▓B▓ ▓S▓ ▓S▓ ▓@▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see 2 water moccasins and a bombardier beetle. Vanquished Creatures A jelly (D) A dart slug (D) An endoplasm (D) 2 hobgoblins (D) A frilled lizard (D) A kobold (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | tykejmi the Draconian Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 15 | D | Reached skill level 1 in Fighting 144 | D | Noticed a water moccasin 144 | D | Noticed a bombardier beetle 144 | D | Noticed a water moccasin 144 | D | Noticed a jelly 154 | D | Reached XP level 2. HP: 23/23 MP: 1/5 157 | D | Reached skill level 4 in Air Magic 157 | D | Reached XP level 3. HP: 22/29 MP: 4/7 162 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.6 Fighting | 1 2 | 2.1 Conjurations | 2 3 | 3.1 Spellcasting | 3 | 3.4 Air Magic | 4 | 4.3 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Shock || 12 Use: Potion || 2 Armour: Skin || 15 Dodge: Dodged || 12