tykejmi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 buckler a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 36, D) a flux talisman (59, 37, D) a granite talisman (60, 36, D) the maw talisman of Mastrol {rN+ Str+6} [maw talisman] Str+6: It affects your strength (+6). rN+: It protects you from negative energy. (unseen) (60, 37, D) a +1 scale mail of positive energy (unseen) (61, 0, D) a +1 heavy spear (61, 10, D) a +0 trident (61, 16, D) a +2 heavy broad axe (61, 19, D) a +2 trident a +0 robe (61, 29, D) a +0 halberd a boomerang a +0 plate armour (61, 36, D) a wand of charming (4) (61, 37, D) a staff of conjuration (unseen) (61, 42, D) 2 boomerangs (62, 0, D) a staff of cold (62, 1, D) a +6 spear of venom (62, 8, D) a beast talisman (62, 9, D) a +2 antimagic mace (62, 10, D) a +0 trident (62, 13, D) a throwing net (62, 16, D) the +4 mace "Fuelynkomoi" {heavy, Str-2 Int+6} Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). (62, 17, D) a staff of death (62, 26, D) a staff of cold (62, 27, D) a +1 leather armour of cold resistance (62, 29, D) a +0 dagger a +0 robe (62, 30, D) a +0 dagger a +2 robe of willpower a +0 hand axe a +0 plate armour an orc corpse (62, 36, D) a +1 rapier of venom (unseen) (62, 37, D) a scroll of brand weapon (63, 0, D) a +0 ring mail of cold resistance (63, 8, D) a staff of earth (unseen) (63, 9, D) a +0 trident (63, 10, D) a +0 trident (63, 17, D) a +1 dagger of speed (63, 19, D) a +2 trident a +0 robe (63, 26, D) a +1 scale mail of willpower (63, 28, D) a +0 flail a +0 ring mail an orc corpse (63, 30, D) a +0 dagger a +0 robe an orc corpse (63, 36, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (unseen) (63, 37, D) the Almanac of the Meteoric Tomb Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Borgnjor's Revivification Necromancy 8 (unseen) (64, 16, D) a staff of conjuration (64, 20, D) a +0 falchion a +0 robe (64, 27, D) a staff of air (64, 30, D) a +0 dagger a +0 robe an orc corpse (64, 31, D) a +0 flail a +0 chain mail an orc corpse (68, 0, D) the +6 glaive of Breach {flame, Dex+5} Dex+5: It affects your dexterity (+5). (69, 36, D) a +1 pair of boots of rampaging (70, 8, D) a staff of earth (unseen) (70, 9, D) a wand of charming (4) (70, 36, D) a staff of cold (70, 37, D) a +0 antimagic lajatang (unseen) (71, 9, D) the +6 shillelagh "Devastator" {shatter} a +5 executioner's axe (71, 26, D) the ring "Aruije" {rF+ Will+ Str+3 Int+6} [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. Will+: It increases your willpower. a ring of fire a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence the +1 whip of Zamolucs {freeze, ^Fragile rPois Str+7} Str+7: It affects your strength (+7). rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (71, 41, D) a water moccasin corpse a wolf corpse (72, 9, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (72, 16, D) a +1 morningstar of protection (72, 17, D) a wand of charming (3) (72, 31, D) 2 silver javelins (72, 36, D) a +0 pair of boots of rampaging (72, 42, D) a water moccasin corpse (72, 43, D) an iguana corpse a wolf corpse (73, 1, D) a staff of earth (73, 27, D) a +0 morningstar of protection (73, 37, D) the +8 falchion of Classification {pain, *Corrode rPois rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (75, 1, D) a +1 spectral giant club