Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 14362768076265574591 81 tykejmi the Magician (level 4, 32/32 HPs) Began as a Djinni Hedge Wizard on Oct 27, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:56 (1904 turns). tykejmi the Magician (Djinni Hedge Wizard) Turns: 1904, Time: 00:01:56 Health: 32/32 AC: 2 Str: 9 XL: 4 Next: 68% Gold: 155 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a ring of positive energy Scrolls h - a scroll of summoning {unknown} i - a scroll of enchant armour {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of revelation {unknown} Potions d - 2 potions of might {unknown} e - 2 potions of invisibility {unknown} f - 2 potions of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of enlightenment {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Armour + Level 2.9 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Blink Tloc 36% N/A 4% 2 c - Call Imp Summ 36% N/A 4% 2 d - Grave Claw Necr 36% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 f - Kiss of Death Conj/Necr 72% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal closely misses you. The jackal bites you. Your cerulean imp barely misses the jackal. Unknown command. The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. Your cerulean imp misses the jackal. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your cerulean imp barely misses the jackal. Unknown command. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f - jackal Aim: a jackal (ally target) You unleash the spiteful dead! The jagged bones skewer the jackal! You kill the jackal! The last of your harvested death is exhausted. Unknown command. You feel ready to blink again. Your cerulean imp disappears in a puff of smoke! f - 2 fuming inky potions (gained 1) You see here a +0 buckler. Found 9 stones. You now have 155 gold pieces (gained 13). Found a stone staircase leading down. Found 9 stones. l - a scroll labelled XIKLU GYOWIXI m - a scroll labelled ZAJYDU MEOXY Things that are here: a +0 club; a goblin skeleton You see here a frilled lizard skeleton. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Welcome back, tykejmi the Djinni Hedge Wizard. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .####....#....♣.P.♣♣.♣#......## #........PP...♣.♣♣...♣........### ..###..♣♣P.P#..♣♣♣..♣♣..........# .####.P♣♣♣P†##♣♣ ♣♣♣♣.........♣.♣ ....#.P♣♣..## #...........# .##.÷P.PP..# ♣♣♣♣♣ #<........♣.♣ ..##.PP.P#.#♣♣P.P♣ #...........# #....♣PP....♣...P♣♣♣##........♣.♣ .#P.♣♣♣♣.###♣...@♣.♣..........#.# .#.)♣♣P..# #♣♣PPP.♣♣♣.........♣.♣ .....P...# #.♣♣♣.....÷..........# ....P...####.#.♣PP..P♣.........## ..[.....##...#...P♣♣P♣.........# ...#.......###.#♣♣P♣♣..........# ...###.....# #...♣♣♣..........## ...###.....###..............<## .......................(###### There were no monsters in sight! Vanquished Creatures A hound (D:2) 4 dart slugs 4 bats 3 endoplasms A giant cockroach (D:1) 4 hobgoblins 4 jackals (D:2) 4 quokkas A ball python (D:1) A frilled lizard (D:2) 7 goblins 4 kobolds 2 rats (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tykejmi the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | tykejmi set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 257 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 838 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 838 | D:1 | Learned a level 1 spell: Kiss of Death 911 | D:1 | Found a faded altar of an unknown god. 1159 | D:2 | Reached skill level 1 in Fighting 1159 | D:2 | Reached skill level 1 in Armour 1286 | D:2 | Reached XP level 4. HP: 18/32 MP: 0/0 1904 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_corners, shapermc_ecumenical_altar_petra, minmay_pentomino_q4 D:2: layout_rooms, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_side_room, infiniplex_forest_zigzag_2, infiniplex_forest_straight_1, infiniplex_forest_lined_1, infiniplex_forest_lined_2, infiniplex_forest_clump_double, infiniplex_forest_clump_curved Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Armour | 1 | 1.4 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 5 || 13 Cast: Magic Dart | 59 | 21 || 80 Grave Claw | 6 | 2 || 8 Blink | | 1 || 1 Call Imp | | 1 || 1 Armour: Robe | 8 | 11 || 19 Dodge: Dodged | 21 | 8 || 29