Dungeon Crawl Stone Soup version 0.32-a0-1318-g632b080833 (webtiles) character file. Game seed: 10973795624920744495 47 tyro the Trooper (level 3, -1/30 HPs) Began as a Djinni Hedge Wizard on May 26, 2024. Slain by Edmund ... wielding a +2 dire flail of protection (13 damage) ... on level 4 of the Dungeon on June 1, 2024. The game lasted 00:13:09 (1603 turns). tyro the Trooper (Djinni Hedge Wizard) Turns: 1603, Time: 00:13:10 Health: -1/30 AC: 2 Str: 9 XL: 3 Next: 97% Gold: 51 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +1 dagger (speed) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of see invisible HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 dagger of speed (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a ring of see invisible (left hand) Scrolls d - a scroll of identify e - a scroll of immolation h - 3 scrolls of blinking {unknown} Potions f - a potion of degeneration {unknown} Skills: + Level 3.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 26% N/A 8% 2 d - Call Imp Summ 26% N/A 8% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 16% 3 f - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Edmund is severely wounded. Edmund misses you. Edmund hits himself with a +2 dire flail of protection. You hit Edmund but do no damage. Edmund is severely wounded. You hit Edmund but do no damage. Edmund is severely wounded. You barely miss Edmund. Edmund is severely wounded. Edmund barely misses you. You hit Edmund. Edmund is almost dead. You hear the slow hiss of a very distant avalanche of sand. You hit Edmund but do no damage. Edmund is almost dead. You hit Edmund but do no damage. Edmund is almost dead. Edmund says, "I'm a little confused." Edmund barely misses you. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits himself but does no damage. You hit Edmund but do no damage. Edmund is almost dead. You hit Edmund but do no damage. Edmund is almost dead. You hit Edmund but do no damage. Edmund is almost dead. Edmund says, "I'm a little confused." Casting: Mephitic Cloud (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Mephitic Cloud (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Edmund hits you with a +2 dire flail of protection! You die... ..................# ##.................# # ##...#..............####.# .#....#..............#....# >......................# ##.............#.## .#..#...)r........# ..@.)....##.@5.######.## .#..#.#......@....###.## # .....#########......### ......## ######...### ###... ###....### .... ........#<.## ..... #######....#. ###.... ##... ##>. You could see Edmund (confused, ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures A ribbon worm (D:2) A dart slug (D:2) A giant cockroach (D:1) 6 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 5 bats (D:1) A frilled lizard (D:1) 5 rats (D:1) 34 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 4 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tyro the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | tyro set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 101 | D:1 | Reached skill level 1 in Fighting 213 | D:1 | Reached XP level 2. HP: 4/22 MP: 0/0 213 | D:1 | HP: 1/22 [jackal (2)] 430 | D:1 | Reached XP level 3. HP: 28/29 MP: 0/0 430 | D:1 | Learned a level 1 spell: Summon Small Mammal 738 | D:1 | Upgraded the game from 0.32-a0-1306-g86927b1969 to | 0.32-a0-1318-g632b080833 1142 | D:1 | Found a faded altar of an unknown god. 1484 | D:2 | You are sucked into a shaft and drop 2 floors! 1496 | D:4 | Found a blossoming altar of Fedhas. 1540 | D:4 | Noticed Edmund 1603 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, kennysheep_another_room, minmay_misc_feat_chi D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_large_a, kennysheep_crisscross, uniq_robin D:4: layout_rooms, mainiacjoe_overflow_alcove_4, nicolae_dithmenos_through_a_glass_darkly, lightli_ossuary_entry_decrepit_ruins, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 62 Cast: Magic Dart || 62 Summon Small Mamm || 8 Call Imp || 4 Mephitic Cloud || 1 Use: Scroll || 1 Stab: Confused || 3 Sleeping || 2 Armour: Robe || 24 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1588 | 1513 | 75 | 151 | 1063 | 3 | 529.3 | Dungeon | 1588 | 1513 | 75 | 151 | 1063 | 3 | 529.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1280 daAuts D:2: 201 daAuts D:4: 106 daAuts