ubik Level 1 of the Dungeon [Shop] Iboet's Jewellery Shop a ring of protection from fire (325 gold) an amulet of regeneration (390 gold) a ring of fire (325 gold) an amulet of reflection (390 gold) a +6 ring of intelligence (760 gold) a ring of ice (325 gold) [Shop] Haehibas's Weapon Shoppe 15 stones (18 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) a +0 spear (36 gold) a +0 hunting sling (18 gold) a +2 vampiric broad axe (288 gold) a +2 vampiric dagger (216 gold) a +0 long sword (42 gold) a +0 spear (36 gold) the +4 hand crossbow "Noufesch" {elec, Str+3 Dex+6} (655 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It affects your dexterity (+6). a +0 war axe (42 gold) the +8 long sword "Goblinbane" {flame, rPois rF+ Str+2} (824 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It protects you from fire. It protects you from poison. [Shop] Ilaosee's Antique Weapon Boutique a +0 hand axe (72 gold) a +1 hunting sling of flaming (232 gold) the +6 falchion of the Eternal Void {elec, rN+ Int+2 SInv} (1370 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+2). It protects you from negative energy. It lets you see invisible. a +0 club (24 gold) a +0 war axe (84 gold) a +2 glaive of protection (475 gold) a +0 hand axe (72 gold) a +2 mace of protection (374 gold) a +0 long sword (84 gold) a +2 halberd of venom (403 gold) a +0 hand axe of flaming (177 gold) a +0 hunting sling (36 gold) the +2 rapier "Sacib" {freeze, rF+ Int+5 Dex-4} (799 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (-4). It protects you from fire. [Shop] Zusizyan's Weapon Emporium a +4 war axe of flaming (396 gold) a +1 falchion of protection (148 gold) a +0 short sword (42 gold) a +0 whip (35 gold) a +0 spear (42 gold) a +0 mace (42 gold) (0, 0, D:1) a +0 dagger (6, 14, D:1) a +0 club a +0 club (11, 23, D:1) a +0 dagger (27, -16, D:1) a +0 dagger (31, -13, D:1) a +0 leather armour (39, -24, D:1) a +0 dagger (45, -16, D:1) 5 arrows (54, -11, D:1) a +0 leather armour (59, -18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 18 arrows (10, 9, D:2) a +0 flail (21, 20, D:2) a +0 robe (22, -16, D:2) a +0 leather armour (26, -25, D:2) a +0 short sword (34, 7, D:2) a +0 short sword (52, 15, D:2) a +0 flail Level 3 of the Dungeon [Shop] Eteidymp's Antique Weapon Shop a +0 rapier (84 gold) the +2 mace of Biawnaz {vorpal, rCorr Str-5 SInv} (436 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It lets you see invisible. It protects you from acid and corrosion. a +0 hunting sling (31 gold) the +4 mace "Beetle's Funeral" {flame, +Blink rC+ Str+2 Int-4} (886 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (-4). It protects you from cold. It lets you blink. a +0 club (21 gold) a +0 quarterstaff (84 gold) a +0 long sword (73 gold) a +0 hunting sling (31 gold) (0, 0, D:3) a +0 flail (8, -1, D:3) a +0 hand axe a +0 leather armour (18, -11, D:3) a +0 robe (18, -8, D:3) a +0 whip (20, -7, D:3) a +0 whip (22, -7, D:3) a +0 spear (22, 20, D:3) a +0 great sword (24, -8, D:3) a +0 flail (25, -15, D:3) a +0 club (41, -23, D:3) a +0 dagger a +0 robe (45, -22, D:3) a +0 animal skin a +0 club (45, -21, D:3) a +0 dagger a +0 dagger a +0 club a +0 club (45, -19, D:3) a +0 club (47, -22, D:3) a +0 club Level 4 of the Dungeon (3, 18, D:4) a +0 robe (6, 11, D:4) a +0 flail (6, 14, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 club a +0 hand axe (14, -26, D:4) a +0 whip a +0 leather armour (15, 0, D:4) a +0 war axe (18, -26, D:4) a +0 ring mail (19, 0, D:4) a +0 ring mail (19, 7, D:4) a +0 helmet (26, 14, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, -6, D:5) a +0 flail (still there?) a +0 flail (still there?) a gnoll corpse (still there?) (37, 37, D:5) a scroll of noise (37, 38, D:5) a +0 leather armour