ulrikemeinhof Level 1 of the Dungeon (-1, 8, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 12, D:2) a +0 halberd (11, 14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, 2, D:3) a +0 plate armour (23, 4, D:3) a cursed +0 dagger (unseen) (-4, 28, D:3) a +0 shield (27, 28, D:3) a +0 dagger (35, 28, D:3) a +0 club (9, 35, D:3) a +0 club (-3, 37, D:3) a +0 spear (unseen) (31, 37, D:3) 2 scrolls of teleportation (11, 39, D:3) a +0 club (-3, 40, D:3) a +0 halberd (-3, 43, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a scroll of immolation (29, 2, D:4) a cursed -2 hand axe (-13, 10, D:4) a stone (unseen) (-13, 13, D:4) a stone (-11, 14, D:4) a stone (17, 14, D:4) a +0 war axe (-16, 15, D:4) a +0 dagger (-13, 17, D:4) a stone (-12, 17, D:4) 7 sling bullets (26, 24, D:4) 3 javelins (16, 27, D:4) a +0 club (-5, 30, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (unseen) (-6, 3, D:5) 23 arrows (-2, 4, D:5) a stone (2, 9, D:5) a stone (0, 10, D:5) a stone (-3, 12, D:5) 3 stones (2, 15, D:5) 16 poisoned needles (1, 19, D:5) a +0 short sword (-17, 27, D:5) a +0 club (-15, 28, D:5) a +0 robe a +0 dagger a +0 dagger a +0 chain mail (-19, 29, D:5) a cursed -2 club (unseen) (-15, 29, D:5) a +0 chain mail a +0 club (1, 31, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 13 bolts (14, 7, D:6) 30 arrows (15, 10, D:6) 15 stones (16, 10, D:6) 11 stones (-8, 11, D:6) 16 arrows (20, 13, D:6) 20 stones (26, 13, D:6) a +0 club (14, 17, D:6) a +0 whip (17, 20, D:6) a +0 mace a +0 ring mail (17, 23, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, 3, D:7) a +0 giant spiked club (2, 4, D:7) 3 beef jerkies (4, 4, D:7) a throwing net (2, 5, D:7) 3 beef jerkies (1, 9, D:7) 24 arrows (-53, 17, D:7) 15 stones (-26, 19, D:7) 25 stones Level 8 of the Dungeon (1, 0, D:8) a +0 short sword a +0 chain mail a +0 hand axe a +0 chain mail (3, 0, D:8) a +0 flail a +0 leather armour (7, 0, D:8) a +0 club (-12, 6, D:8) 15 bolts (15, 7, D:8) 21 sling bullets (33, 10, D:8) a +0 quarterstaff (-14, 11, D:8) 20 arrows (-8, 13, D:8) 19 stones (30, 17, D:8) a +0 club (9, 26, D:8) 13 arrows (15, 29, D:8) a +0 giant club (27, 35, D:8) 16 stones (35, 36, D:8) a +0 long sword (-32, 41, D:8) a scroll of immolation (-7, 41, D:8) 15 poisoned needles (-29, 48, D:8) 20 sling bullets (-5, 50, D:8) a +2 morningstar of protection (-3, 50, D:8) a +0 dagger a +0 leather armour (-3, 51, D:8) a +0 mace (-2, 51, D:8) a +0 leather armour Level 9 of the Dungeon (26, 8, D:9) a stone (11, 16, D:9) 8 arrows a +0 shortbow (-5, 21, D:9) a +0 flail of crushing a +0 leather armour (17, 22, D:9) a +0 club (12, 23, D:9) a +0 chain mail (unseen) (13, 23, D:9) a +0 dagger (15, 24, D:9) a +0 robe a +0 dagger a +0 dagger (14, 25, D:9) a +0 leather armour (unseen) (15, 25, D:9) a +0 falchion (36, 27, D:9) a +0 club (42, 30, D:9) 21 sling bullets (9, 33, D:9) a +0 whip (unseen) (8, 34, D:9) an orc corpse (skeletalised by now) (9, 35, D:9) a +2 mace of protection an orc corpse (skeletalised by now) (39, 40, D:9) a +0 leather armour (31, 42, D:9) a kobold corpse (skeletalised by now) (33, 52, D:9) a meat ration (32, 54, D:9) a +0 pair of boots (34, 57, D:9) a +0 scimitar Level 10 of the Dungeon (0, 0, D:10) 11 silver bolts (-28, 3, D:10) 22 poisoned needles (-4, 4, D:10) a +0 giant spiked club (-3, 5, D:10) a worker ant corpse (-34, 7, D:10) a +0 shortbow 5 arrows a centaur corpse (skeletalised by now) (-33, 8, D:10) 5 arrows a giant frog corpse (skeletalised by now) (-31, 8, D:10) 2 arrows (-34, 9, D:10) an arrow (-31, 9, D:10) an arrow (-20, 9, D:10) 15 sling bullets (-1, 12, D:10) a +0 dagger (unseen) (-1, 16, D:10) a +0 falchion (-13, 17, D:10) 17 arrows (-13, 18, D:10) a +0 leather armour (-15, 22, D:10) a +0 club 4 stones (-18, 24, D:10) a stone (-14, 25, D:10) a +0 club (-8, 27, D:10) 3 stones (-39, 34, D:10) the +8 arbalest "Gaph" {elec, rF+ rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It protects you from cold. Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (-5, 3, D:11) 13 stones (-11, 4, D:11) a +0 rapier (-21, 14, D:11) a +0 falchion (-28, 17, D:11) 18 gold pieces Level 12 of the Dungeon (0, 0, D:12) 8 javelins (-15, 4, D:12) a lamp of fire (-14, 4, D:12) an uncursed staff of energy (-13, 4, D:12) the cursed -1 ring mail "Ojuh" {Int+11 Dex-2} It affects your intelligence (+11). It affects your dexterity (-2). It has a curse placed upon it. (-15, 5, D:12) a +1 war axe of chopping (-14, 5, D:12) an uncursed staff of cold (-13, 5, D:12) the Handbook of Shifting Conjuration Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Spider Form Transmutation/Poison 3 c - Delayed Fireball Conjuration/Fire 7 d - Dragon Form Transmutation 7 (-15, 6, D:12) a Grand Grimoire (-14, 6, D:12) a +2 greatsling of flaming (-13, 6, D:12) a +2 trident of freezing (-12, 8, D:12) an arrow Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (-1, 2, D:13) 16 arrows (1, 32, D:13) 18 bolts of penetration (30, 46, D:13) a hound corpse the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 14 gold pieces (1, 0, Orc:1) 15 gold pieces (-4, 4, Orc:1) 12 gold pieces (-3, 4, Orc:1) 6 gold pieces