Dungeon Crawl Stone Soup version 0.26-a0-837-g5a8a614f01 (webtiles) character file. Game seed: 6696789327099965041 6 unhaunting the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Nov 18, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:55 (210 turns). unhaunting the Vexing (Vampire Enchanter) Turns: 210, Time: 00:03:55 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 2/3 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) e - a +0 short sword Missiles c - 20 sling bullets d - 8 bolts Armour f - a +0 robe (worn) Skills: + Level 1.3 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth - Level 2.0 Spellcasting * Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ###.... 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex ###..... 9% 3 Tukima's Dance Hex ###..... 9% 3 Ensorcelled Hibernation Hex/Ice #..... 11% 2 Dazzling Flash Conj/Hex #..... 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The jackal bites you. You see here a bat corpse. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal barely resists. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. You die... ...... #.# .....# #.# .....## #h# ......# #.# ....†.# #K# ......# #.# .....## #.# #†..###############.# ................@hrK# ##################### You could see a jackal, a kobold and a rat. Vanquished Creatures A ball python (D:1) A jackal (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unhaunting the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms Action || total -------------------------++------- Melee: Dagger || 38 Bite || 2 Cast: Corona || 3 Stab: Sleeping || 2 Armor: Robe || 12 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 30 | 49 | 1 | 208.0 | Dungeon | 208 | 208 | 0 | 30 | 49 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts