Dungeon Crawl Stone Soup version 0.28-a0-1348-g050f3537b9 (webtiles) character file. Game seed: 1868843726057786943 14 unhaunting the Chiller (level 2, 0/19 HPs) Began as a Merfolk Ice Elementalist on Dec 30, 2021. Slain by Crazy Yiuf (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1098 turns). unhaunting the Chiller (Merfolk Ice Elementalist) Turns: 1098, Time: 00:02:57 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 45% Magic: 2/5 EV: 12 Int: 14 God: Gold: 63 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . g - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 short sword (weapon) h - a +0 longbow j - a +0 mace Missiles b - 26 stones Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit Scrolls e - a scroll of magic mapping {unknown} f - 2 scrolls of identify {unknown} i - a scroll of amnesia {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting * Level 4.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 10% 3 Ozocubu's Armour Ice 15% N/A 10% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Dir - move target, f - you Okay, then. j - a +0 mace You completely miss the fungus. Found a mace. Found a runed translucent door. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +2 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of polymorph (9) (asleep, fire blocked by a runed translucent door) The floor. You open the door. There is an open translucent door here. The helpless Crazy Yiuf fails to defend himself. You hit Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf freezes you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of polymorph (9) (lightly wounded) You freeze Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf completely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of polymorph (9) (moderately wounded) You freeze Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of polymorph (9) (severely wounded) You freeze Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... .# #.#...# ♣♣PP.♣ .# #.#...# ♣♣.♣♣ .# #...... ♣♣.♣ . .......# ♣.♣♣ ......## ♣♣.♣ ......# ♣.♣♣ ##'## #...# #.@.# #)g.# ##### You could see Crazy Yiuf. Vanquished Creatures 2 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:2) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unhaunting the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 306 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 1087 | D:2 | Found a runed translucent door. 1088 | D:2 | Noticed Crazy Yiuf 1098 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Dagger || 5 Short sword || 4 Cast: Freeze || 19 Stab: Sleeping || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1099 | 958 | 141 | 209 | 603 | 2 | 549.5 | Dungeon | 1099 | 958 | 141 | 209 | 603 | 2 | 549.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1024 daAuts D:2: 75 daAuts