uniqcum Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 29, D:1) a +0 dagger (37, 31, D:1) a +0 ring mail (48, 15, D:1) a +0 leather armour (54, 0, D:1) a +0 kite shield Level 2 of the Dungeon (0, 0, D:2) 23 arrows (10, 10, D:2) a +0 short sword (12, -32, D:2) 22 arrows (16, -16, D:2) a +0 dagger 18 stones (19, -16, D:2) a +0 dagger a +0 club a +0 dagger a +0 club (19, 29, D:2) 19 stones (20, -17, D:2) a +0 animal skin a +0 helmet a +0 club (20, -16, D:2) a +0 club a +0 dagger (31, -20, D:2) a +0 robe (33, -8, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 23, D:3) a +0 dagger (12, -2, D:3) 28 bolts (14, 10, D:3) a +0 robe (21, 11, D:3) 15 arrows (25, 4, D:3) a scroll of teleportation (26, 5, D:3) a potion of curing (27, -10, D:3) a +0 dagger (31, 15, D:3) a +0 whip of venom a +0 club (31, 16, D:3) a +0 dagger 3 stones (31, 17, D:3) a +0 club 3 boomerangs (41, 36, D:3) a +0 spear (46, -12, D:3) 20 arrows (67, -11, D:3) 11 poisoned darts Level 4 of the Dungeon (7, -2, D:4) a +0 dagger (31, 33, D:4) a +0 scale mail (35, 22, D:4) a +0 quarterstaff (35, 24, D:4) 21 sling bullets (46, 6, D:4) 14 stones (55, 37, D:4) a +1 short sword of venom 5 stones Level 5 of the Dungeon (0, 0, D:5) 22 poisoned darts (10, -11, D:5) 25 stones (15, -28, D:5) a +1 dire flail a +0 robe a +2 dire flail a +0 robe (16, -28, D:5) a +1 dagger of draining (18, -27, D:5) a +4 short sword a +0 robe (26, -4, D:5) 5 arrows (32, -21, D:5) a +0 quarterstaff (35, -30, D:5) a +2 vorpal dire flail a +0 robe (41, -16, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a scroll of amnesia (0, 1, D:6) 18 gold pieces (0, 2, D:6) 12 stones (1, 0, D:6) 28 sling bullets (1, 1, D:6) a +0 short sword (1, 2, D:6) 24 stones (2, 0, D:6) a +0 club (2, 1, D:6) a scroll of teleportation (2, 2, D:6) a scroll of acquirement (9, -7, D:6) a +0 dagger (13, -11, D:6) 23 bolts (13, 8, D:6) 24 gold pieces (24, 11, D:6) a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 leather armour (25, -23, D:6) 13 poisoned darts (27, 16, D:6) 22 stones (28, -26, D:6) a +0 scale mail (28, -22, D:6) the +10 short sword "Arcanum" {protect, rPois rF++ rCorr Str-2} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-2). rF: It greatly protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (35, 14, D:6) a +0 flail (39, 2, D:6) 23 stones (40, 13, D:6) a +0 hand axe (45, -1, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +4 short sword a +0 robe a +0 morningstar a +0 robe (0, 3, D:7) a +5 battleaxe a +0 robe (0, 4, D:7) a +2 scimitar a +0 robe (1, -2, D:7) a +0 great sword a +0 robe (3, -11, D:7) 10 bolts (4, 12, D:7) a scroll of vulnerability (11, 1, D:7) a +0 scale mail (20, -16, D:7) a +0 short sword a +0 club (27, 2, D:7) a +0 leather armour (29, -3, D:7) a +0 giant club (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) (29, 27, D:7) a scroll of immolation (31, -3, D:7) a +0 dagger a +0 leather armour (32, -6, D:7) 28 bolts (36, 9, D:7) a +0 ring mail (37, 11, D:7) a +0 shortbow 22 arrows (39, -9, D:7) a +0 hunting sling (39, 21, D:7) a +0 scythe of flaming (50, -1, D:7) 14 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 trident (23, -3, D:8) the +4 fustibalus of Wrath {flame, Will++ rCorr Int-4 SInv} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (30, 11, D:8) a +0 dagger (32, 18, D:8) a +0 rapier (still there?) a +0 leather armour (still there?) (32, 22, D:8) a +0 dagger (still there?) 19 poisoned darts (still there?) (33, 21, D:8) a +0 war axe (33, 22, D:8) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 robe (still there?) (33, 29, D:8) a +0 quarterstaff 14 arrows a +0 shortbow (36, 30, D:8) a +0 whip (38, 30, D:8) a +0 dagger (39, 31, D:8) 3 poisoned darts a +0 dagger (40, 10, D:8) 16 arrows (42, -8, D:8) a +0 hunting sling a +0 quarterstaff 12 sling bullets a +0 ring mail (47, 23, D:8) a +0 war axe (48, -9, D:8) a +0 dagger (49, -10, D:8) a +0 hand axe (still there?) a +0 ring mail (still there?) (49, -9, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 27 stones Level 1 of the Lair of Beasts (20, -17, Lair:1) a +0 hunting sling (27, -45, Lair:1) a +0 robe (34, -8, Lair:1) a bullfrog corpse (skeletalised by now) (42, -28, Lair:1) a +0 scale mail (54, -34, Lair:1) a +0 leather armour (61, -44, Lair:1) 24 arrows (62, -37, Lair:1) the +7 long sword "Hell-Harrower" {holy, +Rage} It has been blessed by the Shining One to cause great damage to the undead and demons. +Rage: It lets you go berserk. (65, -8, Lair:1) a komodo dragon corpse Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf corpse (2, -1, Lair:2) 15 gold pieces (7, 0, Lair:2) a +4 ring of protection (9, 3, Lair:2) a scroll of acquirement (14, -8, Lair:2) a potion of heal wounds (14, -7, Lair:2) 17 arrows (17, 0, Lair:2) 2 potions of curing (18, -10, Lair:2) 13 arrows (21, -6, Lair:2) 20 stones (23, -1, Lair:2) 23 gold pieces (25, 1, Lair:2) a scroll of identify (26, -1, Lair:2) 17 sling bullets (28, 3, Lair:2) a scroll of enchant armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (6, -5, Lair:3) 11 bolts