Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 12810166239379197661 784 unklemunkle the Magician (level 8, 0/52 HPs) Began as a Djinni Conjurer on June 24, 2025. Slain by a gnoll bouda ... wielding a +0 whip (5 damage) ... on level 5 of the Dungeon. The game lasted 00:07:09 (4612 turns). unklemunkle the Magician (Djinni Conjurer) Turns: 4612, Time: 00:07:09 Health: 0/52 AC: 6 Str: 8 XL: 8 Next: 11% Gold: 178 EV: 12 Int: 19 God: SH: 5 Dex: 13 rFire + + . g - +1 dagger rCold x . . (no offhand) rNeg . . . a - +2 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . q - +1 pair of gloves SInv . n - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: reflection, infuse magic (-1 HP) @: weakened, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 222 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons g - a +1 dagger (weapon) Armour a - a +2 robe (worn) p - a +0 buckler q - a +1 pair of gloves (worn) Jewellery c - an amulet of faith n - an amulet of reflection (worn) Wands s - a wand of acid (9) Scrolls h - a scroll of fog i - 4 scrolls of teleportation j - a scroll of enchant weapon l - 2 scrolls of identify m - 2 scrolls of torment Potions b - 2 potions of berserk rage {unknown} d - 4 potions of curing e - 3 potions of haste f - 2 potions of might k - a potion of lignification {unknown} o - a potion of attraction {unknown} r - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting + Level 3.1 Dodging + Level 2.6 Stealth + Level 0.3 Shields + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 6.6 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Forgecraft + Level 6.6 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 7% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 7% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Static Discharge Conj/Air 62% 3-6/arc 1% 2 g - Teleport Other Tloc 31% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Yredelemnul Shops: D:2 ? D:3 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 71% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hound barely misses you. The hound closely misses you. The searing ray hits the hound! You kill the hound! * * * LOW HITPOINT WARNING * * * The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip, wearing a +0 robe and wearing the ring of the Tortoise {AC+8} (heavily wounded, 82% to hit) You focus your ray upon the gnoll bouda. The searing ray misses the gnoll bouda. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 whip. You die... #.#......####.###.##..##.#.... ####........+.>......##..##.#...# ............#.#########.......... ........#####......#..###........ #.####+## #......#. + #.#.#.... ...# #..##..# ###.#.#...# #..# #.)##..# #......... #..# #......# #......... #..# #..j@..# ##.#...... #..# ##'###### #.#.#.#.# #..# #)* #.. #.#.#.#.. #..# #j.. ...h#.#...... ...# #..#) ...#...##... ...# #..... ...#>#.###.# ...# #... .# ###.#.###.# #..# ################.......... #..#####.......###........#.###.# You could see a gnoll bouda. Vanquished Creatures A black bear (D:5) 2 phantoms (D:5) 2 scorpions (D:5) A howler monkey (D:5) 3 bombardier beetles 3 hounds An iguana (D:5) An orc wizard (D:5) 4 adders 4 gnolls (D:3) A white imp (D:5) 2 ufetubi (D:5) 3 dart slugs 2 ribbon worms 8 orcs (D:5) 6 endoplasms 4 giant cockroaches 4 hobgoblins 2 quokkas (D:1) 7 ball pythons 4 bats (D:1) A frilled lizard (D:3) 7 goblins 10 kobolds 6 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unklemunkle the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | unklemunkle set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 212 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 889 | D:1 | Found a faded altar of an unknown god. 994 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 994 | D:2 | Learned a level 1 spell: Soul Splinter 1442 | D:2 | Found Ecruoma Lolu's Magic Scroll Boutique. 1495 | D:2 | Bought a scroll of identify for 22 gold pieces 1495 | D:2 | Bought a scroll of identify for 22 gold pieces 1642 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2097 | D:3 | Found Loankeem's Jewellery Boutique. 2462 | D:3 | Reached XP level 5. HP: 11/35 MP: 0/0 2462 | D:3 | Learned a level 2 spell: Static Discharge 2890 | D:4 | Found a basalt altar of Yredelemnul. 3121 | D:4 | Reached skill level 5 in Spellcasting 3121 | D:4 | Reached skill level 5 in Conjurations 3121 | D:4 | Reached skill level 5 in Hexes 3121 | D:4 | Reached skill level 5 in Summonings 3121 | D:4 | Reached skill level 5 in Necromancy 3121 | D:4 | Reached skill level 5 in Translocations 3121 | D:4 | Reached skill level 5 in Forgecraft 3121 | D:4 | Reached skill level 5 in Fire Magic 3121 | D:4 | Reached skill level 5 in Ice Magic 3121 | D:4 | Reached skill level 5 in Air Magic 3121 | D:4 | Reached skill level 5 in Earth Magic 3121 | D:4 | Reached skill level 5 in Alchemy 3510 | D:5 | Entered Level 5 of the Dungeon 3515 | D:5 | Reached XP level 6. HP: 33/40 MP: 0/0 3861 | D:5 | Found an iron altar of Okawaru. 3975 | D:5 | Reached XP level 7. HP: 32/46 MP: 0/0 3975 | D:5 | Learned a level 3 spell: Teleport Other 4136 | D:5 | Reached skill level 1 in Fighting 4545 | D:5 | Reached XP level 8. HP: 36/52 MP: 0/0 4612 | D:5 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:3: layout_loops_corners, serial_shops, shop D:4: layout_basic, lemuel_doored_altar, serial_glass, glass_columns_c, glass_columns_a, kennysheep_cross_room D:5: minmay_clustersquares, layout_basic, kennysheep_okawaru_gauntlet, vehumet_crystals Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.6 Conjurations | 4 5 6 | 6.6 Hexes | 4 5 6 | 6.6 Summonings | 4 5 6 | 6.6 Necromancy | 4 5 6 | 6.6 Translocations | 4 5 6 | 6.6 Forgecraft | 4 5 6 | 6.6 Fire Magic | 4 5 6 | 6.6 Ice Magic | 4 5 6 | 6.6 Air Magic | 4 5 6 | 6.6 Earth Magic | 4 5 6 | 6.6 Alchemy | 4 5 6 | 6.6 Stealth | 2 | 2.6 Fighting | 1 | 1.2 Dodging | 3 | 3.1 Shields | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 88 | 75 | 11 || 174 Searing Ray | 3 | 14 | 14 || 31 Iskenderun's Myst | | 3 | 5 || 8 Fulminant Prism | | | 2 || 2 Use: Scroll | 5 | 5 | || 10 Armour: Robe | 5 | 20 | 8 || 33 Dodge: Dodged | 6 | 13 | 10 || 29 Block: Other | | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4609 | 4523 | 86 | 374 | 3653 | 5 | 921.8 | Dungeon | 4609 | 4523 | 86 | 374 | 3653 | 5 | 921.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1006 daAuts D:3: 986 daAuts D:1: 939 daAuts D:4: 867 daAuts D:2: 809 daAuts