Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 4215676275095609391 98 unklemunkle the Conjurer (level 4, -7/27 HPs) Began as an Octopode Conjurer on June 30, 2025. Was a Believer of Makhleb. Mangled by an orc wizard ... wielding a +0 dagger of electrocution (15 damage) ... on level 3 of the Dungeon. The game lasted 00:03:48 (2725 turns). unklemunkle the Conjurer (Octopode Conjurer) Turns: 2725, Time: 00:03:49 Health: -7/27 AC: 1 Str: 8 XL: 4 Next: 69% Magic: 6/7 EV: 12 Int: 20 God: Makhleb [**....] Gold: 61 SH: 0 Dex: 10 Spells: 1/7 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . g - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Unleash Destruction You were on level 3 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles j - 5 poisoned darts Jewellery g - a ring of flight (worn) i - a +4 ring of protection Potions a - 2 potions of magic b - 2 potions of curing d - a potion of mutation {unknown} h - a potion of heal wounds {unknown} k - a potion of cancellation {unknown} Skills: + Level 0.1 Short Blades + Level 2.1 Dodging + Level 3.1 Stealth + Level 2.4 Spellcasting + Level 5.3 Conjurations * Level 0.8 Translocations * Level 0.4 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 8% 2d10 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You fly downwards. The orc wizard points at you and mumbles some strange words. The magic dart hits you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger of electrocution and wearing a +0 robe (72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. You are confused. You stop channelling your searing ray. The orc wizard closely misses you. The orc wizard closely misses you. You're too confused to move! The orc wizard hits you with a +0 dagger of electrocution. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here a +1 falchion of electrocution. You feel less confused. Something completely misses you. Something hits you. You miss something. You hear some strange, mumbled words. You are confused. You miss something. Something hits you. You completely miss something. Your squeeze misses something. Something hits you. You're too confused to move! You're too confused to move! Something hits you. Something bites the plant. The plant begins to die. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... ### ..# #.# #.# ###. ########@# ..P.P #....)...##...~.~ #...<..[.).)..~P~ #..##########PP♣♣ #. # There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 3 adders (D:2) 4 dart slugs 3 orcs 5 endoplasms A hobgoblin (D:2) 3 quokkas (D:2) 6 ball pythons 4 bats (D:1) 4 frilled lizards 4 goblins A kobold (D:2) 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unklemunkle the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 1043 | D:1 | Found a faded altar of an unknown god. 1248 | D:1 | Prayed at the altar of an unknown god. 1248 | D:1 | Became a worshipper of Makhleb the Destroyer 1248 | D:1 | Reached * piety under Makhleb 1334 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1590 | D:2 | Reached skill level 5 in Conjurations 1667 | D:2 | Learned a level 2 spell: Searing Ray 1671 | D:2 | Learned a level 3 spell: Volatile Blastmotes 2109 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2644 | D:3 | Reached ** piety under Makhleb 2725 | D:3 | Mangled by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_corners, shapermc_ecumenical_altar_hornbeckon, minmay_unequal D:2: layout_basic D:3: layout_loops_ring, nicolae_ru_sacrificial_ziggurat, serial_bayou_pond_c, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.3 Stealth | 3 | 3.1 Short Blades | | 0.1 Dodging | | 2.1 Spellcasting | | 2.4 Translocations | | 0.8 Fire Magic | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Tentacles | 3 | 2 || 5 Constrict | 4 | 1 || 5 Dagger | 13 | 9 || 22 Cast: Magic Dart | 60 | || 60 Searing Ray | 1 | 6 || 7 Use: Scroll | | 2 || 2 Stab: Sleeping | 3 | 1 || 4 Armour: Skin | 11 | 18 || 29 Dodge: Dodged | 26 | 6 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2726 | 2609 | 117 | 367 | 1999 | 3 | 908.7 | Dungeon | 2726 | 2609 | 117 | 367 | 1999 | 3 | 908.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1410 daAuts D:1: 1269 daAuts D:3: 47 daAuts