Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 15863773350716883707 15 unklemunkle the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on June 30, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:02:04 (814 turns). unklemunkle the Conjurer (Octopode Conjurer) Turns: 814, Time: 00:02:05 Health: 0/17 AC: 3 Str: 6 XL: 2 Next: 50% Magic: 3/5 EV: 12 Int: 20 God: Gold: 89 SH: 0 Dex: 10 Spells: 1/5 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -7), very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, horns 1, iridescent scales 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Scrolls c - a scroll of fear f - a scroll of noise {unknown} g - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of mutation d - a potion of cancellation {unknown} e - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Slow Hex 8% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 transporter D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You have a pair of small horns on your head. You are partially covered in iridescent scales. (AC +2) You expend magic power (3 MP) to strengthen your wands. Message History Unknown command. Unknown command. As you read the scroll labelled NET DUYWKE SUS, it crumbles to dust. You assume a fearsome visage. The kobold looks frightened! Sigmund looks frightened! It was a scroll of fear. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You climb upwards. Level annotation: 1 transporter Reactivating autopickup. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You climb downwards. Level annotation: Sigmund Sigmund casts a spell at you. The puff of flame hits you! There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +2 robe of fire resistance (75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund hits you from afar with a +2 scythe of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel your magical essence link to the dungeon's wands. A pair of horns grows on your head! You die... #.#### ..........# ####....# ###.#####.# #.....#.# #.# #.# #######....#### #.# #.# #ß.K..........######.#####.# #[.#.##.#.###.##...........# ##{#.##.#...K@##.###.####### #K#.....####.##.###.# #.#.##..## #.@......# ß.#.##...# #.##.##### $.#......# #.##.######## #.#.###..# #.##......... #.# #..# #.########### #.###..###.# #...[......# #......##### #####.## You could see Sigmund and a kobold. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) A giant cockroach (D:1) 2 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unklemunkle the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 248 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 637 | D:1 | Learned a level 2 spell: Searing Ray 639 | D:1 | Learned a level 1 spell: Slow 734 | D:2 | Noticed Sigmund 814 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 814 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 814 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 814 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_rooms D:2: wad_river_or_something, layout_loops_ring, serial_shops, nicolae_shopburst, minmay_box_of_dots, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 22 Searing Ray || 2 Use: Scroll || 1 Potion || 1 Armour: Skin || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 815 | 785 | 30 | 52 | 622 | 2 | 407.5 | Dungeon | 815 | 785 | 30 | 52 | 622 | 2 | 407.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 712 daAuts D:2: 103 daAuts