Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 12730863664872416577 242 unklemunkle the Conjurer (level 6, -2/38 HPs) Began as an Octopode Conjurer on June 30, 2025. Slain by a scorpion (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:27 (3272 turns). unklemunkle the Conjurer (Octopode Conjurer) Turns: 3272, Time: 00:07:28 Health: -2/38 AC: 1 Str: 9 XL: 6 Next: 9% Magic: 3/10 EV: 7 Int: 20 God: Gold: 211 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . l - +0 long sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . c - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: mighty, lethally poisoned (-2 -> -3), vertiginous A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons f - a +1 dagger g - a +1 sling of freezing l - a +0 long sword (weapon) Jewellery c - an amulet of regeneration (worn) Scrolls i - a scroll of vulnerability Potions b - a potion of ambrosia {unknown} d - 2 potions of cancellation k - a potion of curing {unknown} Skills: + Level 1.2 Fighting + Level 0.8(1.0) Short Blades + Level 0.6(1.0) Long Blades + Level 2.3 Dodging + Level 4.5 Stealth + Level 1.1 Unarmed Combat + Level 3.0 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 4% 1 b - Searing Ray Conj 48% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits something! The orc hits you but does no damage. An orc comes into view. It is wielding a +0 short sword. The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. HP restored. The scorpion stings you. You are poisoned. The scorpion poisons you! Something hits you. The scorpion stings you. You are more poisoned. The scorpion poisons you! You climb upwards. Reactivating autopickup. You feel extremely sick. There is a stone staircase leading down here. You feel very sick. The scorpion stings you. You feel very sick. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. You feel sick. You feel sick. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. It was a potion of moonshine. You feel tipsy. You feel sick. The scorpion closely misses you. The scorpion barely misses you. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits something! You feel a bit more experienced. (Press . to maintain the ray.) You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 3! You have reached level 6! It was a potion of might. You feel very mighty all of a sudden. You stop channelling your searing ray. You feel sick. The scorpion stings you! You die... #.# #.# ########.# #........# #.######.######### ###########.# #.(.......# #...........# #.#######.# ####.#########.# #.# #.# ###..........# #@# #.# #.# <...##.......# #s# #># #.# ###########..# #)######.### #.# #..###..>..)....# #.# #..........####.# #.# #.####.###.# #.# #.# #.####.# #.# #.# #.. #......# #.# #.# ### #..##..# #.####.# # You could see a scorpion. Vanquished Creatures Sigmund (D:2) An orc wizard (D:3) Robin (D:2) A dart slug (D:3) 7 orcs 3 giant cockroaches 5 hobgoblins 4 quokkas 7 ball pythons 3 bats 4 frilled lizards 6 goblins 4 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unklemunkle the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 375 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1108 | D:1 | Found a faded altar of an unknown god. 1181 | D:2 | You fall into a shaft and drop 1 floor! 1301 | D:2 | Noticed Sigmund 1323 | D:3 | Learned a level 2 spell: Searing Ray 1330 | D:3 | Reached XP level 3. HP: 21/21 MP: 0/6 2414 | D:2 | Noticed Robin 2422 | D:2 | Killed Robin 2537 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2857 | D:2 | Killed Sigmund 2858 | D:2 | Reached skill level 1 in Fighting 2858 | D:2 | Reached skill level 1 in Unarmed Combat 2858 | D:2 | Reached skill level 5 in Conjurations 2858 | D:2 | Reached XP level 5. HP: 24/33 MP: 2/9 3272 | D:3 | Reached XP level 6. HP: 6/38 MP: 3/10 3272 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring, uniq_robin, uniq_sigmund D:3: layout_loops_ring, gup_sewer_entry_bowl, minmay_misc_feat_rows D:4: layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, corexii_shack Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.5 Fighting | 1 | 1.2 Unarmed Combat | 1 | 1.1 Conjurations | 5 | 5.2 Spellcasting | 3 | 3.0 Short Blades | | 0.8 Long Blades | | 0.6 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Constrict | 6 | || 6 Tentacles | 3 | || 3 Dagger | 14 | || 14 Long sword | 8 | || 8 Cast: Magic Dart | 48 | 5 || 53 Searing Ray | 4 | 6 || 10 Use: Scroll | 8 | 2 || 10 Potion | 1 | 2 || 3 Stab: Sleeping | 4 | || 4 Armour: Skin | 29 | 18 || 47 Dodge: Dodged | 25 | 5 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3275 | 3066 | 209 | 312 | 2407 | 4 | 818.8 | Dungeon | 3275 | 3066 | 209 | 312 | 2407 | 4 | 818.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1242 daAuts D:3: 1233 daAuts D:2: 793 daAuts D:4: 5 daAuts