Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 10201139492610426407 7 unklemunkle the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on July 4, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (207 turns). unklemunkle the Magician (Djinni Conjurer) Turns: 207, Time: 00:00:51 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 5% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 5 poisoned darts Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. x2 A jackal comes into view. The jackal barely misses you. Found 7 gold pieces. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Found a robe and 12 gold pieces. The jackal misses you. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! You hear a bark! Found a stone staircase leading down. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You reach down and open the door. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. x2 The jackal misses you. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #####.#....#'###'#.....#######. #.#..#.........###......... ....h#.........# ########## #.#..............# ..#..............# #).............# #.####hhh......# #. #.#h#h#+#.# #.#h#@# #.# #.#.#h# # #..Khh# ###.### .... .....# .>#..$.. # #.$[.. #..... You could see 4 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 4 goblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unklemunkle the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | unklemunkle set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 173 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 207 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 19 Armour: Robe || 23 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 207 | 207 | 0 | 0 | 132 | 1 | 207.0 | Dungeon | 207 | 207 | 0 | 0 | 132 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 207 daAuts