unklemunkle Level 1 of the Dungeon (6, 3, D:1) a bat corpse (skeletalised by now) (6, 11, D:1) a hobgoblin corpse (skeletalised by now) (14, 18, D:1) a +0 ring mail (18, 2, D:1) a +0 dagger (19, 12, D:1) a +0 club 5 stones a kobold skeleton (19, 33, D:1) a +0 leather armour (21, 20, D:1) a +0 mace (30, 15, D:1) a hobgoblin skeleton (30, 22, D:1) a rat skeleton (31, -6, D:1) a rat corpse (skeletalised by now) (40, 36, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, 2, D:1) a +0 club a kobold skeleton (48, 16, D:1) a frilled lizard skeleton (55, -1, D:1) a +0 robe (56, -2, D:1) a ball python corpse (skeletalised by now) (57, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 5, D:2) a quokka corpse (skeletalised by now) (1, 17, D:2) a rat corpse (skeletalised by now) (4, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 26, D:2) a hobgoblin skeleton (9, -2, D:2) an adder skeleton (13, 40, D:2) a +0 leather armour (16, 22, D:2) a +0 dagger a kobold skeleton (20, 24, D:2) a +0 short sword (21, 13, D:2) a +0 whip (27, 21, D:2) a +0 dagger (still there?) a +0 leather armour of cold resistance (still there?) a +0 dagger (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (28, 19, D:2) a +0 mace an orc corpse (skeletalised by now) (44, 4, D:2) a +0 dagger (56, 37, D:2) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 0, D:3) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (12, -4, D:3) a +0 leather armour (17, 28, D:3) a +0 dagger a kobold corpse (skeletalised by now) (18, -2, D:3) a +0 trident (18, 8, D:3) a +0 robe (19, 21, D:3) the scarab talisman of Inevitability {*Corrode rPois rF+ rC+} [scarab talisman] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. (20, -13, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, -8, D:3) 2 scrolls of noise (21, 24, D:3) a +0 leather armour (29, 14, D:3) a +0 chain mail (34, 16, D:3) a +0 leather armour (41, 13, D:3) a spider talisman (46, 0, D:3) a +0 mace (47, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Seor's Antique Weapon Emporium a +0 rapier (137 gold) a +3 spear of flaming (560 gold) a +0 trident (87 gold) a +0 quarterstaff of speed (425 gold) a +0 short sword (75 gold) the +1 bardiche "Reinaix" {venom, rC+ rCorr} (1065 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the +8 war axe "Death Rattle" {drain, *Noise rC++ rCorr} (1822 gold) *Noise: It may make a loud noise when swung. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. a +0 dagger (50 gold) the +8 arc blade {discharge, rElec} (1500 gold) rElec: It insulates you from electricity. a +0 rapier (137 gold) a +0 glaive (250 gold) (0, 0, D:4) a +0 mace (10, 9, D:4) a +0 club a goblin corpse (skeletalised by now) (12, 12, D:4) a +0 mace (16, -9, D:4) a staff of alchemy (25, 27, D:4) a +0 dagger (30, -8, D:4) a +0 leather armour (30, 7, D:4) a +0 leather armour (32, -8, D:4) a +0 leather armour (38, 38, D:4) a hobgoblin corpse (41, 0, D:4) a +0 hat (55, 25, D:4) a +0 hand axe a +0 leather armour (55, 28, D:4) 9 gold pieces (55, 36, D:4) a +0 short sword (60, 7, D:4) a +3 short sword (68, 31, D:4) a +0 hat