Dungeon Crawl Stone Soup version 0.34-a0-427-gc8c058ed60 (webtiles) character file. Game seed: 12499128726971976664 359 unklemunkle the Magician (level 6, -11/41 HPs) Began as a Djinni Conjurer on July 22, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:06:27 (3108 turns). unklemunkle the Magician (Djinni Conjurer) Turns: 3108, Time: 00:06:28 Health: -11/41 AC: 2 Str: 6 XL: 6 Next: 97% Gold: 113 EV: 11 Int: 20 God: SH: 4 Dex: 13 rFire + + + (20%) c - +0 rapier rCold x . . (150%) f - orb {*Rage} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: random rage (20%), infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 3, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, horns 1, large bone plates 1, see invisible a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 rapier (weapon) e - a +0 dagger of venom Armour a - a +0 robe (worn) f - an orb of wrath (worn) Magical Staves d - a staff of cold Wands d - a wand of digging (5) Scrolls p - 2 scrolls of poison Potions f - a potion of curing {unknown} j - a potion of magic {unknown} d - a potion of enlightenment {unknown} Skills: + Level 0.5 Fighting * Level 1.3 Short Blades + Level 3.0 Dodging + Level 2.1 Stealth + Level 5.4 Spellcasting + Level 5.4 Conjurations + Level 5.4 Hexes + Level 5.4 Summonings + Level 5.4 Necromancy + Level 5.4 Translocations + Level 5.4 Forgecraft + Level 5.4 Fire Magic + Level 5.4 Ice Magic + Level 5.4 Air Magic + Level 5.4 Earth Magic + Level 5.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 e - Slow Hex 100% N/A 1% 1 f - Mercury Arrow Conj/Alch 54% 2d8 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are almost immune to the effects of heat. (rF+++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a pair of small horns on your head. You are partially covered in large bone plates. (SH +4) You have supernaturally acute vision. (SInv) Message History (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 flail. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest misses you. The searing ray hits the orc priest! You kill the orc priest! An orc priest comes into view. It is wielding a +0 short sword. Your Dodging skill increases to level 3! The searing ray hits the orc. The orc is severely wounded. You finish channelling your searing ray. The orc priest shouts! An orc comes into view. It is wielding a +0 short sword. The orc hits you with a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (severely wounded, 79% to hit) You focus your ray upon the orc. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #.# #.# ###### #.# #..... #.# #.#### #.# #.# #.# #.# #@# #.o'...'. ####...## ..# # .# . # . # You could see an orc priest. Vanquished Creatures Sigmund (D:2) A hound (D:3) An orc priest (D:3) An orc wizard (D:3) 4 adders 4 dart slugs 12 orcs (D:3) 9 endoplasms 4 hobgoblins 4 jackals 2 quokkas (D:3) 3 ball pythons (D:1) 9 bats 6 frilled lizards 2 giant cockroaches 6 goblins 8 kobolds 4 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unklemunkle the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | unklemunkle set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 394 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 394 | D:1 | Learned a level 1 spell: Slow 415 | D:1 | Found a faded altar of an unknown god. 788 | D:1 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 788 | D:1 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 789 | D:1 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 789 | D:1 | Lost mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 789 | D:1 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 789 | D:1 | Gained mutation: You are almost immune to the effects of | heat. (rF+++) [potion of mutation] 789 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 789 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 969 | D:2 | Noticed Sigmund 976 | D:2 | Killed Sigmund 977 | D:2 | Reached skill level 5 in Spellcasting 977 | D:2 | Reached skill level 5 in Conjurations 977 | D:2 | Reached skill level 5 in Hexes 977 | D:2 | Reached skill level 5 in Summonings 977 | D:2 | Reached skill level 5 in Necromancy 977 | D:2 | Reached skill level 5 in Translocations 977 | D:2 | Reached skill level 5 in Forgecraft 977 | D:2 | Reached skill level 5 in Fire Magic 977 | D:2 | Reached skill level 5 in Ice Magic 977 | D:2 | Reached skill level 5 in Air Magic 977 | D:2 | Reached skill level 5 in Earth Magic 977 | D:2 | Reached skill level 5 in Alchemy 977 | D:2 | Reached XP level 4. HP: 10/31 MP: 0/0 977 | D:2 | Reached XP level 5. HP: 12/35 MP: 0/0 977 | D:2 | Learned a level 2 spell: Mercury Arrow 977 | D:2 | Reached XP level 6. HP: 14/40 MP: 0/0 2728 | D:3 | Reached skill level 1 in Short Blades 3108 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_cut_off D:2: layout_basic, minivault_14, grunt_decor_cap, kennysheep_generic_room_16, uniq_sigmund D:3: layout_basic, minmay_puff Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.4 Conjurations | 5 | 5.4 Hexes | 5 | 5.4 Summonings | 5 | 5.4 Necromancy | 5 | 5.4 Translocations | 5 | 5.4 Forgecraft | 5 | 5.4 Fire Magic | 5 | 5.4 Ice Magic | 5 | 5.4 Air Magic | 5 | 5.4 Earth Magic | 5 | 5.4 Alchemy | 5 | 5.4 Stealth | 2 | 2.1 Short Blades | 1 | 1.3 Dodging | 3 | 3.0 Fighting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 3 | 39 || 42 Headbutt | | 9 || 9 Cast: Magic Dart | 62 | 56 || 118 Searing Ray | 2 | 6 || 8 Mercury Arrow | | 5 || 5 Fulminant Prism | | 1 || 1 Use: Potion | 2 | || 2 Scroll | 1 | 2 || 3 Armour: Robe | 10 | 21 || 31 Dodge: Dodged | 6 | 24 || 30 Block: Other | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3138 | 3095 | 43 | 106 | 2627 | 3 | 1046.0 | Dungeon | 3138 | 3095 | 43 | 106 | 2627 | 3 | 1046.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1182 daAuts D:3: 1149 daAuts D:1: 805 daAuts