unknaown Level 1 of the Dungeon (0, 0, D:1) 2 javelins (0, 2, D:1) a +0 robe (15, 4, D:1) a +0 dagger (17, 15, D:1) a +0 dagger (26, -15, D:1) 2 stones (28, 15, D:1) a +0 whip (28, 19, D:1) a +0 short sword 3 stones (30, -9, D:1) a +0 short sword a stone (30, 29, D:1) a +0 short sword (31, 20, D:1) a +0 club (33, -7, D:1) a +0 robe (35, 5, D:1) a +0 dagger (38, -12, D:1) 4 boomerangs Level 2 of the Dungeon [Shop] Rabitiasch's Jewellery Shoppe an amulet of faith (520 gold) a +6 ring of dexterity (468 gold) a ring of fire (325 gold) an amulet of guardian spirit (390 gold) a ring of see invisible (195 gold) the amulet "Zumoaq" {Acrobat rN+ Dex+3} (617 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. an amulet of the acrobat (390 gold) a +4 ring of protection (468 gold) an amulet of guardian spirit (390 gold) (0, 0, D:2) 5 poisoned darts (4, 8, D:2) a +0 scale mail (15, 15, D:2) a +0 dagger (24, 44, D:2) a +0 robe (32, 15, D:2) the +7 dagger "Aruhir" {holy, ^Drain rPois Stlth+} rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (33, 34, D:2) a +0 dagger (33, 36, D:2) a +0 whip (34, 34, D:2) 3 poisoned darts (35, 5, D:2) a +0 club a +0 robe (35, 6, D:2) a +0 dagger a stone (43, 13, D:2) a +0 sling (45, 9, D:2) a +0 hand axe (45, 21, D:2) a +0 falchion Level 3 of the Dungeon (2, 1, D:3) a +0 whip a +0 ring mail (6, -11, D:3) a stone (9, -13, D:3) a talisman of death (15, -11, D:3) a +0 club (16, -12, D:3) a +0 hand axe (18, -14, D:3) a +0 mace (21, 10, D:3) 6 datura-tipped darts (25, 29, D:3) a +0 scale mail (28, 14, D:3) a +0 heavy hand axe (36, 16, D:3) a +0 sling a +0 club (37, 19, D:3) 5 stones (56, -20, D:3) 5 darts of dispersal (59, -8, D:3) a staff of cold Level 4 of the Dungeon [Shop] Voiffuwk's Serpentskin Sales a staff of alchemy (250 gold) a +0 hand axe of venom (56 gold) 6 poisoned darts (36 gold) 6 poisoned darts (36 gold) a +2 great mace of venom (198 gold) Kafeod's Compendium of Compounds (340 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Leda's Liquefaction Alchemy/Earth 4 d - Yara's Violent Unravelling Hexes/Alchemy 5 (0, 0, D:4) 4 poisoned darts (5, 7, D:4) 3 poisoned darts (9, 13, D:4) a +0 dagger 3 stones (12, 49, D:4) a +0 plate armour (20, 29, D:4) a +0 robe a +0 whip (26, 23, D:4) 7 stones (26, 28, D:4) a +0 dagger (31, 35, D:4) 5 stones (35, 22, D:4) 7 stones (38, 8, D:4) the +1 short sword "Vyubb" {drain, Dex+4} Dex+4: It affects your dexterity (+4). (39, 31, D:4) a +0 dagger a +0 leather armour (47, 46, D:4) a +0 dagger Level 5 of the Dungeon (5, -26, D:5) a +0 leather armour (6, -12, D:5) a +0 robe (7, -29, D:5) a +0 mace (10, -3, D:5) a +0 giant club (14, 4, D:5) 3 javelins a +0 orcbow (38, -20, D:5) a +0 giant spiked club (40, 19, D:5) a +0 flail (53, -16, D:5) a +0 trident (56, 12, D:5) a +2 whip of venom a +0 leather armour (59, 8, D:5) a +0 club 3 boomerangs a +0 leather armour (60, 13, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Diyz Ting's General Store a +0 plate armour (345 gold) a scroll of amnesia (60 gold) the +8 arc blade {discharge, rElec} (900 gold) rElec: It insulates you from electricity. 2 scrolls of vulnerability (120 gold) a wand of mindburst (8) (168 gold) a +0 robe (10 gold) a scroll of identify (30 gold) a potion of enlightenment (75 gold) 2 poisoned darts (18 gold) a scroll of poison (60 gold) a +0 leather armour (30 gold) (0, 0, D:6) 3 stones (16, 23, D:6) 3 poisoned darts (23, 33, D:6) a +0 sling (24, 15, D:6) a +0 hand axe (27, 22, D:6) a +0 mace (33, 25, D:6) a +0 club (34, 24, D:6) a +0 scimitar (36, 12, D:6) a +0 ring mail (36, 15, D:6) a +0 long sword (39, 33, D:6) a +0 short sword (40, 34, D:6) a +0 falchion (48, 22, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Lanib's Jewellery Shoppe an amulet of regeneration (420 gold) an amulet of faith (560 gold) an amulet of guardian spirit (420 gold) the ring of Shadows {Umbra +Inv Stlth+} (560 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a flux talisman (350 gold) a ring of ice (350 gold) a +6 ring of dexterity (504 gold) an amulet of faith (560 gold) (0, 0, D:7) a +0 hammer (7, -8, D:7) a +0 trident a +0 scale mail (9, -15, D:7) a +0 short sword (11, -29, D:7) a +0 shortbow (21, -7, D:7) a +0 scale mail a +0 spear (28, -27, D:7) a +0 flail a +0 halberd a +0 robe a +0 club (29, -26, D:7) a +0 halberd (29, -5, D:7) 3 boomerangs (30, -27, D:7) a +0 club (30, -25, D:7) a +0 long sword 3 stones a +0 robe (32, -27, D:7) a +0 club (34, -23, D:7) a bullfrog corpse (40, -37, D:7) a hound corpse (skeletalised by now) (40, -19, D:7) a potion of mutation (42, -29, D:7) an iguana corpse (skeletalised by now) (44, -19, D:7) a scroll of vulnerability (48, -31, D:7) a +0 scale mail a +0 dagger 30 gold pieces 5 stones (48, -25, D:7) a potion of degeneration (59, -42, D:7) 2 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 club (7, -23, D:8) a +0 leather armour (16, 16, D:8) a +0 dagger a +0 robe (18, 16, D:8) a +0 falchion (38, 16, D:8) a +0 club a +0 ring mail (43, -3, D:8) a serpent talisman (44, -3, D:8) a +0 mace a scroll of teleportation (57, -10, D:8) 19 gold pieces (still there?) a +0 dagger (still there?) 4 poisoned darts (still there?) a kobold corpse (still there?) Level 9 of the Dungeon (0, 0, D:9) a +0 dagger 6 poisoned darts (0, 3, D:9) a +0 whip (1, -1, D:9) a +0 club (1, 2, D:9) a +0 club (2, 2, D:9) a +0 club 2 stones (20, 22, D:9) a +0 ring mail (37, 38, D:9) a +0 sling (42, 42, D:9) 6 stones the Ecumenical Temple