Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8240817752651011576 1813 unknaown the Destroyer (level 9, 0/51 HPs) Began as an Octopode Conjurer on Apr 30, 2024. Was a Follower of Vehumet. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:19:43 (7915 turns). unknaown the Destroyer (Octopode Conjurer) Turns: 7915, Time: 00:19:44 Health: 0/51 AC: 1 Str: 6 XL: 9 Next: 10% Magic: 8/19 EV: 10 Int: 31 God: Vehumet [*.....] Gold: 310 SH: 10 Dex: 16 Spells: 18/21 levels left rFire . . . j - +3 dagger (protect) rCold . . . p - +0 kite shield rNeg + . . o - +0 hat rPois . (no amulet) rElec . n - +6 ring of dexterity rCorr . v - +6 ring of intelligence SInv . w - ring of positive energy Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -3), weak-willed, marked A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 310 gold pieces. Inventory: Hand Weapons j - a +3 dagger of protection (weapon) Armour o - a +0 hat (worn) p - a +0 kite shield (worn) Jewellery n - a +6 ring of dexterity (left tentacle) v - a +6 ring of intelligence (right tentacle) w - a ring of positive energy (on tentacle) Wands k - a wand of charming (8) m - a wand of acid (10) Scrolls c - 3 scrolls of blinking {unknown} g - 2 scrolls of identify {unknown} s - a scroll of enchant armour {unknown} Potions a - a potion of magic b - a potion of enlightenment {unknown} e - a potion of lignification {unknown} f - 2 potions of curing l - a potion of might {unknown} q - a potion of cancellation {unknown} r - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 5.2 Shields + Level 6.7 Spellcasting + Level 8.2 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 5% 1 Apportation Tloc 20% N/A 30% 1 Jinxbite Hex 20% N/A 41% 2 Fulminant Prism Conj/Alch 17% 3d10 50% 4 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 50% 4 Alistair's Intoxication Alch 6% N/A 100% 5 Yara's Violent Unravell Hex/Alch 5% 3d4 100% 5 Enfeeble Hex 5% N/A 100% 7 Chain Lightning Conj/Air 17% 3d23 100% 9 Fire Storm Conj/Fire 17% 8d5 100% 9 Shatter Erth 5% 3d8* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Zin The Shining One Shops: D:4 [ Annotations: D:3 1 runed translucent door, Crazy Yiuf D:6 Maggie, Pikel Temple 2 transporters Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - water moccasin Aim: an orc, wielding a +1 whip of draining (poison gas, fleeing, weak-willed, 83% to hit) The searing ray misses the water moccasin. The searing ray hits the orc. The orc is almost dead. Your attack snaps the orc out of its fear. (Press . to maintain the ray.) You feel sick. The water moccasin sets off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. The orc is engulfed in poison gas. The orc is poisoned. You kill the orc! Vehumet accepts your kill. You hear a shout! x5 Something shouts, "Decamp, thou feeble toad-spotted deadneck!" You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the ice beast. The ice beast is lightly wounded. Your attack snaps the ice beast out of its fear. (Press . to maintain the ray.) You feel sick. The searing ray hits the ice beast! The ice beast is heavily wounded. You feel sick. The searing ray hits the ice beast but does no damage. The ice beast is heavily wounded. You feel sick. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. You die... ### §☼ ##§§ #§§ §§§ #.# #.# #@# #Y#######... #§#.......# #§#.#####.# ##§§..<....# ##§##.####### ###.§@#.# ....§...# ###...#.# You could see an ice beast (weak-willed). Vanquished Creatures Eustachio (D:4) Menkaure (D:5) A sky beast (D:6) 2 ogres 4 phantoms A bullfrog (D:5) A scorpion (D:4) 3 wights (D:6) A wyvern skeleton (D:5) A howler monkey (D:5) A bullfrog zombie (D:5) 3 hounds 2 centaur skeletons (D:5) A gnoll bouda (D:4) A sleepcap (D:5) 2 iguanas (D:5) Ijyb (D:2) A scorpion zombie (D:5) A killer bee zombie (D:5) 5 adders 11 gnolls A shadow imp (D:5) 2 ufetubi An adder skeleton (D:5) 2 ribbon worms 17 orcs 11 ball pythons 4 bats 7 endoplasms 4 giant cockroaches 17 goblins 4 hobgoblins 6 jackals 3 quokkas 7 frilled lizards 8 kobolds 7 rats 146 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unknaown the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 201 | D:1 | Learned a level 2 spell: Searing Ray 675 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1373 | D:2 | Found a faded altar of an unknown god. 1786 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2497 | D:2 | Noticed Ijyb 2543 | D:2 | Killed Ijyb 2544 | D:2 | Reached skill level 5 in Conjurations 3390 | D:3 | Found a white marble altar of Elyvilon. 3519 | D:3 | Reached XP level 5. HP: 26/31 MP: 6/10 4098 | D:3 | Found a runed translucent door. 4099 | D:3 | Noticed Crazy Yiuf 4260 | D:4 | Noticed an ogre 4562 | D:4 | Killed an ogre 4563 | D:4 | Reached skill level 1 in Shields 4563 | D:4 | Reached XP level 6. HP: 36/36 MP: 3/11 5033 | D:4 | Noticed Eustachio 5071 | D:5 | Entered Level 5 of the Dungeon 5126 | D:4 | Reached XP level 7. HP: 36/41 MP: 0/13 5225 | D:4 | Found Vaommaen's Armour Boutique. 5251 | D:4 | Killed Eustachio 5252 | D:4 | Reached skill level 6 in Conjurations 5556 | D:4 | Found a staircase to the Ecumenical Temple. 5569 | Temple | Found a transporter. 5569 | Temple | Found a transporter. 5569 | Temple | Found a transporter. 5569 | Temple | Found a transporter. 5569 | Temple | Entered the Ecumenical Temple 5596 | Temple | Became a worshipper of Vehumet 5969 | D:5 | Reached skill level 5 in Spellcasting 6091 | D:5 | Reached XP level 8. HP: 46/46 MP: 7/15 6629 | D:5 | Reached * piety under Vehumet 6629 | D:5 | Offered knowledge of Kiss of Death by Vehumet. 6650 | D:5 | Reached skill level 7 in Conjurations 6891 | D:5 | Noticed Menkaure 6947 | D:5 | Found a shadowy altar of Dithmenos. 7057 | D:5 | Killed Menkaure 7058 | D:5 | Reached skill level 5 in Shields 7516 | D:6 | Found an opulent altar of Gozag. 7733 | D:6 | Reached skill level 8 in Conjurations 7733 | D:6 | Reached XP level 9. HP: 51/51 MP: 14/18 7796 | D:6 | Noticed Pikel 7882 | D:6 | Noticed Maggie 7914 | D:6 | HP: 1/51 [ice beast (10)] 7915 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, amcnicky_mini_pool_small D:2: kennysheep_the_goblin_king, layout_loops_corners, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_cb, co_window_cross_2, co_window_cross_3, co_window_unsneaky_path_b, co_window_paths_e, co_window_4corner_a, hellmonk_ecumenical_altar_run_dry D:3: layout_loops_cross, elyvilon_altar_4, roderic_serpentine_path, uniq_crazy_yiuf_cottage D:4: layout_rooms, temple_hall, serial_shops, nicolae_lakefront_shop, uniq_eustachio D:5: layout_rooms, nicolae_dithmenos_the_darkroom, serial_undead, serial_undead_d, serial_undead_f, serial_undead_e, serial_undead_e, mainiacjoe_sewer_entry_somewhere_in_here_1, minmay_misc_feat_room, uniq_menkaure D:6: layout_loops_ring, mainiacjoe_overflow_paths, mainiacjoe_overflow_alcove_4, uniq_pikel, uniq_grinder, uniq_maggie Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Spellcasting | 3 4 5 6 | 6.7 Conjurations | 5 6 8 | 8.2 Shields | 1 2 3 5 | 5.2 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | 2 | || 4 Constrict | 1 | 7 | 6 || 14 Dagger | | 25 | 17 || 42 Tentacles | | 7 | 8 || 15 Cast: Magic Dart | 78 | 102 | 124 || 304 Searing Ray | | 8 | 30 || 38 Use: Scroll | | | 6 || 6 Potion | | | 1 || 1 Armour: Skin | 2 | 28 | 55 || 85 Dodge: Dodged | 6 | 21 | 44 || 71 Block: Kite shield | | 15 | 40 || 55