unrecovered Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of electrocution (10, 0, D:1) a +0 robe (11, -7, D:1) a book of Scorching (16, 27, D:1) a +0 leather armour (32, -10, D:1) a +0 club (47, 30, D:1) a book of Iron (55, 14, D:1) 5 stones (56, 26, D:1) a +3 dagger (65, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (2, -17, D:2) a +0 club (13, -27, D:2) a +0 mace (34, -32, D:2) a +4 short sword (39, 18, D:2) 4 stones (42, 8, D:2) a +0 scythe a +0 robe (59, -7, D:2) a +0 robe (60, -7, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Jutsuh's Jewellery Shop a ring of resist corrosion (200 gold) a +6 ring of strength (360 gold) a ring of positive energy (200 gold) the amulet of Ojoupnei {Rampage Regen+} (370 gold) [amulet of regeneration] Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. an amulet of faith (400 gold) the ring "Wafy Luz" {Fire rElec rPois Str-2} (390 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (-2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. the ring "Qavena" {MP+9 Str+7 Int+6 Dex-5 SInv} (703 gold) [ring of intelligence] Str: It affects your strength (+7). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-5). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. a +4 ring of slaying (780 gold) (0, 0, D:3) a +0 short sword (0, 13, D:3) a +0 dagger (5, 22, D:3) a +0 leather armour (11, 39, D:3) a +0 ring mail (29, 36, D:3) a +0 club a +0 sling (30, 36, D:3) a +0 dagger (38, 19, D:3) a book of Annihilations (40, 20, D:3) a +0 falchion a +0 hand axe (40, 22, D:3) a +0 club a +0 leather armour (41, 20, D:3) a +0 hand axe (42, 21, D:3) a +0 dagger a +0 robe a +0 short sword (42, 22, D:3) a +0 trident (45, 25, D:3) a +0 leather armour Level 4 of the Dungeon (7, 0, D:4) a book of Lightning (13, -18, D:4) 3 stones (20, -5, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (20, -4, D:4) 7 stones a +0 dagger (25, 12, D:4) a +0 ring mail (26, -4, D:4) a book of Rime (33, 3, D:4) a stone a +0 dagger (36, 11, D:4) 5 stones (36, 12, D:4) a +0 scale mail (37, -9, D:4) a +0 short sword (37, 16, D:4) a +0 robe (38, 2, D:4) a book of Dreams (39, -12, D:4) 5 stones (40, -5, D:4) a +0 club (43, 16, D:4) a +0 short sword (45, -9, D:4) a +0 dagger (47, -10, D:4) a +0 club (47, 14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (3, -11, D:5) a +0 leather armour a +0 club (10, -21, D:5) a +0 sling (20, -20, D:5) a +0 whip (20, -19, D:5) a +0 whip (20, -18, D:5) a +0 whip (21, -20, D:5) a +0 halberd (21, -19, D:5) a +0 spear (21, 18, D:5) a +0 robe (29, 26, D:5) a book of Debilitation (34, 1, D:5) a +0 shortbow (36, -10, D:5) a +0 flail a +0 leather armour (39, -22, D:5) a +0 short sword (39, -21, D:5) a +2 trident of venom (40, -22, D:5) a +0 club a +0 leather armour a +0 mace (40, -21, D:5) a +0 robe a +0 dagger (44, -8, D:5) a +0 leather armour (60, 3, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) the +10 mace "Vumiunti" {elec, Str+6 Int-5 Dex+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+6). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). (16, 0, D:6) a +0 whip a +0 robe (18, 29, D:6) a +0 falchion (19, 3, D:6) a +4 short sword of speed (20, 3, D:6) a +0 short sword a +0 short sword (21, 2, D:6) a +0 dagger (21, 3, D:6) a +0 short sword (44, 31, D:6) 3 stones (53, 14, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (6, -1, D:7) a +0 club a +0 club (6, 0, D:7) a +0 club a +0 whip a +0 robe of willpower (7, -1, D:7) a +0 flail (8, -24, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (8, 0, D:7) a +0 spear (10, -22, D:7) a +0 scale mail a +0 spear (10, -21, D:7) a +0 whip (10, -19, D:7) a +2 leather armour of cold resistance a +0 short sword (11, -29, D:7) a +0 robe a +2 dagger of venom (11, -24, D:7) a +0 spear (11, -22, D:7) a +0 robe a +0 dagger (11, -21, D:7) a +0 leather armour a +0 hand axe (12, -22, D:7) a +0 halberd (12, -21, D:7) a +0 leather armour a +0 short sword (12, -20, D:7) a +0 robe a +0 dagger (12, -19, D:7) a +0 leather armour a +0 short sword (14, 0, D:7) a +0 club (20, 6, D:7) a Young Poisoner's Handbook (21, 4, D:7) a +0 hand axe a +0 dagger a +0 robe (21, 5, D:7) a +0 falchion a +0 dagger a +0 robe (27, -1, D:7) 6 stones (35, -25, D:7) a +2 flail of holy wrath a boomerang a +0 chain mail (38, 5, D:7) a +0 giant spiked club a +0 giant club (38, 7, D:7) 5 stones (39, 4, D:7) a +0 short sword (39, 5, D:7) a +0 club a +0 leather armour a +2 hand axe of freezing a +0 flail (43, -17, D:7) a book of Burglary (43, -14, D:7) a +0 quarterstaff (46, -21, D:7) a +0 short sword a +0 leather armour (46, -20, D:7) a +4 short sword a +0 robe a +0 falchion a +0 robe (46, -19, D:7) a +2 mace a +0 robe (46, -11, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +1 long sword of protection a +0 robe (0, 1, D:8) a +3 spear a +0 robe (2, -14, D:8) a +1 shortbow of flaming (2, -12, D:8) a book of Rime (9, -2, D:8) a +0 robe (10, -1, D:8) a +0 robe a +0 falchion (10, 6, D:8) a wand of flame (12) (11, -3, D:8) 7 stones a +0 short sword a +0 whip (11, 6, D:8) a +0 pair of boots (11, 7, D:8) the +8 scimitar "Ity Bejeredo" {venom, Will+ Str-4 Dex+6} It poisons the flesh of those it strikes. Str: It affects your strength (-4). Dex: It affects your dexterity (+6). Will: It increases your willpower. (unseen) (11, 9, D:8) a potion of curing (12, -3, D:8) a +0 whip a +0 short sword (12, -2, D:8) a +0 dagger a +0 dagger 4 stones a +0 dagger a +0 short sword (15, 10, D:8) a +0 robe a +4 halberd (16, 8, D:8) a +0 robe a +2 great sword (17, 4, D:8) a +0 robe a +4 great sword (18, -17, D:8) a staff of death (18, 2, D:8) a +0 robe (22, -26, D:8) a +0 long sword (33, -9, D:8) 2 stones (33, 9, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, 0, D:9) a +0 dagger a +0 falchion a +0 leather armour (1, 1, D:9) a +0 short sword a +0 ring mail (2, 1, D:9) a +0 hand axe a +0 scale mail (6, 3, D:9) 3 stones (22, -27, D:9) a +0 falchion (25, -13, D:9) 5 stones (28, 9, D:9) a +5 short sword of protection a +0 cloak (31, 10, D:9) a +0 plate armour (32, -27, D:9) 6 stones (44, 13, D:9) 2 stones (45, 14, D:9) a +0 shortbow (56, -17, D:9) 8 stones (58, 9, D:9) a +0 short sword (58, 11, D:9) a +0 club a +0 whip a +0 dagger (59, 9, D:9) a +0 falchion (59, 10, D:9) a +0 robe a +0 dagger (59, 11, D:9) a +0 scale mail a +0 club a +0 robe a +0 dagger (60, -6, D:9) a +0 mace (60, -5, D:9) a +0 scale mail a +0 club (60, 10, D:9) a +0 ring mail a +0 trident of flaming (61, -6, D:9) a +0 hand axe (61, -5, D:9) a +0 robe a +0 dagger (61, -4, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (10, -4, D:10) a +5 lajatang a +0 robe a +0 dagger (10, -3, D:10) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (10, -2, D:10) a +0 ring mail a +0 club (14, -1, D:10) a +0 robe a +0 dagger (15, 19, D:10) a +3 ring mail (16, -1, D:10) a +5 dagger a +0 robe a +2 hand axe of draining a +0 leather armour (16, 0, D:10) a +0 short sword a +0 robe (16, 1, D:10) a +0 scimitar a +0 robe a +0 hand axe (16, 18, D:10) a +0 leather armour (17, 1, D:10) a +0 falchion a +0 trident a +0 chain mail (20, -21, D:10) a +0 robe a +0 dagger (20, -20, D:10) a +0 robe a +0 dagger (21, -21, D:10) a +0 leather armour a +0 trident (21, -20, D:10) a +0 troll leather armour a +0 chain mail a +0 halberd (25, 6, D:10) 5 stones (35, 14, D:10) a +0 dagger (36, 14, D:10) a +0 dagger a +0 robe (36, 15, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) the +2 pair of gloves of Sloth {rElec Int+3 Dex-2} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. (0, 9, D:11) a +0 pair of boots (3, 32, D:11) 5 large rocks (5, 50, D:11) a +0 giant spiked club a +0 giant club (7, 49, D:11) 6 large rocks (20, 47, D:11) 14 gold pieces (20, 52, D:11) a +0 pair of boots (21, 47, D:11) a potion of mutation (22, 47, D:11) a potion of ambrosia (23, 47, D:11) a +0 ring mail (23, 49, D:11) a +0 giant spiked club a +0 giant club (24, 47, D:11) a scroll of summoning (26, 2, D:11) a +0 hand axe (32, 0, D:11) a +0 great mace a +0 giant club (32, 20, D:11) a +0 leather armour a +0 short sword (32, 21, D:11) a +1 troll leather armour {Snorg} 6 stones (33, 20, D:11) a +0 ring mail a +0 dagger (33, 21, D:11) a +0 scale mail a +0 mace a +0 chain mail a +0 battleaxe a +0 leather armour a +0 hand axe (34, 21, D:11) a +0 leather armour a +3 flail (34, 22, D:11) a +0 ring mail a +0 club (36, 54, D:11) a +0 troll leather armour (39, 19, D:11) a +0 robe a +0 dagger (40, 19, D:11) a +0 plate armour a +0 arbalest a +0 war axe (43, 20, D:11) a +0 rapier (43, 36, D:11) a +0 mace (44, 45, D:11) a +0 scale mail (51, 26, D:11) 8 stones (54, 0, D:11) a +0 robe a +0 giant spiked club Level 12 of the Dungeon (6, 23, D:12) a +0 dagger a +0 animal skin (20, 13, D:12) a +0 glaive (21, 14, D:12) a +1 short sword of protection (21, 15, D:12) a +0 battleaxe (34, 16, D:12) 8 stones (36, 32, D:12) a +0 sling (42, 5, D:12) a +0 dagger (42, 34, D:12) a piece from Xom's chessboard (15/15) (43, 5, D:12) a +0 dagger a +0 dagger (43, 6, D:12) a +0 long sword a +0 plate armour a +0 club (45, -2, D:12) a +0 arbalest (45, 17, D:12) a +0 scale mail (50, 3, D:12) a +4 halberd a +0 war axe a +0 pair of boots a +1 robe of willpower a +0 ring mail a +0 animal skin a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +2 morningstar of holy wrath (3, -30, D:13) a +0 long sword (6, -9, D:13) a +0 whip (12, 8, D:13) a +0 shortbow a centaur skeleton (12, 9, D:13) a +0 shortbow a centaur skeleton (13, 9, D:13) a +0 shortbow (13, 11, D:13) 4 stones (20, 5, D:13) 26 gold pieces (24, -21, D:13) a +0 plate armour (26, -20, D:13) a +0 morningstar (27, 5, D:13) a poisoned dart (29, 5, D:13) 2 poisoned darts (30, 5, D:13) a poisoned dart Level 1 of the Orcish Mines (11, 1, Orc:1) a +2 flail of protection (11, 3, Orc:1) a +0 giant club a +0 giant club (12, 0, Orc:1) a +0 whip (12, 1, Orc:1) a +0 scimitar (12, 2, Orc:1) a +0 hand axe (13, 1, Orc:1) a +2 flail of draining a +0 leather armour a +0 flail (13, 2, Orc:1) a +0 robe a +0 dagger (14, 0, Orc:1) a +0 club (15, 0, Orc:1) a +0 robe a +0 dagger (15, 1, Orc:1) a +0 flail a +0 ring mail a +0 club (15, 2, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (16, -1, Orc:1) a +0 hand axe (16, 1, Orc:1) a +0 mace (38, 31, Orc:1) a +0 hand axe a +0 plate armour (38, 32, Orc:1) a +0 club a +0 leather armour a +0 whip (39, 32, Orc:1) a +4 hand axe (51, 31, Orc:1) 2 large rocks Level 2 of the Orcish Mines [Shop] Jyodwiq's Distillery 2 potions of attraction (102 gold) a potion of haste (170 gold) a potion of attraction (51 gold) a potion of flight (51 gold) a potion of brilliance (68 gold) [Shop] Dauckoaf's General Store a stone (1 gold) the +6 war axe "Grim Tooth" {protect, rElec} (530 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. a box of beasts (440 gold) a +0 long sword (38 gold) a +0 cloak (49 gold) a +0 plate armour (253 gold) a +0 scale mail (44 gold) a wand of flame (5) (38 gold) [Shop] Yjuocekh's Armour Shoppe a +0 leather armour (26 gold) the +1 leather armour of Fashionability {Drain rC+ Regen+} (200 gold) rC: It protects you from cold. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. a +0 chain mail (58 gold) a +1 helmet of see invisible (214 gold) the +1 leather armour of the Cuttlefish {Harm rF+ rN++} (409 gold) rF: It protects you from fire. rN: It greatly protects you from negative energy. Harm: It increases damage dealt and taken. [Shop] Wahafi's Armour Shoppe a +2 buckler (198 gold) a +0 leather armour (24 gold) the +2 cloak of the Spheres {+Inv rPois rF- rN+} (358 gold) rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It protects you from negative energy. +Inv: It lets you turn invisible. a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 pair of boots (54 gold) a +0 helmet of intelligence (138 gold) an orb of wrath (156 gold) (3, 3, Orc:2) a +0 dagger (4, 2, Orc:2) a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail (4, 3, Orc:2) a +0 chain mail a +0 glaive (6, 19, Orc:2) a +0 dagger a +0 robe 5 poisoned darts (6, 20, Orc:2) 5 poisoned darts (still there?) Sif Muna's Textbook on Arcane Weapons (still there?) Spells Type Level a - Shock Conjuration/Air 1 Trog disapproves of the use of such an item. (11, 11, Orc:2) a +0 leather armour a +0 dagger (11, 12, Orc:2) a +0 plate armour a +4 trident (11, 13, Orc:2) a +0 club (12, 12, Orc:2) a +0 flail (13, 12, Orc:2) a +0 chain mail a +0 whip (13, 13, Orc:2) a +0 chain mail a +0 flail (14, 13, Orc:2) a +0 plate armour of fire resistance a +3 vorpal trident (15, -2, Orc:2) a +0 club (15, -1, Orc:2) a +0 chain mail a +0 flail (15, 0, Orc:2) a +0 leather armour a +0 club a +0 giant club 4 large rocks (15, 15, Orc:2) a +0 hand axe a +0 robe a +0 dagger (16, 15, Orc:2) a +0 leather armour a +0 whip (17, 4, Orc:2) a +0 plate armour a +0 halberd (20, 7, Orc:2) a +0 short sword (23, -3, Orc:2) a +0 robe of resistance a +0 dagger (23, 5, Orc:2) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (25, -4, Orc:2) a +0 robe a +0 dagger (25, -2, Orc:2) a +0 chain mail a +0 flail (25, 5, Orc:2) a +2 antimagic broad axe a +0 mace a +0 battleaxe a +0 plate armour a +0 scimitar a +0 plate armour (26, -4, Orc:2) a +0 whip (26, -3, Orc:2) a +0 robe a +0 dagger (26, -2, Orc:2) a +0 chain mail a +0 scimitar a +0 robe a +0 dagger (26, 4, Orc:2) a +0 dagger a +0 robe a +0 morningstar (26, 5, Orc:2) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (26, 6, Orc:2) a +0 dire flail a +0 chain mail (27, -3, Orc:2) a +0 plate armour a +0 great sword a +0 plate armour a +0 great sword a +0 plate armour a +0 battleaxe a +0 trident (27, -2, Orc:2) a +0 flail a +0 robe a +0 dagger