unrecovered Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (12, 0, D:1) a +0 dagger (40, 30, D:1) a stone (46, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, 11, D:2) a +2 sling of freezing a +0 dagger (13, -5, D:2) a +0 short sword 2 stones (16, -5, D:2) a +0 whip (20, 27, D:2) a +0 leather armour (28, 20, D:2) a +0 club (30, 1, D:2) 6 large rocks (32, 5, D:2) 5 boomerangs (51, 26, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, 35, D:3) a +0 dagger (18, 44, D:3) a +0 falchion (20, 39, D:3) a +0 sling a +0 dagger a +0 club (30, 45, D:3) a +0 whip (33, 44, D:3) a +0 short sword (35, 40, D:3) a +0 sling (41, 44, D:3) a +0 whip (45, 37, D:3) a +0 dagger (55, -5, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 10, D:4) 6 boomerangs (2, 31, D:4) a +0 trident (4, 31, D:4) a +0 falchion (5, 31, D:4) a +0 club a +0 flail (6, 31, D:4) a +0 robe a +0 dagger of draining (7, 13, D:4) a +0 dagger 4 stones (24, 40, D:4) a +0 dagger (25, -1, D:4) a +0 mace a +0 leather armour (25, 9, D:4) a +0 robe (27, 13, D:4) a +0 dagger (28, 34, D:4) a +0 morningstar (29, 5, D:4) a +0 leather armour a +0 whip (30, 34, D:4) a +0 club a +0 dagger (31, 5, D:4) a +3 leather armour of fire resistance a boomerang a +0 falchion (34, 5, D:4) a +0 chain mail a +0 whip a +0 club (36, 5, D:4) a +0 ring mail a +0 dagger a +0 club a +0 whip (36, 39, D:4) a +0 dagger (37, 5, D:4) a +0 chain mail a +0 mace Level 5 of the Dungeon [Shop] Faleufoi's Assorted Antiques a potion of curing (69 gold) a +0 leather armour (46 gold) a +0 pair of gloves (103 gold) a +0 leather armour (46 gold) a +0 chain mail (103 gold) (0, 0, D:5) a +0 whip a +0 robe a +0 trident a +0 plate armour (0, 3, D:5) a +0 flail a +0 spear (1, 0, D:5) a +0 dagger a +1 mace of holy wrath (1, 9, D:5) 4 stones (1, 14, D:5) a +0 robe a +0 hand axe (3, -4, D:5) a +0 spear (10, 23, D:5) a +0 robe a +0 dagger (11, 15, D:5) 2 stones (11, 24, D:5) a +0 ring mail a +0 mace (12, 23, D:5) a +0 robe a +0 dagger of venom (20, 10, D:5) a +0 leather armour a +0 vorpal flail (24, 10, D:5) a stone (28, 16, D:5) a +0 long sword (29, 29, D:5) a +0 giant spiked club (29, 32, D:5) a +0 morningstar a +0 scale mail (31, 10, D:5) a +4 scimitar (still there?) a +0 robe (still there?) (37, 3, D:5) a book of Changes Level 6 of the Dungeon (0, 0, D:6) 6 stones (11, -51, D:6) a +0 falchion a +0 leather armour (12, -52, D:6) a +0 dagger (12, -51, D:6) a +0 dagger a +0 ring mail a potion of magic a +0 club a +0 leather armour (12, -50, D:6) a +0 flail a scroll of amnesia (13, -34, D:6) a +4 scimitar (still there?) a +0 robe (still there?) (14, -51, D:6) a +0 war axe (16, -40, D:6) 2 potions of attraction (18, -35, D:6) a +3 scimitar a +0 robe (28, -30, D:6) a +0 spear a +0 scale mail a +0 spear a +0 spear (28, -29, D:6) a +0 halberd (33, -49, D:6) a +1 hand axe (still there?) a +0 robe (still there?) (36, -47, D:6) a +4 great sword (still there?) a +0 robe (still there?) (38, -40, D:6) a +0 giant club (38, -32, D:6) 11 gold pieces (38, -30, D:6) 2 atropa-tipped darts (40, -48, D:6) a +0 club (40, -30, D:6) a +2 flail of draining (unseen) (40, -27, D:6) a potion of degeneration (41, -10, D:6) a +0 robe (44, -32, D:6) 4 poisoned darts (44, -27, D:6) a book of Alchemy (46, -30, D:6) 3 stones (46, -29, D:6) a +0 chain mail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 0, D:7) a +0 leather armour a +0 short sword a +0 plate armour a +0 scimitar (2, 0, D:7) a +0 dagger (10, 4, D:7) a +0 trident (11, 5, D:7) a +0 dagger a +0 robe a +0 rapier a +0 leather armour (13, 5, D:7) a +2 hand axe of distortion a +0 ring mail a +0 whip (14, 4, D:7) a +0 mace a +0 mace (20, 25, D:7) a +0 short sword (25, 18, D:7) a +0 club a +0 club (26, 17, D:7) a +2 spear of flaming a +0 scale mail a +0 kite shield (26, 19, D:7) a +0 halberd (27, 17, D:7) a +0 whip (27, 19, D:7) a +0 spear (30, -17, D:7) 4 stones (40, 27, D:7) 4 stones (50, -4, D:7) 4 potions of degeneration a +4 quarterstaff of chaos (53, -5, D:7) a +0 hammer Level 8 of the Dungeon (6, 7, D:8) a +0 short sword a +0 plate armour a +0 halberd (6, 18, D:8) a +0 robe (7, 7, D:8) a +0 mace (11, 15, D:8) a +0 robe a +3 flail (12, 15, D:8) 3 large rocks a +0 robe a +3 long sword (13, -12, D:8) a +0 leather armour (13, 15, D:8) a +0 robe a +3 spear (16, 20, D:8) a +0 robe a +0 spear a +0 robe a +0 hand axe (18, 16, D:8) a +0 sling (22, 18, D:8) a +0 dagger a +0 robe (23, 18, D:8) a +0 flail (27, 38, D:8) a +0 mace (27, 39, D:8) 2 stones (30, 17, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 mace (6, 3, D:9) a +0 club (12, -7, D:9) a +0 dagger a +0 robe (27, -20, D:9) a +0 leather armour (still there?) a +2 flail of protection (still there?) (30, 5, D:9) a +0 short sword (still there?) 3 silver boomerangs (still there?) a +0 leather armour (still there?) (35, -9, D:9) 3 scrolls of noise (36, 5, D:9) a +0 halberd of distortion (37, 6, D:9) a +0 whip a +0 robe a +0 spear a +0 flail (38, 7, D:9) a +0 club Level 10 of the Dungeon [Shop] Inios's Armour Shop a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) the +6 chain mail of the Merchant {Harm Will+} (565 gold) Harm: It increases damage dealt and taken. Will: It increases your willpower. a +0 kite shield (54 gold) (5, 32, D:10) a +0 giant spiked club a +0 giant club (9, 34, D:10) a +0 spear (10, 30, D:10) a +0 robe a +0 club (10, 31, D:10) a +0 club (10, 32, D:10) a +0 flail (14, 2, D:10) a +0 sling (14, 9, D:10) a +0 leather armour (16, 34, D:10) a +0 pair of gloves (22, 16, D:10) 3 stones (27, 30, D:10) 6 boomerangs of dispersal (29, 33, D:10) a +0 plate armour a +0 mace (31, 33, D:10) a +0 dagger (34, 5, D:10) 4 stones (34, 32, D:10) a +0 mace (35, 32, D:10) a +0 mace (44, 41, D:10) a +0 dagger a +0 robe a +0 whip (46, 31, D:10) a +0 quarterstaff (46, 39, D:10) a +0 club a +0 leather armour (46, 40, D:10) a +0 scimitar a +0 plate armour (47, 45, D:10) a +0 chain mail (48, 4, D:10) a +0 club (48, 6, D:10) a +0 flail (49, 2, D:10) a +0 club (49, 5, D:10) a +0 club a +0 robe (49, 44, D:10) a +0 falchion (50, 3, D:10) a +0 whip (50, 6, D:10) a +0 whip (50, 23, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) the +1 arbalest "Demonbane" {vorpal, rF+ Will+} Any ammunition fired from it inflicts extra damage upon your enemies. rF: It protects you from fire. Will: It increases your willpower. (3, 0, D:11) a ring of fire a +0 pair of gloves an amulet of magic regeneration a +0 short sword (15, -2, D:11) a ring of wizardry a ring of magical power (22, -17, D:11) a +0 trident (24, -2, D:11) 6 stones (25, -6, D:11) 5 large rocks (28, -21, D:11) a +0 trident (29, 7, D:11) a +0 spear a +0 robe (30, -5, D:11) a +0 war axe (still there?) a +0 leather armour (still there?) the amulet of Faxkunat {Acrobat Will+ rCorr Dex-5} (still there?) [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (-5). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (30, -3, D:11) a +0 hand axe (still there?) a +0 robe (still there?) the ring "Oqoff" {Will++ Int+6} (still there?) [ring of intelligence] Int: It affects your intelligence (+6). Will: It greatly increases your willpower. (30, 11, D:11) a boomerang a +0 hand axe (31, 14, D:11) a +0 hand axe a +0 robe a +0 dagger (31, 15, D:11) a +0 chain mail a +0 halberd a +0 leather armour a +1 battleaxe (32, 17, D:11) a +0 robe a +0 dagger (36, -14, D:11) a +0 flail (37, -1, D:11) a +0 flail (38, -6, D:11) a +0 giant club a +0 giant club (40, -22, D:11) 4 large rocks (58, 18, D:11) a +0 shortbow Level 12 of the Dungeon [Shop] Gozag's Platinum Reserve (Shop contents are unknown) (0, 0, D:12) a scroll of noise (3, -27, D:12) a +0 flail (5, -22, D:12) a +0 rapier a +0 leather armour (16, 12, D:12) a +0 quarterstaff (18, -1, D:12) 2 stones (22, -20, D:12) 5 stones (24, 3, D:12) a scroll of noise (28, -1, D:12) a +0 shortbow (29, -3, D:12) a +0 shortbow (29, -2, D:12) a +0 shortbow (29, 0, D:12) a +0 shortbow (30, -2, D:12) a +0 shortbow (34, 17, D:12) a +0 trident (35, 4, D:12) a potion of degeneration (46, -12, D:12) 4 gold pieces (48, -12, D:12) a +0 war axe a +0 leather armour (49, -11, D:12) a scroll of teleportation Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 stones (4, 7, Lair:1) a +0 robe (6, -29, Lair:1) a +0 ring mail (16, -29, Lair:1) a +1 ring mail of poison resistance (39, -36, Lair:1) a +0 flail (42, 1, Lair:1) a +0 scimitar of flaming a +2 robe of willpower (53, 1, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (11, 13, Lair:2) 6 stones (11, 34, Lair:2) a +0 sling (21, 32, Lair:2) a +0 dagger (21, 37, Lair:2) a +2 falchion of holy wrath (25, 5, Lair:2) a +0 flail (47, 27, Lair:2) a +0 scale mail (50, -2, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (4, -16, Lair:3) a +0 cloak (5, 10, Lair:3) a +2 robe of fire resistance a +0 dagger (8, 25, Lair:3) 4 stones (13, -25, Lair:3) a +0 robe (17, 8, Lair:3) a +0 war axe (19, 11, Lair:3) a +0 scale mail (25, -10, Lair:3) a +0 robe (29, -3, Lair:3) a +0 robe (31, 22, Lair:3) a +0 pair of boots (41, -9, Lair:3) the +1 hand axe "Fujokh" {protect, Contam rPois rC+ rN+++} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. (51, 2, Lair:3) a +0 club (53, -6, Lair:3) a +6 double sword of venom 6 javelins a +1 scale mail of willpower Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (1, 2, Lair:4) 5 boomerangs (5, -22, Lair:4) a +0 robe a +0 rapier (7, 7, Lair:4) a +0 quarterstaff (17, -9, Lair:4) a +1 spear of freezing (28, 21, Lair:4) a potion of degeneration (36, -29, Lair:4) a +6 ring of dexterity (40, -26, Lair:4) 4 stones (43, -25, Lair:4) the +5 war axe "Zoto" {flame, rN+ Str+2 Int-5} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Int: It affects your intelligence (-5). rN: It protects you from negative energy. (58, 20, Lair:4) a +0 war axe (64, 5, Lair:4) 4 atropa-tipped darts (67, -23, Lair:4) 9 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 stones (2, 0, Lair:5) 5 stones (3, -1, Lair:5) a ring of protection from fire (7, 7, Lair:5) a +2 ring mail of poison resistance (13, -24, Lair:5) a +0 dire flail (20, -24, Lair:5) 6 atropa-tipped darts (21, -1, Lair:5) a +0 pair of boots (26, -30, Lair:5) 7 stones (26, -29, Lair:5) a potion of degeneration (27, -30, Lair:5) a +0 morningstar (27, -28, Lair:5) a +0 plate armour (37, -23, Lair:5) a +0 pair of boots (38, -11, Lair:5) 18 gold pieces (40, -37, Lair:5) a +0 scale mail (41, -40, Lair:5) a +0 ring mail (41, -24, Lair:5) a +0 ring mail (41, -9, Lair:5) a ring of protection from fire (42, -8, Lair:5) the ring "Rig Paqe" {Fire Fly rElec Will+ Dex-2} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Fly: It grants you flight. Will: It increases your willpower. (unseen) (43, -43, Lair:5) a +0 robe (44, -9, Lair:5) a +0 bardiche (44, -1, Lair:5) a +0 morningstar (61, -3, Lair:5) a +0 sling Level 1 of the Swamp (6, 22, Swamp:1) a +0 spear 18 gold pieces (10, 17, Swamp:1) a +0 spear a +0 buckler (11, 14, Swamp:1) a +0 quarterstaff (still there?) a +0 robe of willpower (still there?) (11, 22, Swamp:1) a +0 rapier a +0 robe a +0 buckler (12, 16, Swamp:1) a +0 pair of gloves (24, 16, Swamp:1) 5 stones (28, -7, Swamp:1) 5 stones (46, -1, Swamp:1) a +0 plate armour a scroll of identify (46, 7, Swamp:1) a +0 quarterstaff a +0 robe Level 2 of the Swamp (0, 0, Swamp:2) a +0 pair of gloves (12, 8, Swamp:2) a +0 robe (19, 0, Swamp:2) a staff of cold (32, 2, Swamp:2) a +0 scale mail (32, 22, Swamp:2) 8 stones (33, 4, Swamp:2) a +1 vorpal spear (unseen) (37, 3, Swamp:2) a +0 long sword (45, -3, Swamp:2) the +3 pair of boots "Muddih" {Harm Rampage Dex-2} Dex: It affects your dexterity (-2). Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (45, 1, Swamp:2) a +0 quarterstaff a +0 robe the +1 trident of Springtime {vorpal, rN++} It inflicts extra damage upon your enemies. rN: It greatly protects you from negative energy. (46, 1, Swamp:2) a +0 spear (46, 13, Swamp:2) a +0 ring mail Level 3 of the Swamp (14, 12, Swamp:3) a +0 morningstar Level 4 of the Swamp (0, 0, Swamp:4) a +0 plate armour (6, 7, Swamp:4) a +2 vorpal spear a +0 buckler (10, 18, Swamp:4) a +2 robe of resistance a +0 buckler a ring of magical power a +2 vorpal scimitar a +2 plate armour of poison resistance (13, 0, Swamp:4) +0 swamp dragon scales (14, 17, Swamp:4) the +10 broad axe "Odoso" {spect, rC- Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. (16, 4, Swamp:4) 9 stones (24, 12, Swamp:4) a +0 ring mail (25, 13, Swamp:4) a +0 scale mail (36, 9, Swamp:4) a +0 spear (36, 10, Swamp:4) a +0 spear (42, -10, Swamp:4) 6 stones (44, 2, Swamp:4) a +0 spear (44, 3, Swamp:4) a +0 spear (44, 4, Swamp:4) a +0 buckler a +0 spear (54, 14, Swamp:4) 2 stones Level 1 of the Spider Nest (0, 0, Spider:1) the +1 leather armour of the Heavens {Dex+7} Dex: It affects your dexterity (+7). (0, 28, Spider:1) a +0 chain mail (2, 6, Spider:1) 6 stones (5, 17, Spider:1) a +6 ring of dexterity (5, 20, Spider:1) a +0 glaive (17, 0, Spider:1) a +0 plate armour (22, 14, Spider:1) a +0 war axe (27, 26, Spider:1) a +2 dagger of draining (unseen) Level 2 of the Spider Nest (0, 0, Spider:2) 2 stones (15, 24, Spider:2) an orb spider corpse (17, 23, Spider:2) a wolf spider corpse (18, 27, Spider:2) a moth of wrath corpse (22, 29, Spider:2) a +0 leather armour