unrecovered Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -18, D:1) a +0 chain mail (10, -10, D:1) a +0 flail (11, -8, D:1) a +0 dagger a +0 short sword (16, -29, D:1) a +0 robe (19, -13, D:1) a +0 short sword (19, -12, D:1) a +0 dagger 2 stones (20, -20, D:1) a +0 dagger (20, -16, D:1) a +0 war axe (20, -10, D:1) a +0 short sword 3 stones (21, -37, D:1) a +0 ring mail (21, -28, D:1) a +0 club (24, -13, D:1) 8 stones (25, 1, D:1) 5 poisoned darts (30, -9, D:1) a +0 pair of boots (44, -12, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Elishoh's Weapon Emporium a +0 sling (18 gold) the +5 shortbow of the Vulture {vorpal, +Blink} (522 gold) Any ammunition fired from it inflicts extra damage upon your enemies. +Blink: It lets you blink. a +0 short sword (36 gold) the +5 shortbow of Grandeur {vorpal, Str+4} (538 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+4). the +8 Wrath of Trog {antimagic, *Rage Rampage} (960 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +0 club (12 gold) (14, 11, D:2) a +0 falchion of electrocution a +0 scale mail (18, 4, D:2) a +0 club (44, -30, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (29, 10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) the +8 spear of the Wilderness {drain, Int+2} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). (0, 1, D:4) a stone (1, 0, D:4) 5 stones (1, 1, D:4) 2 boomerangs (14, 0, D:4) a +0 robe Level 5 of the Dungeon (27, -31, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (18, 9, D:6) a +0 robe (22, -25, D:6) a +0 giant spiked club (26, -32, D:6) a +0 club a +0 short sword a +0 short sword a +0 short sword 2 poisoned darts a +0 dagger (29, -8, D:6) a +0 shortbow (38, -3, D:6) 7 stones (38, 1, D:6) a +0 war axe (39, -14, D:6) a +0 trident (46, -1, D:6) a +0 short sword Level 7 of the Dungeon (31, -18, D:7) a +0 mace a +0 scale mail (40, -10, D:7) a +0 scale mail (42, -11, D:7) a +0 club a +0 club a +0 club (42, -10, D:7) a +2 short sword of draining 3 stones (57, 1, D:7) 7 stones Level 8 of the Dungeon [Shop] Sabetune's Self-Improvement Boutique a manual of Dodging (1280 gold) a manual of Throwing (1280 gold) a manual of Armour (1280 gold) a manual of Dodging (1280 gold) (34, 35, D:8) a +0 spear the +7 Kryia's mail coat {PotionHeal*2 rC+} Potions are twice as effective at healing its wearer. rC: It protects you from cold. a +0 buckler (35, 35, D:8) a +0 spear a +0 robe (36, 35, D:8) a +0 spear (37, 35, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 3 stones (42, 12, D:9) 8 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a scroll of enchant armour (14, 23, D:11) a +0 mace (14, 24, D:11) a +0 shortbow a centaur corpse (skeletalised by now) an ice cave (0, 0, IceCv) a yak corpse (4, -11, IceCv) a yak corpse (5, -22, IceCv) a yak corpse a polar bear corpse a wolf corpse (7, -18, IceCv) a wolf corpse (7, -17, IceCv) a polar bear corpse