unrecovered Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -18, D:1) a hobgoblin skeleton (6, -18, D:1) a +0 dagger of electrocution (10, -22, D:1) a +0 short sword (13, 3, D:1) a bat corpse (skeletalised by now) (17, -29, D:1) a +0 quarterstaff (28, -25, D:1) a rat skeleton (28, 8, D:1) a hobgoblin skeleton (28, 14, D:1) a +0 mace (30, -26, D:1) a +0 leather armour (32, 3, D:1) a +0 club (33, -8, D:1) an adder corpse (skeletalised by now) (33, 4, D:1) a +0 club a kobold skeleton (34, -16, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 27, D:2) a scroll of identify (2, 26, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (3, 18, D:2) a ball python skeleton (6, 4, D:2) a giant cockroach corpse (7, 8, D:2) a +0 dagger (14, -8, D:2) 6 darts of dispersal (23, 24, D:2) a +0 sling (25, 25, D:2) a +0 leather armour a +0 flail the human skeleton of Terence (29, 33, D:2) a +0 scale mail (30, 31, D:2) a +0 leather armour (36, 38, D:2) a throwing net (36, 39, D:2) the +12 hammer of Tender Mercy {freeze, rElec rC+++ Int-2 Dex-5} Int-2: It affects your intelligence (-2). Dex-5: It affects your dexterity (-5). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. (unseen) (43, 14, D:2) a +0 shortbow (45, 37, D:2) a +0 hammer (45, 38, D:2) a +0 hammer (46, 36, D:2) a +0 hammer (46, 37, D:2) a +0 hammer (46, 38, D:2) a +0 hammer (46, 39, D:2) a +0 hammer (47, 36, D:2) a +0 hammer (47, 37, D:2) a +0 hammer (47, 38, D:2) a +0 hammer (47, 39, D:2) a +0 hammer (48, 37, D:2) a +0 hammer (48, 38, D:2) a +0 hammer (49, 37, D:2) a +0 hammer (49, 39, D:2) a +0 hammer