unregenerate the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (10, 1, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 5, D) a +6 ring of dexterity an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a +0 falchion a draconian corpse (61, 8, D) a fan of gales (61, 16, D) a +4 dagger of venom (62, 0, D) a +0 scimitar a black draconian corpse (62, 1, D) a +0 hand axe of flaming a +0 war axe a draconian corpse a draconian corpse (62, 9, D) an uncursed staff of summoning (62, 16, D) Leconwam's Collected Works on Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Petrify Transmutation/Earth 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Hydra Form Transmutation 6 (62, 17, D) a +2 great sword of electrocution (63, 0, D) a +4 vampiric short sword (63, 8, D) a +2 falchion of pain (63, 16, D) an uncursed staff of death (63, 17, D) a phial of floods (64, 16, D) a box of beasts (64, 17, D) an uncursed staff of fire (70, 8, D) a +2 falchion of slicing (70, 29, D) a shapeshifter corpse (71, 8, D) a +1 great sword of slicing (71, 16, D) a +2 antimagic hand axe (71, 19, D) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc corpse (71, 20, D) a +0 robe a +0 dagger (71, 26, D) an uncursed staff of fire (71, 27, D) a +2 flail of draining (71, 32, D) a shapeshifter corpse (72, 8, D) a +1 broad axe of flaming (72, 9, D) a +1 quarterstaff of protection (72, 16, D) a +0 eveningstar of draining (72, 17, D) a +2 ring of intelligence (72, 19, D) a cursed +0 chain mail a +0 battleaxe an orc corpse (72, 26, D) a +6 ring of dexterity a +0 robe a +4 great sword of slicing (72, 29, D) an ugly thing corpse (73, 1, D) a +0 robe an iguana corpse (73, 16, D) a +1 whip of draining (73, 17, D) an uncursed staff of energy (73, 19, D) a +0 chain mail a +0 glaive an orc corpse (75, 1, D) a river rat corpse