uri Level 1 of the Dungeon (46, 12, D:1) a +0 robe (40, 14, D:1) a +0,+0 dagger (27, 16, D:1) a +0 robe (40, 17, D:1) a +0,+0 club (12, 19, D:1) a +0,+0 club (29, 26, D:1) 10 sling bullets (33, 26, D:1) a +0,+0 club (38, 34, D:1) 2 darts (37, 35, D:1) 2 darts (44, 44, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (5, 1, D:2) a +0 robe a +0,+0 scythe (10, 8, D:2) a +0 leather armour (20, 10, D:2) a +0,+0 short sword (-26, 14, D:2) 20 arrows of frost (19, 34, D:2) a cursed -1,-1 dagger (-17, 38, D:2) a +0,+0 whip (4, 38, D:2) 20 arrows (16, 39, D:2) a +0,+0 dagger (-3, 44, D:2) a +0,+0 vampiric dagger (11, 47, D:2) 3 poisoned javelins (2, 49, D:2) a +0,+0 spear Level 3 of the Dungeon (17, 2, D:3) 18 darts (22, 3, D:3) 15 darts (43, 3, D:3) a +0,+0 club (0, 6, D:3) a +0,+2 short sword of chaos (45, 10, D:3) a +0,+0 dagger (21, 12, D:3) a +0,+0 flail a +0 leather armour (33, 15, D:3) a +0,+0 sling (34, 15, D:3) a +0,+0 club (10, 18, D:3) a cursed +0,-2 giant club (13, 18, D:3) a +0,+0 short sword 4 darts (15, 18, D:3) a +0,+0 club (58, 21, D:3) a +0 leather armour (10, 26, D:3) a +0,+0 club (47, 26, D:3) a +0,+0 giant club (46, 32, D:3) a +0,+0 hand axe (26, 36, D:3) 18 darts (54, 39, D:3) a +0,+0 club (54, 40, D:3) a +0,+0 morningstar (53, 43, D:3) a +1 chain mail (17, 46, D:3) a +0,+0 dagger (11, 48, D:3) 16 darts (0, 50, D:3) a +0,+0 whip (16, 58, D:3) a +0,+0 dagger (59, 60, D:3) 8 arrows Level 4 of the Dungeon [Shop] Ehaph's Armour Shop a +0 cloak (63 gold) a +1 ice dragon armour (910 gold) a +4 scale mail of cold resistance (434 gold) a +0 scale mail (56 gold) the cursed -4 cloak of the Blind Marksman {rPois rN+ Int+2 SInv} (74 gold) It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. It enhances your eyesight. It has a curse placed upon it. a +0 scale mail (56 gold) a +0 plate armour (322 gold) a cursed +0 scale mail (14 gold) a +0 scale mail (56 gold) a +0 plate armour (322 gold) a +0 scale mail (56 gold) (0, 0, D:4) 6 arrows (17, 3, D:4) 2 arrows of frost (12, 4, D:4) a +0,+0 club (-32, 5, D:4) a +0,+0 cutlass (-20, 7, D:4) a +0,+0 whip a +0 leather armour (-13, 7, D:4) a +0,+0 club (-1, 7, D:4) a +0,+0 dagger a +0 leather armour a +0 leather armour (8, 7, D:4) a +0,+0 club a +1 ring mail (0, 8, D:4) a +0,+0 club a +0 leather armour (-15, 9, D:4) a +0,+0 dagger a +0 robe (-11, 10, D:4) a scroll of random uselessness Level 5 of the Dungeon [Shop] Brevaess' Weapon Emporium 14 exploding darts (33 gold) 21 arrows of frost (126 gold) a +0,+0 war axe (42 gold) a +2,+0 falchion of holy wrath (112 gold) the +6,+8 long sword of Grebriup {venom, SInv} (736 gold) It poisons the flesh of those it strikes. It enhances your eyesight. a +0,+0 spear (36 gold) 23 stones (27 gold) the cursed +5,+10 hand axe of Ciafisuo {chop, rN+} (812 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. a +0,+0 falchion (36 gold) a +1,+2 quarterstaff of crushing (228 gold) [Shop] Fitar's Antique Armour Shop the cursed -2 plate armour "Schuir" {+Rage Str+3} (728 gold) It affects your strength (+3). It lets you go berserk. It has a curse placed upon it. the cursed -2 scale mail "Keh Gra" {rC+ Dam+5} (234 gold) It affects your damage with ranged weapons and melee attacks (+5). It protects you from cold. It has a curse placed upon it. a +2 scale mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +1 robe (18 gold) a +0 large shield (117 gold) [Shop] Jiklim's Food Boutique a meat ration (55 gold) a bread ration (48 gold) a choko (6 gold) a bread ration (48 gold) 9 sultanas (9 gold) an apple (7 gold) a bread ration (48 gold) a pear (7 gold) (0, 0, D:5) a +0 ring mail (-8, 4, D:5) a +0,+0 falchion (-15, 5, D:5) 3 poisoned needles (-13, 10, D:5) a cursed +0,+0 club a +0 leather armour (-14, 46, D:5) 12 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a cursed -2,-2 trident (1, 0, D:6) a +0,+0 mace a +0 ring mail (4, 0, D:6) a +0,+0 dagger (22, 4, D:6) a +2 robe a +2,+2 great sword of freezing (-13, 14, D:6) a +0 robe a cursed +2,+1 battleaxe (27, 15, D:6) a +2,+2 dagger (40, 20, D:6) the +2,+10 war axe "Nuorchudd" {antimagic, rF++} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It greatly protects you from fire. 26 darts (35, 21, D:6) a dart (-13, 24, D:6) a +0,+3 dagger a +0 robe (-17, 25, D:6) a cursed +2,+3 hand axe a +0 robe (-12, 31, D:6) a +0 plate armour (-17, 44, D:6) a +0,+0 dagger a +1 leather armour (-15, 47, D:6) a +0,+0 dagger (1, 47, D:6) a +0,+0 short sword (3, 47, D:6) a cursed -2,-3 whip (-22, 48, D:6) a +0,+0 hand axe a +0,+0 dagger a +2 robe (17, 48, D:6) 17 arrows of frost (30, 50, D:6) a +0,+0 war axe a +2 robe (32, 50, D:6) a +0,+0 morningstar a +0 robe (34, 50, D:6) a +0,+0 flail a +0 robe (-22, 51, D:6) a +0,+0 hand axe a +0 leather armour (-20, 52, D:6) a +0,+0 club a +0 ring mail Level 7 of the Dungeon [Shop] Cil Muyk's Magic Scroll Shoppe a scroll of enchant weapon II (77 gold) a scroll of teleportation (42 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon II (77 gold) a scroll of holy word (105 gold) a scroll of blinking (105 gold) (1, 1, D:7) a scroll of immolation (3, 3, D:7) a +0 scale mail a +0,+0 short sword (-5, 6, D:7) a +0,+0 whip (-20, 10, D:7) 13 arrows of dispersal a +0,+0 bow (-4, 10, D:7) a scroll of noise (-25, 15, D:7) a +1,+1 short sword 2 silver tomahawks (6, 20, D:7) a +0,+0 bow 7 arrows (19, 22, D:7) a +0,+0 flail (3, 24, D:7) an arrow (15, 24, D:7) 12 poisoned needles (4, 28, D:7) an arrow (12, 28, D:7) 10 bolts (-22, 30, D:7) a poisoned dart a cursed +0,-3 short sword (-24, 31, D:7) a +0,+0 hand axe (9, 31, D:7) an arrow (-20, 33, D:7) a +0,+0 club a +0 robe a +0,+0 dagger (-18, 33, D:7) a scroll of random uselessness (4, 33, D:7) a +0,+0 club (9, 38, D:7) a +0,+0 whip (13, 38, D:7) a +0,+0 hand axe (14, 38, D:7) a +2,+1 dire flail of holy wrath a +0 plate armour (6, 39, D:7) a +0,+0 club (16, 40, D:7) a +0,+0 flail a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 blowgun a +0 robe a +0,+0 falchion (1, 0, D:8) a cursed -1,-2 club (2, 1, D:8) a +0,+0 club (-2, 2, D:8) a +2,+1 war axe a +2,+2 mace (0, 2, D:8) a +0 plate armour a +0,+0 glaive (1, 2, D:8) a silver tomahawk (0, 3, D:8) a +0 robe a +0,+1 dagger (2, 3, D:8) 2 poisoned needles (-7, 4, D:8) a dart a +0,+0 club (0, 4, D:8) a +0,+1 short sword of protection (3, 4, D:8) a +2,+0 dagger of draining a +0 leather armour (-2, 5, D:8) a cursed -2,-3 club a +0 ring mail (-4, 6, D:8) a +1,+1 halberd (1, 6, D:8) a +2,+0 flail (-2, 14, D:8) a +0,+0 giant spiked club (-3, 16, D:8) a +0 robe a +0,+0 mace (28, 19, D:8) the cursed +1 scale mail of Mirth {+Inv MR+ Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (2, 20, D:8) a +0,+0 dagger a +0 robe (28, 20, D:8) a +0,+0 giant club a throwing net (27, 21, D:8) 76 stones (-4, 24, D:8) a poisoned needle (3, 36, D:8) a poisoned needle (-1, 39, D:8) an uncursed staff of death (0, 47, D:8) 24 arrows Level 9 of the Dungeon (0, 0, D:9) a steel dart (-12, 2, D:9) a +0,+0 spear (-18, 4, D:9) 60 stones a book of Party Tricks (-12, 4, D:9) a +0,+1 halberd a +0,+0 flail a +0,+0 club a +0 leather armour (-12, 5, D:9) a +0,+0 spear (-1, 6, D:9) a steel dart (11, 8, D:9) a +0,+0 giant spiked club (27, 9, D:9) a +0,+0 giant club (26, 12, D:9) a +0,+0 club (-18, 13, D:9) a cursed -1,-3 club (-17, 23, D:9) a +0,+0 quarterstaff (-19, 24, D:9) 15 poisoned needles (-7, 26, D:9) an uncursed ring of ice an uncursed ring of ice (6, 36, D:9) a cursed -3,-1 club (11, 39, D:9) a +2,+0 whip (32, 39, D:9) 17 darts (32, 41, D:9) a +0,+0 short sword (22, 47, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 robe (21, 5, D:10) a throwing net [frayed] a throwing net (6, 7, D:10) a +0,+0 flail (-2, 9, D:10) a +2,+1 whip (-3, 13, D:10) a scroll of noise (3, 13, D:10) 25 darts (-8, 16, D:10) a +0 robe (9, 25, D:10) 20 sling bullets (-8, 27, D:10) a +0,+0 giant club (17, 27, D:10) a +0,+0 dagger (18, 31, D:10) a +0 robe (-8, 36, D:10) a +0 ring mail (17, 36, D:10) a +0,+0 whip (18, 37, D:10) 60 stones a +2,+0 dagger of freezing (18, 38, D:10) a +0,+0 quarterstaff a +0 leather armour (-3, 39, D:10) a +0,+0 quarterstaff (14, 40, D:10) a +0,+0 whip (28, 42, D:10) a +0 robe (12, 44, D:10) a +0,+0 quarterstaff (16, 46, D:10) a +0,+0 whip Level 11 of the Dungeon (0, 0, D:11) a bat corpse (skeletalised by now) (0, 2, D:11) a rat corpse (skeletalised by now) (39, 6, D:11) a dart (29, 11, D:11) a +0,+0 mace (35, 14, D:11) a +0,+0 trident a +0 robe (34, 15, D:11) a +3,+2 short sword a +0 robe (34, 16, D:11) a +2,+2 scimitar a +0 robe (39, 23, D:11) a scroll of random uselessness the Ecumenical Temple