uri Level 1 of the Dungeon (17, 3, D:1) a +0 club (0, 14, D:1) a +0 club (-13, 18, D:1) a +0 whip (-38, 27, D:1) 28 arrows (2, 27, D:1) a cursed -3 club (-11, 28, D:1) a +0 robe (13, 35, D:1) a +0 dagger (-31, 38, D:1) a +0 club (-17, 38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-27, 5, D:2) a +0 pair of boots (-23, 7, D:2) a +0 club (-16, 8, D:2) a +0 club (-3, 10, D:2) a +0 club (8, 15, D:2) a +0 ring mail (6, 17, D:2) a +0 leather armour (0, 18, D:2) a +0 naga barding (-10, 22, D:2) a +0 leather armour (-19, 23, D:2) a +0 ring mail (6, 25, D:2) a +0 war axe (-21, 26, D:2) a +0 robe (-14, 27, D:2) a +0 cutlass (-1, 29, D:2) a +0 club a +0 whip Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +11 mace "Cricea" {vamp, rN+ MR++ Int+2} (8780 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. the ring "Mnugurhau" {Dex+3 Int+1 Stlth-} (2290 gold) [ring of loudness] It affects your intelligence (+1). It affects your dexterity (+3). It makes you less stealthy. the +6 mace of Mnukh {freeze, +Rage Stlth+} (4870 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you go berserk. It makes you more stealthy. the cursed -4 robe "Muf Ehyu" {rElec rN+ Str+4 Dex+2 Slay-3} (10 gold) It affects your strength (+4). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (0, 0, D:3) a +0 whip a +0 blowgun 10 poisoned needles a kobold corpse (skeletalised by now) (2, 0, D:3) a poisoned needle (4, 0, D:3) a poisoned needle (7, 0, D:3) a poisoned needle (-9, 1, D:3) a rotting quokka corpse (7, 1, D:3) a poisoned needle (-26, 6, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (11, 7, D:3) a +0 leather armour (-11, 9, D:3) a +0 whip (-26, 10, D:3) a poisoned needle (-32, 11, D:3) a poisoned needle (-9, 17, D:3) an adder corpse (rotten by now) (-6, 20, D:3) a +0 mace (-36, 21, D:3) 16 bolts (-15, 24, D:3) a +1 short sword of venom (-14, 25, D:3) a +0 short sword (-33, 26, D:3) a +0 whip (-3, 30, D:3) a +0 club (-33, 31, D:3) a +0 club (12, 36, D:3) a +0 leather armour an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 spear (-3, 14, D:4) a poisoned needle (-5, 15, D:4) 3 poisoned needles (-4, 15, D:4) a +0 leather armour a +0 short sword a +0 leather armour a +0 ring mail a +0 dagger (-3, 15, D:4) 5 poisoned needles a +0 blowgun a +0 club (-11, 18, D:4) a +0 giant club (5, 20, D:4) a giant newt corpse (-29, 24, D:4) a +0 dagger (-3, 36, D:4) 18 bolts