urm Level 1 of the Dungeon (0, 0, D:1) 12 arrows (11, 31, D:1) a +0 dagger (14, 8, D:1) 32 bolts (30, 10, D:1) 20 arrows (34, 4, D:1) a +0 club (44, 22, D:1) a scroll of enchant armour (44, 23, D:1) a scroll of enchant armour (44, 24, D:1) a scroll of identify (45, 22, D:1) a +0 robe (45, 23, D:1) a +0 dagger (45, 24, D:1) a potion of curing (46, 22, D:1) a +0 robe (46, 23, D:1) 5 gold pieces (unseen) (46, 24, D:1) a scroll of identify Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -3, D:2) a bat corpse (6, -2, D:2) a scroll of identify (15, 19, D:2) a +0 club (17, 15, D:2) a +0 short sword (23, 12, D:2) a kobold corpse (skeletalised by now)