urm Level 1 of the Dungeon (2, -1, D:1) 6 stones (3, 11, D:1) a +0 hunting sling (3, 33, D:1) a +0 club (7, 22, D:1) a +0 dagger (9, -17, D:1) a +0 spear (9, 20, D:1) a cursed +0 club (11, -13, D:1) a +0 leather armour (15, 28, D:1) a +0 pair of boots (20, 3, D:1) a +0 club (36, -9, D:1) 18 stones (37, 3, D:1) a +0 dagger (42, 0, D:1) a +0 short sword (50, 5, D:1) a +0 leather armour (53, -17, D:1) 24 stones (55, -2, D:1) a cursed -3 club Level 2 of the Dungeon (0, 12, D:2) 18 bolts (1, 16, D:2) an uncursed amulet of inaccuracy (9, 9, D:2) a +0 dagger 4 stones (18, 29, D:2) a +1 vampiric spear (18, 48, D:2) a +0 dagger (20, -1, D:2) 13 stones (23, 12, D:2) a +0 hand axe (26, 43, D:2) a +0 robe (33, 46, D:2) a +0 club (34, 30, D:2) a +0 pair of gloves (42, 39, D:2) a +0 pair of gloves a +0 chain mail (45, 8, D:2) a +0 club (46, 32, D:2) 17 arrows (47, 23, D:2) 9 stones (48, -1, D:2) a +0 dagger (51, 31, D:2) 17 stones (53, 29, D:2) 9 poisoned darts Level 3 of the Dungeon (1, -4, D:3) a +0 dagger (4, 22, D:3) a +0 robe (7, 30, D:3) 7 atropa-tipped darts (8, -18, D:3) a +0 ring mail (9, 28, D:3) 23 sling bullets (27, 11, D:3) a +0 club 2 stones (27, 27, D:3) a +0 dagger 2 stones a +0 robe (28, 2, D:3) a +0 ring mail (30, 34, D:3) a +0 leather armour (31, 7, D:3) a +0 short sword a +0 ring mail (40, -5, D:3) 25 stones (41, 7, D:3) a +0 dagger (42, -5, D:3) a +0 hand axe (43, 29, D:3) 22 sling bullets (46, -1, D:3) a +0 club (51, 34, D:3) 3 poisoned darts (57, 34, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Urinim's Antique Weapon Boutique a +0 club (29 gold) a +0 hunting sling (43 gold) a +7 hand crossbow of flaming (1255 gold) a +0 club (29 gold) a +0 hand axe (87 gold) a +0 long sword (101 gold) a +0 falchion (87 gold) a +0 spear (87 gold) a +0 falchion (87 gold) a +0 war axe (101 gold) the +8 flail "Zaboew" {vorpal, rElec rN++ MP-9 Dex+2} (1595 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It greatly protects you from negative energy. It affects your magic capacity (-9). a +0 mace (87 gold) a +0 hunting sling (43 gold) the cursed +1 short sword "Henob" {flame, +Fly rElec rF+ Str+5} (1189 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It protects you from fire. It insulates you from electricity. It lets you fly. It has a curse placed upon it. (0, 0, D:4) 16 stones (11, 39, D:4) a +0 trident (15, 33, D:4) a +0 flail a +0 leather armour (16, 33, D:4) a +0 chain mail (18, 8, D:4) a +0 ring mail (19, 39, D:4) 21 stones (20, 37, D:4) a +0 hand axe a +0 scale mail (21, 24, D:4) a +0 robe a +0 halberd (26, 30, D:4) 12 stones (30, 41, D:4) a +0 long sword