Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 2925079701552878042 107 useconsumables the Gusty (level 4, -1/25 HPs) Began as a Tengu Air Elementalist on Dec 21, 2024. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:50 (2510 turns). useconsumables the Gusty (Tengu Air Elementalist) Turns: 2510, Time: 00:04:51 Health: -1/25 AC: 2 Str: 8 XL: 4 Next: 85% Magic: 4/8 EV: 11 Int: 18 God: Gold: 160 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . d - +0 short sword (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons d - a +0 short sword of draining (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) n - a +0 leather armour (You found it on level 1 of the Dungeon) Magical Staves i - a staff of alchemy (You found it on level 2 of the Dungeon) Jewellery p - an amulet of regeneration (You found it on level 3 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} g - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} m - a scroll of identify {unknown} o - a scroll of amnesia {unknown} Potions c - a potion of might {unknown} f - 2 potions of brilliance {unknown} h - a potion of curing {unknown} k - a potion of degeneration {unknown} l - a potion of berserk rage {unknown} q - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 5.7 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 76% 1d7 2% 1 b - Static Discharge Conj/Air 38% 3-5/arc 3% 2 S - Swiftness Air 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 11% 2d(2-18) 17% 4 Fugue of the Fallen Necr 1% N/A 47% 3 Ozocubu's Armour Ice 1% N/A 47% 3 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A rat comes into view. The zap hits the rat. You kill the rat! You now have 7/8 mp. You now have 160 gold pieces (gained 13). A quokka comes into view. MP restored: 8 The zap hits the quokka. x2 You kill the quokka! You now have 7/8 mp. q - a sedimented emerald potion MP restored: 8 You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! A ball python comes into view. A gnoll comes into view. It is wielding a +0 club. The zap hits the ball python. You kill the ball python! A giant cockroach comes into view. A hobgoblin comes into view. You now have 7/8 mp. The zap hits the giant cockroach. The zap misses the giant cockroach. You now have 6/8 mp. The zap hits the giant cockroach! You kill the giant cockroach! You now have 5/8 mp. The zap hits the gnoll. A gnoll comes into view. It is wielding a +0 spear. You now have 4/8 mp. The zap hits the gnoll. You now have 3/8 mp. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club. You take 5 damage, and have 20/25 hp. You now have 2/8 mp. The zap hits the gnoll. x2 You kill the gnoll! The zap hits the hobgoblin. You now have 1/8 mp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (75% to hit) The zap misses the hobgoblin. The zap hits the gnoll. An endoplasm comes into view. You now have 0/8 mp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 71% to hit) The zap misses the gnoll. The zap hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. You now have 0/8 mp. The gnoll attacks as it pursues you! The gnoll misses you. Casting: Shock (safe; 2% risk of failure) You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll misses you. Health restored: 25 The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You take 3 damage, and have 22/25 hp. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You start resting. Health restored: 25; MP restored: 8 You climb downwards. The gnoll hits you with a +0 club. The gnoll closely misses you. There is a stone staircase leading up, spattered with blood here. You take 6 damage, and have 19/25 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 2% risk of failure) The gnoll is struck by an arc of lightning. You are struck by an arc of lightning. The gnoll is struck by an arc of lightning. The lightning grounds out. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. You take 10 damage, and have 9/25 hp. MASSIVE DAMAGE!! You now have 6/8 mp. Casting: Static Discharge (safe; 3% risk of failure) Okay, then. Casting: Static Discharge (safe; 3% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 75% to hit) The zap hits the gnoll but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. You take 3 damage, and have 6/25 hp. You now have 5/8 mp. Casting: Shock (safe; 2% risk of failure) Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 75% to hit) The zap hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/25 hp. You now have 4/8 mp. The gnoll hits you from afar with a +0 spear. You die... ##### ##...## ##.###.# #############.## ##. #.............# #. #.#...##.####.## ##. #####......#.#####.###.# .......))..#........)).. ####..@.)......>....... #. ##.#.).##########..## #.# #...g..............# ##.###### #..#..###########..# ........## ##.##..# #...# ##.###.#.###......# #...# ##.##.###.##..##..#### #...## ##.#.## ##.#..##.....# #..... ##..## ##........#.## #..### You could see a gnoll. Vanquished Creatures 5 gnolls (D:3) An adder (D:3) A ribbon worm (D:2) 3 endoplasms (D:1) 4 giant cockroaches (D:1 D:3) 5 goblins (D:1 D:3) 4 hobgoblins (D:1 D:2 D:3) 5 quokkas (D:1 D:2 D:3) 4 ball pythons (D:1 D:2 D:3) 2 bats (D:1 D:2) 6 kobolds (D:1 D:2 D:3) 5 rats (D:1 D:2 D:3) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | useconsumables the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 1050 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 1162 | D:2 | Learned a level 2 spell: Static Discharge 1166 | D:2 | Learned a level 3 spell: Swiftness 1482 | D:2 | Reached skill level 1 in Fighting 1920 | D:3 | Reached XP level 4. HP: 7/25 MP: 6/8 2001 | D:3 | Reached skill level 5 in Air Magic 2509 | D:3 | HP: 1/25 [gnoll/+0 spear (5)] 2510 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, moated_statue, minivault_26 D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a, corexii_hall_statues_t, minivault_11 D:3: layout_loops_ring, minmay_checkerbox Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.0 Fighting | 1 | 1.0 Air Magic | 5 | 5.7 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Kick | 2 | || 2 Peck | 1 | || 1 Cast: Shock | 75 | 22 || 97 Static Discharge | | 3 || 3 Use: Potion | 1 | || 1 Armour: Robe | 4 | 14 || 18 Dodge: Dodged | 9 | 7 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2513 | 2425 | 88 | 552 | 1629 | 3 | 837.7 | Dungeon | 2513 | 2425 | 88 | 552 | 1629 | 3 | 837.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1008 daAuts D:1: 978 daAuts D:3: 526 daAuts Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, moated_statue, minivault_26 D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a, corexii_hall_statues_t, minivault_11 D:3: layout_loops_ring, minmay_checkerbox Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2513 | 2425 | 88 | 552 | 1629 | 3 | 837.7 | Dungeon | 2513 | 2425 | 88 | 552 | 1629 | 3 | 837.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1008 daAuts D:1: 978 daAuts D:3: 526 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.0 +-------+-------+-------+-------+-------+----------------------