useconsumables Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -20, D:1) a +0 spear (1, -13, D:1) a +0 dagger (3, -15, D:1) a frilled lizard skeleton (7, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -23, D:1) a +0 club a ball python skeleton (7, -12, D:1) a +0 plate armour (11, -4, D:1) a bat skeleton (13, -32, D:1) a +0 mace (18, -1, D:1) 3 stones (27, -34, D:1) a hobgoblin skeleton (31, -39, D:1) a ball python corpse (skeletalised by now) (37, -2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, -28, D:2) 3 stones a +0 dagger a goblin skeleton (1, -14, D:2) a +0 club a +0 sling (2, -12, D:2) a +0 club (5, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -6, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 spear a +0 animal skin a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (5, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -38, D:2) a +0 scale mail (6, -34, D:2) a serpent talisman (8, -39, D:2) 4 stones (10, -24, D:2) a hobgoblin skeleton (10, -21, D:2) 4 stones (10, -10, D:2) a bat skeleton (10, -4, D:2) 7 stones (11, -11, D:2) a +0 helmet (12, -35, D:2) a +0 robe (14, -18, D:2) a rat corpse (skeletalised by now) (17, -28, D:2) 3 stones (18, 5, D:2) 2 stones (19, -26, D:2) a +0 short sword 4 stones a jackal corpse (skeletalised by now) (20, -12, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (22, -31, D:2) a +0 robe a +0 scythe (25, -11, D:2) 4 stones (29, -23, D:2) 9 stones (31, -30, D:2) a jackal skeleton (34, -4, D:2) a +0 club (36, 1, D:2) a hobgoblin skeleton (52, -38, D:2) a +0 short sword 2 stones a +0 chain mail (52, -30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (8, -1, D:3) a +0 club (9, 6, D:3) a +0 sling a +0 club (10, 5, D:3) a quokka skeleton (12, 8, D:3) a +0 hand axe (17, 21, D:3) a +0 dagger a stone a kobold skeleton (19, 23, D:3) a ball python skeleton (20, 32, D:3) a +0 short sword a kobold skeleton (30, 25, D:3) a rat skeleton (33, 24, D:3) a +0 dagger a goblin skeleton (37, 29, D:3) a +0 sling (41, 4, D:3) a +0 robe (41, 25, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (42, 26, D:3) a +0 hand axe (44, 15, D:3) a +0 whip (49, -9, D:3) a hobgoblin skeleton (57, 14, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Piwkiggez's General Store the +3 scale mail of the Old and Reckless {Will+ Str+3 Dex+3} (442 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a scroll of fog (40 gold) 2 scrolls of amnesia (80 gold) 2 potions of mutation (160 gold) a +0 robe (7 gold) a scroll of revelation (75 gold) a potion of might (40 gold) 5 atropa-tipped darts (45 gold) (0, 0, D:4) a +0 robe (7, 37, D:4) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (9, 40, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, 4, D:4) a jackal skeleton (18, 7, D:4) a jackal skeleton (19, 8, D:4) a bullfrog skeleton (20, 42, D:4) a +0 ring mail (22, 35, D:4) an adder corpse (skeletalised by now) (28, 9, D:4) a +0 trident a +0 leather armour an orc skeleton (29, 22, D:4) a ball python skeleton (31, 27, D:4) a +0 whip 8 poisoned darts (32, 28, D:4) a hobgoblin skeleton (32, 29, D:4) a +0 mace a hobgoblin skeleton (32, 31, D:4) an adder skeleton (32, 32, D:4) a +0 giant club an ogre skeleton (32, 38, D:4) a +0 short sword 7 poisoned darts a +0 robe (33, 30, D:4) a +0 club a goblin skeleton (35, 28, D:4) a +0 giant club an ogre skeleton (60, 14, D:4) a +0 sling (63, 30, D:4) a +0 leather armour (64, -3, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Saejoq's Magic Scroll Emporium a scroll of amnesia (44 gold) a scroll of enchant weapon (82 gold) a scroll of enchant weapon (82 gold) [Shop] Feewarue's Armour Emporium a +3 scale mail of cold resistance (312 gold) a +2 chain mail of cold resistance (258 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +2 robe of cold resistance (212 gold) the +1 plate armour of the Other Side {rC- Str+3 Int-5 Dex+5} (411 gold) rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). a +0 ring mail (48 gold) a +0 ring mail (48 gold) [Shop] Cum Honiaco's Magic Scroll Emporium a scroll of immolation (48 gold) a scroll of enchant weapon (90 gold) [Shop] Wacean's General Store 4 stones (4 gold) a scroll of poison (48 gold) a +0 helmet of intelligence (138 gold) a +0 long sword of electrocution (128 gold) 6 stones (7 gold) a +0 long sword (42 gold) [Shop] Acomujaup's Jewellery Shoppe a ring of poison resistance (unknown) (240 gold) a ring of wizardry (unknown) (360 gold) a ring of magical power (240 gold) a ring of wizardry (unknown) (360 gold) a ring of willpower (unknown) (300 gold) an amulet of magic regeneration (unknown) (360 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of fire (unknown) (300 gold) the ring "Sefeq" {rElec Will+ AC+4 Stlth+} (700 gold) [ring of protection] rElec: It insulates you from electricity. Will+: It increases your willpower. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. the ring of Cocump {+Blink Fly rF- rC+ Int+2} (459 gold) [ring of protection from cold] +Blink: It lets you blink. Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (0, 0, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (1, 0, D:5) a +0 hand axe of distortion {!w} (2, -2, D:5) a +0 leather armour (44, -11, D:5) 2 stones (46, -24, D:5) a +0 whip (55, 6, D:5) a +0 leather armour Level 6 of the Dungeon (10, -21, D:6) a +0 orcbow (44, -16, D:6) 2 datura-tipped darts (51, -14, D:6) a +0 war axe (51, -12, D:6) a +0 falchion an orc corpse (skeletalised by now) (51, -8, D:6) a +0 whip Level 7 of the Dungeon (26, 29, D:7) a +0 flail (27, 28, D:7) a +0 hand axe a goblin corpse (skeletalised by now) (27, 29, D:7) a +0 hand axe (29, 27, D:7) a +0 hand axe (29, 30, D:7) a +0 hand axe a goblin corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (10, 4, D:8) a book of Party Tricks (11, -9, D:8) an electric eel corpse (skeletalised by now) (11, 10, D:8) a +0 robe (12, 14, D:8) a +0 hand axe (15, -9, D:8) an electric eel corpse (skeletalised by now) (38, -2, D:8) the +0 pair of boots "Affiom" {Int+2 Slay+3} Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (8, -13, D:9) a +0 short sword (9, 0, D:9) a bullfrog corpse (skeletalised by now) (15, 27, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (15, 28, D:9) a +0 spear (16, 0, D:9) a +0 club (16, 26, D:9) a howler monkey corpse (skeletalised by now) (17, 27, D:9) a +0 flail a gnoll corpse (skeletalised by now) (18, 30, D:9) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (19, 8, D:9) 8 stones (37, -3, D:9) 4 stones (49, 19, D:9) a steam dragon corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) an Everburning Encyclopedia (2, 2, D:10) Ihoumoix's Directory of Arcane Combat and Cinders Spells Type Level a - Shock Conjuration/Air 1 b - Volatile Blastmotes Fire/Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Spellspark Servitor Conjuration/Forgecraft 7 (4, -4, D:10) a +0 long sword (8, 0, D:10) a +0 war axe (9, 0, D:10) a +0 chain mail (13, -2, D:10) a +0 plate armour a +0 club 6 poisoned darts a kobold corpse (skeletalised by now) (14, -4, D:10) a +0 giant spiked club a +0 dire flail (14, -2, D:10) a +0 scimitar (15, -4, D:10) a +0 dagger a +0 robe (54, 3, D:10) a troll corpse (skeletalised by now) Level 11 of the Dungeon (2, 10, D:11) a +0 orcbow (6, -12, D:11) 3 boomerangs (23, 23, D:11) a staff of fire (unseen) (28, -14, D:11) 6 stones (37, -22, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) an ugly thing corpse (skeletalised by now) (1, 32, D:12) 20 gold pieces (4, -1, D:12) a +0 hand axe (4, 0, D:12) 6 large rocks {!d} a cyclops skeleton (6, 0, D:12) a manticore skeleton the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, Orc:1) a +0 dagger a +0 robe (1, 1, Orc:1) a boomerang a +0 plate armour (2, 1, Orc:1) a +0 heavy war axe Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, -1, Orc:2) a +0 dagger a +0 robe (1, 0, Orc:2) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 falchion a +0 dagger a +0 robe an orc corpse (1, 1, Orc:2) a +0 arbalest a kobold corpse (1, 2, Orc:2) a +0 hand axe a +0 scale mail (28, -1, Orc:2) a +0 dagger a +0 robe an orc corpse (28, 0, Orc:2) a +0 dagger a +0 robe Sif Muna's Atlas of Hypothermia Spells Type Level a - Freeze Ice 1 an orc corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of magical power {MP+9} (0, 3, Lair:1) a +0 rapier (1, -35, Lair:1) 4 atropa-tipped darts (16, -18, Lair:1) a +0 robe (21, -4, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (22, -4, Lair:1) a basilisk skeleton (24, -33, Lair:1) a ring of magical power (32, 17, Lair:1) a +0 long sword (36, 16, Lair:1) a +0 morningstar (45, 19, Lair:1) a +0 scimitar (48, 14, Lair:1) a cane toad corpse (skeletalised by now) (52, -3, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (10, 11, Lair:2) a polar bear skeleton Level 3 of the Lair of Beasts (40, 5, Lair:3) a +1 glaive of protection a +0 robe (44, 3, Lair:3) a +0 robe (48, 6, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak corpse (skeletalised by now) (0, 1, Lair:4) a yak corpse (skeletalised by now) (16, -26, Lair:4) a bullfrog corpse (skeletalised by now) (33, -12, Lair:4) a +2 great sword of flaming (42, 11, Lair:4) a komodo dragon corpse (skeletalised by now) (61, 23, Lair:4) a bullfrog corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 stones (11, -4, Lair:5) the +4 ring mail of Vampiric Thralls {Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the +1 plate armour of the Slorg {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. the +1 scale mail of Insatiable Hunger {Will+} Will+: It increases your willpower. the +2 leather armour of Pessimism {+Blink rC+ Str+3} +Blink: It lets you blink. rC+: It protects you from cold. Str+3: It affects your strength (+3). (14, -7, Lair:5) 4 stones (33, -13, Lair:5) a book of Touch (34, -9, Lair:5) a yak corpse (skeletalised by now) (51, 22, Lair:5) a hydra corpse (skeletalised by now) (52, 25, Lair:5) a +0 flail (53, 22, Lair:5) a wyvern corpse (skeletalised by now) Level 1 of the Pits of Slime (0, 0, Slime:1) the +6 broad axe of the Valley of Death {flame, Str+4 Int-5} Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 quarterstaff "Fovog" {flame, rPois rF+ Stlth+} rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (1, 1, Slime:5) the +0 quarterstaff of Skirmishing {drain, ^Drain Str+2 Dex+2 Stlth+} ^Drain: It drains your maximum health when unequipped. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (10, -1, Slime:5) the Precepts of the Cucurbite Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Ignite Poison Fire/Alchemy 4 c - Sticky Flame Fire/Alchemy 4