Dungeon Crawl Stone Soup version 0.33-a0-604-g491c9d3d12 (webtiles) character file. Game seed: 15005772397824224565 30 useconsumables the Tinkerer (level 3, 24/27 HPs) Began as a Coglin Forgewright on Dec 27, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:03:13 (1486 turns). useconsumables the Tinkerer (Coglin Forgewright) Turns: 1486, Time: 00:03:13 Health: 24/27 AC: 2 Str: 10 XL: 3 Next: 20% Magic: 6/6 EV: 11 Int: 16 God: Gold: 58 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . a - +0 hammer {Agustín} rCold . . . d - +0 dagger {Beorhtric} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Agustín} d - a +0 dagger (offhand) {Beorhtric} h - a +0 spear (You found it on level 1 of the Dungeon) Missiles i - 3 boomerangs k - 3 poisoned darts Armour c - a +0 robe (worn) Potions e - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} g - a potion of haste {unknown} j - a potion of berserk rage {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 5.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 b - Construct Spike Laun Frge 34% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 17% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 30% 2 Fugue of the Fallen Necr 1% N/A 52% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Anguish Hex/Necr 0% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Done exploring. Done exploring. There is a stone staircase leading down here. Search for what [Enter for "."]? You climb downwards. There is a stone staircase leading up here. A giant cockroach comes into view. You see here 13 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 51 gold pieces (gained 13). The kinetic grapnel hits the giant cockroach. You now have 4/5 mp. The kinetic grapnel hits the giant cockroach. You kill the giant cockroach! You now have 3/5 mp. j - a fuming blue potion MP restored: 5 Found a stone staircase leading down. An adder comes into view. The adder hisses angrily. The adder bites you. You take 4 damage, and have 17/21 hp. Casting: Kinetic Grapnel (safe; 3% risk of failure) You shape a spike launcher from a nearby wall. The adder bites you. You take 4 damage, and have 13/21 hp. You now have 3/5 mp. You hit the adder but do no damage. x2; The adder bites you but does no damage. x2 The adder attacks as it pursues you! The adder barely misses you. The kinetic grapnel hits the adder. The rocky spike skewers the adder. The adder completely misses you. You now have 2/5 mp. The grapnel guides your strike. You hit the adder with your +0 dagger. You kill the adder! Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! You need to enable at least one skill for training. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Your brain swirls with designs for a tachydynamic ramjet. You just need some more time... You regained 4 hp, and now have 18/27 hp. You start resting. Health restored: 27; MP restored: 6 Found a stone staircase leading down. You now have 58 gold pieces (gained 7). A bat comes into view. A bat is nearby! The bat hits you. You take 1 damage, and have 26/27 hp. The kinetic grapnel hits the bat but does no damage. The bat hits you but does no damage. The bat barely misses you. You now have 5/6 mp. The kinetic grapnel hits the bat. You kill the bat! Health restored: 27 You now have 4/6 mp. No target in view! A quokka comes into view. MP restored: 6 The kinetic grapnel hits the quokka. You now have 5/6 mp. You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/6 mp. The kinetic grapnel hits the quokka but does no damage. You now have 3/6 mp. The grapnel guides your strike. You hit the quokka with your +0 hammer. You kill the quokka! Your magical contamination has completely faded away. You see here a quokka corpse. You see here a +0 leather armour. k - 3 poisoned darts MP restored: 6 A goblin comes into view. It is wielding a +0 club. The kinetic grapnel hits the goblin. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. You now have 5/6 mp. The kinetic grapnel misses the goblin. The goblin shoots a sling bullet. The sling bullet hits you. You take 4 damage, and have 23/27 hp. You now have 4/6 mp. The kinetic grapnel misses the goblin. The goblin shoots a sling bullet. The sling bullet closely misses you. You now have 3/6 mp. The kinetic grapnel misses the goblin. The goblin shoots a sling bullet. The sling bullet misses you. You now have 2/6 mp. The grapnel comes loose from the goblin. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits you but does no damage. You sock the goblin with your +0 hammer! You kill the goblin! Training target 5.0 for Forgecraft reached! Your Forgecraft skill increases to level 5! You need to enable at least one skill for training. Magic courses through your body. MP restored: 6 ######### .......)# #@################ #................. #################. #. #. #. #. #. #. There were no monsters in sight! Vanquished Creatures An adder (D:2) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:2) 5 goblins (D:1 D:2) A hobgoblin (D:1) 2 quokkas (D:1 D:2) 4 bats (D:1 D:2) 2 frilled lizards (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | useconsumables the Coglin Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Reached skill level 1 in Fighting 403 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/4 655 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1180 | D:2 | Reached XP level 3. HP: 18/27 MP: 2/6 1485 | D:2 | Reached skill level 5 in Forgecraft 1486 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_cross D:2: minmay_wonky_spiral, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 | 2.0 Forgecraft | 5 | 5.0 Dodging | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 5 Mace || 5 Cast: Kinetic Grapnel || 30 Construct Spike L || 1 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1490 | 1411 | 79 | 62 | 1228 | 2 | 745.0 | Dungeon | 1490 | 1411 | 79 | 62 | 1228 | 2 | 745.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 538 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_cross D:2: minmay_wonky_spiral, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1490 | 1411 | 79 | 62 | 1228 | 2 | 745.0 | Dungeon | 1490 | 1411 | 79 | 62 | 1228 | 2 | 745.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 538 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------