useconsumables Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -4, D:1) a +0 whip a gnoll corpse (skeletalised by now) (1, 1, D:1) a +0 dagger (5, -31, D:1) a quokka skeleton (15, -3, D:1) a +0 club a hobgoblin skeleton (16, -17, D:1) 5 stones (16, -7, D:1) a +0 dagger (17, -28, D:1) 3 stones (19, 2, D:1) a +0 dagger a goblin skeleton (20, 2, D:1) a quokka skeleton (29, -22, D:1) 7 stones (33, -7, D:1) a +0 robe (44, -23, D:1) a +0 mace Level 2 of the Dungeon (6, 11, D:2) 3 stones (13, -19, D:2) an amulet of magic regeneration (14, 5, D:2) a +0 leather armour 3 boomerangs a +0 flail (15, 10, D:2) a +0 dagger an orc skeleton (16, 9, D:2) a +0 dagger an orc skeleton (20, 21, D:2) a +0 hand axe (22, 16, D:2) a +0 chain mail (24, 11, D:2) a +0 ring mail (25, -19, D:2) a +0 club a +0 leather armour (27, -10, D:2) 4 stones (35, -3, D:2) a +0 club a gnoll skeleton (36, -3, D:2) a +0 heavy spear a gnoll skeleton (42, -20, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Dookoaja's General Store a +3 flail of draining (326 gold) a +0 dagger (28 gold) 3 stones (4 gold) a +2 leather armour of cold resistance (266 gold) a potion of attraction (unknown) (42 gold) a +0 leather armour (28 gold) a scroll of blinking (105 gold) a scroll of vulnerability (56 gold) a manual of Maces & Flails (1120 gold) (0, 0, D:3) a river rat corpse (18, -24, D:3) a ball python skeleton (18, -7, D:3) 6 stones (20, -6, D:3) a ball python skeleton (20, -4, D:3) a +0 club a goblin skeleton (34, -8, D:3) a +0 sling (35, 7, D:3) a +0 club (37, 9, D:3) a +0 ring mail (38, -28, D:3) a quokka skeleton (45, 7, D:3) 5 stones (53, -22, D:3) a +0 ring mail (54, -22, D:3) 5 stones