Dungeon Crawl Stone Soup version 0.33-a0-616-gbfdca0e29a (webtiles) character file. Game seed: 16477997106346042221 56 useconsumables the Sneak (level 3, -1/27 HPs) Began as an Octopode Delver on Dec 30, 2024. Slain by a phantom (8 damage) ... on level 5 of the Dungeon. The game lasted 00:00:25 (33 turns). useconsumables the Sneak (Octopode Delver) Turns: 33, Time: 00:00:25 Health: -1/27 AC: 1 Str: 11 XL: 3 Next: 95% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: marked, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Wands f - a wand of digging (3) Scrolls b - 2 scrolls of fog c - a scroll of revelation d - a scroll of fear Skills: + Level 4.7 Fighting - Level 2.0 Short Blades - Level 2.0 Dodging - Level 6.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, useconsumables the Octopode Delver. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Found a scroll of fog. Found a stone staircase leading down. b - 2 scrolls of fog (gained 1) There is a stone staircase leading down here. A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a shout! x13; You hear a bark! You hear a shout! x3; You hear a bark! You hear an angry hiss. A scorpion comes into view. You feel yourself speed up. An orc comes into view. It is wielding a +0 falchion. A phantom comes into view. You hit the scorpion but do no damage. Your grab misses the scorpion. The scorpion stings you! You take 7 damage, and have 9/16 hp. MASSIVE DAMAGE!! You hit the scorpion but do no damage. Your grab misses the scorpion. You squeeze the scorpion. The scorpion stings you. You take 4 damage, and have 5/16 hp. MASSIVE DAMAGE!! You hit the scorpion but do no damage. You grab the scorpion. You squeeze the scorpion! You constrict the scorpion. A gnoll comes into view. It is wielding a +0 flail. You hit the scorpion but do no damage. You constrict the scorpion. The scorpion barely misses you. The phantom hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/16 hp. You hit the scorpion. You constrict the scorpion. You kill the scorpion! Your Fighting skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. x2 You regained 3 hp, and now have 6/27 hp. MP restored: 3 An orc, an ogre and a scorpion come into view. A gnoll bouda comes into view. It is wielding a +0 whip. An orc priest comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 short sword. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) You hit the orc. You grab the orc. You squeeze the orc, but do no damage. You constrict the orc. A quokka comes into view. You hit the orc but do no damage. You squeeze the orc, but do no damage. You constrict the orc, but do no damage. The gnoll picks up the pace! The phantom hits you! You die... .### .#.g ... .(.. o.# #...# .#g# # #...#####.#.# +. #...#.....#o# #.###...+...###W# .#...#...#.#.###@# .###.....r.s.O.o.# ..........o#.##### ........>..#.# ...........#.# ...........#.# ...........#.# ##########.#.# #.#. You could see an ogre, a phantom, a gnoll bouda, a scorpion, an orc priest, a gnoll (swift), 3 orcs and a quokka. Vanquished Creatures A scorpion (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | useconsumables the Octopode Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 18 | D:5 | Noticed a scorpion 23 | D:5 | Noticed a phantom 30 | D:5 | Killed a scorpion 31 | D:5 | Reached XP level 2. HP: 5/23 MP: 2/2 31 | D:5 | Reached XP level 3. HP: 6/27 MP: 3/3 31 | D:5 | Noticed an ogre 31 | D:5 | Noticed a scorpion 33 | D:5 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:5: layout_basic, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Short Blades | | 2.0 Dodging | | 2.0 Stealth | | 6.6 Action || total ---------------------------++------- Melee: Short sword || 7 Tentacles || 4 Constrict || 2 Use: Potion || 1 Armour: Skin || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 17 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 17 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 28 daAuts Levels and vault maps discovered: D:5: layout_basic, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 17 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 17 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 28 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 80.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 80.0 +-------+-------+-------+-------+-------+----------------------